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Horse Racing Manager News

[0.8.5.8] - 2026-01-27

Added
- Auto training pin added, you can now choose what horses to train automatically

Improved
- In cheat console also print out players stable ids when you open it
- If you put a racing pin on a mare, the automatic breeding system wont breed the mere

Fixed
- Don't cull horses that have offers
- If you had too many awards for a horse, the UI would get wonky, now we aggregate the awards so say instead of Award 2025, Award 2026 we do Award (2025-2026)

[0.8.5.7] - 2026-01-26

Improved
- You can now in game settings/interface toggle weeks to show also in the calender
- In home screen in todays events, you can now click the horse names to go to their profile
- In horse, player and race filters you can now save presets and load presets from dropdown to quickly set multiple filters the same way
- Small adjustment to default compression and time correction for simmed races

Fixed
- Automatic race registrations are now strict about the distance preference, and won't register to distances outside of the horses preference

[0.8.5.6] - 2026-01-26

Fixed
- Added encyclopedia item for the rating system, and what the difference between race rating and the average weighted rating is (ovarall rating)
- Renamed the overall rating to average weighted rating to better reflect what it is
- In horse detail show average weighted rating and the peak average weighted average, also make the tooltip clearer
- In other places where peak rating was shown, show the peak average rating now (like breeding)

[0.8.5.5] - 2026-01-25

Fixed
- Bug where staff did not quit old jobs with new negotiating system

[0.8.5.4] - 2026-01-25

Added
- New staff negotiation system where you get to see their character a bit more (based on traits), you can also give a % of winnings either per associated horse or all horses
- New person culling system, this should help with freshing up the people a bit
- In horse detail text now say how many horses the horse has sired/given birth to
- Ability to change training speed multiplier during start of game and in game settings
- In race register tables now show the avg rating of the field

Improved
- Lootbox cost now goes from stable instaed of player cash, since the stable gets the horse

### Fixed
- Changed the race distances not to do a random range, but instead use furlongs as baseline since this is the most international measurement in horse racing for SMILE distances
- Created a migration for this also, this should fix like 2 meter increments in the standings and times
- Changing skills in cheat console now does not reset
- Moved the shoe materials to a dictionary inside game, this should stop weird bugs caused by invalid file access
- In betting there was a bug that when you pressed the bet amount buttons it did not update the add buttons monetary label
- Stake races showing prize money for winner as 0
- Made it so that CPU tries to keep horses to around 200
- In market featured page, the age range for the auctions were not correct
- If a horse has won an award in it's live, exclude it from culling mechanic

Removed
- Sign-on bonus and healthcare benefits for now, if there is demand for these we can add them back