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Brigador: Up-Armored Edition News

How The Touro Was Concepted

Every June we try to mark the launch date of Brigador: Up-Armored Edition. It has been nine whole years since the game went 1.0 on Steam, and we thank you for sticking with us for all that time. Enjoy.



Deepest Steam Discount Ever


From this point on, anytime the game is on sale on Steam (and elsewhere) it will now be at least 70% off, while the music albums and audiobook will be 75% off. Consider picking up the deluxe bundle, which includes all of the above at an additional discount. The birthday sale starts now and lasts until June 16th.

https://store.steampowered.com/bundle/13405/Brigador_Deluxe_Edition/
Brigador Newcomer? Start Here


Here is a short beginner’s guide to playing the game and becoming accustomed to the various hazards you might encounter in Solo Nobre.
https://store.steampowered.com/news/app/274500/view/3226274956656889915
Another question that first-time players have is about the difference between Campaign and Freelance.
https://store.steampowered.com/news/app/274500/view/3893988945398008047
If you require an even more detailed guide, consider checking out The Solo Nobre Murder Spree Handbook by one of our users.
https://steamcommunity.com/sharedfiles/filedetails/?id=535841178
All SJ Merch Is 25% Off


Normally we only run a 20% discount at the end of the year, but during the same time as the Steam sale, our merch store is also running a one-week-long discount. Either click this link or enter BRIGADOR (allcaps) at checkout to get 25% off your merch order (minimum 8 USD order required). This discount stacks with existing ones such as getting 15 USD off for every three minis purchased. It too will last until June 16th.


Along with our line of pewter minis, we sell t-shirts, pins, posters, patches and even this cool Zippo lighter.

[P.S. Available shipping destinations still do not include the United Kingdom, Ukraine or Russia for now - but we are more seriously looking at setting up EU distribution rather than shipping from just the US. However, this is not in the near future, but maybe in the next 12 months.]

Free Audiobooks


Did you know that you can listen to the first half of the tie-in audiobooks for Brigador and Brigador Killers on YouTube?

[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]
That's seven hours of war horrors narrated to you by Ryan Cooper. For free. Next.

All These Splasharts


Our first game has had a number of cover arts and more than one of you has requested them as desktop wallpapers. Here are all of the ones for Brigador throughout the years.

2015: Early Access I 2015: Early Access II 2016: Brigador 1.1 ft. Modesto 2016: Brigador 1.12 Halloween Update ft. Auditor 2017: Brigador: Up-Armored Edition with text 2017: Brigador: Up-Armored Edition without text 2021: Blood Anniversary Update with text 2021: Blood Anniversary Update without text
And not forgetting these brief appearances

2021: Mother's Love (from Blood Anniversary) 2021: Grave to the Rave Update Alternatively, if you're in our Discord server, just enter ~splashart as its own command in a channel and our bot should DM you links to every splashart we've ever posted.

The Birth of the Touro


Posts have been made before on the inspirations behind the game, the early concepts and a basic rundown of the game's art pipeline, but there's yet to be one about one of the most important vehicles in the game: the Touro.

What would later become known as the Touro was originally sketched digitally on November 16th 2012. It was named "Vulture" at the time, intended for a game that was originally going to be called "Matador".



The Vulture was the precursor of the first mech design, but within a couple of weeks this overly bird look would be mostly phased out, though the rough lines of the torso and the "wing" stubs would evolve into something else.

Remember how there was an early gameplay concept idea about the player having a crew on their mech? The how of this wasn't expanded on in that post. The initial idea was the Vulture had a grabber claw where the player could pressgang crewmembers out of destroyed vehicles and into their crew. These new crew members would then act as stat modifiers.


This lower "tube" on the Vulture was for housing the extendo-arm. However, after some initial prototyping of the game, stopping to pick up or sort through crew members did not mesh well with the rhythm of combat, so we decided against that direction.

Yet this element lived on as a sort of vestigial tailbone on the Touro, which still has that lower tube, though it serves no purpose on the existing model.

Around the middle of November 2012, 3D-modelling of the mech began in 3DS Max, but the working title of "Vulture" on the digital sketch was dropped. "Crow" was the new working title.


After a few days of tinkering, it didn't feel like this was the right direction for the mech, especially if this was going to be the showpiece mech upon which everything else was based.

[No, really, it cannot be overstressed how important the Touro is to Brigador. It is not just a mascot on the splash art, or a protagonist in the first tie-in novel. Getting the walk cycle animations for the Touro to feel "right" served as a baseline for every other mech - too fast and it doesn't have the right weight, too slow and it feels sluggish. The Touro as we will go on to see also served as an element upon which a lot of other details were scaled - this mech could not exist in the world it stomps about in if the surrounding infrastructure (e.g. the roads, the checkpoint gates) weren't wide enough to accommodate it.]

So if you find yourself in a design slump like this, what can you do? Well, one way to go about making something feel "real" is to make it feel familiar. Practically speaking, this means anchoring the design in familiar shapes, even if it's not conscious for people. This technique is nothing new, and we encourage you to read about the efforts of Roger Christian on the set design of the first Alien film who used the interior of bomber aircraft for the ship corridors.

Thankfully in Brigador's case we did not need to go to military auctions to buy decommissioned vehicles. Even back in 2012 numerous military models were already available digitally, and the two that contributed the most to the Touro's look are the M1 Abrams and the Jagdpanther. The second working name of Crow was ditched and on November 26th 2012, the "Walker" was modelled out, and this is where what we know as the Touro starts to become identifiable.


Even this early on, it was known that the Walker had to be a little more involved than the standard chicken legs, and that it had to be able to kneel defensively, like so.


[Before you ask: the red figure for scale is ~2 meters tall. He is from a prior shelved project but would also later find his way into Brigador as the Man From Volta.]

How the Walker got its distinct look is because the M1 Abrams "skirt" (the part above the treads) was sectioned out like so.


The rear section of the skirt with the tail light still on it was to be the first joint. By November 29th, 2012 - two weeks after the digital sketch of the Vulture - the legs of the Walker were clad in these chopped-up skirt pieces.


The Walker had a somewhat goofy cradle around its main gun. This was an early provision to visually indicate swappable weapon bays, but the element was considered unnecessary and distracting. Also visible in this next image is the stowage rack of the M1 Abrams, which has been moved to the back rear of the torso.


Here the "knee" joint of the Walker begins to take shape.


At this stage the legs are mostly done, aside from the feet, which are solved a short while later. Moving a little further through the archive, we see that the "nose" of the Walker gets much closer to the final Touro version.


On December 1st 2012 our artist went on a detour to model out an entire jerrycan from scratch, stopping work entirely on the Walker.


The reason for doing so was the free digital jerrycans available at the time were lousy, neither aesthetically pleasing nor even dimensionally correct. Recall here the goal is to anchor the mech with familiar shapes - if something as innocuous as a jerrycan is wrong then this would throw off the sense of scale. Just as the Touro informed the design decisions of the rest of Brigador, so too did the humble jerrycan inform the design of the Touro. Also we wanted to put them all over for stowage.


Two days later, on December 3rd 2012, all of the fiddly bits on the jerrycan, which are never visible in the game, were fully modelled out.


The next detail to be added to the Walker were climbing rungs at the side and rear of the upper half.


The early concept of this mech having a full crew didn't fully disappear, mind. Though it canonically later became a single seater, we still checked whether the hull of this vehicle could actually accommodate four people.


January 10th 2013 rolls around and the detailing on the upper half of the Walker mech has made numerous strides, particularly along the rear right side where the main gun is installed. Several smoke projectors have also been installed and would remain there.


Finally, on January 16th, 2013, the feet of the Walker were changed. This was done by taking a wheel suspension piece from an M3 Lee and using it as a kind of ankle joint and building around that. The Touro on the left has an undetailed nose, but on the right grab bars and detailing have been added on that would remain to the final iteration.


From this point on what remains is more detailing, most of which is barely visible. For instance, the exhausts of a Jagdpanther were added to the pelvis. These are not seen in game due to the isometric viewpoint.


By January 17th, 2013, the Walker was basically a completed design, to be christened the Touro at a later date. One of the last things to be added was a spare ankle joint, which is this highlighted element stowed on the left "wing".


Here is the final render made just after finishing the design.


All of the vehicle units and building props for Brigador were made over the course of a couple of years, but the Touro took the longest because this vehicle was the Rosetta Stone for the whole thing. When the artist understands what they are doing on a design and why, then the rest of the game can be built in a coherent fashion. The point of surrounding yourself with these kinds of details like the jerrycans and bits of tank parts is because not only do they help make an unbelievable thing (a big walking tank) seem believable, but they are also self-reinforcing to the fiction.


Happy Birthday, Brigador. Here's to nine years more.



(Touro with sparklers via community member Hara)

https://store.steampowered.com/app/274500/

All-new discount for Steam Spring Sale 2025

Our first game Brigador: Up-Armored Edition is 68% off for the Steam Spring Sale 2025. This is an increase from our previous discounts meaning the game is being sold at its lowest ever price on Steam.

This discount also extends to the game's bundle which includes all four Makeup And Vanity Set albums (3+ hours of music) and the audiobook version of the game's novelization.

https://store.steampowered.com/bundle/13405/Brigador_Deluxe_Edition/

Speaking of the novelization, you can listen to the first half of the sequel to that novel entirely for free. The details are in this post from the Brigador Killers news hub.

https://store.steampowered.com/news/app/903930/view/506196542647961544

Lastly, for a limited time only, the author has kindly made the Kindle versions of both Brigador and Brigador Killers: Pilgrim completely free (Amazon account required). You have until March 17 2025 23:59 GMT to claim the free copies, after which they will return to their intended retail price.

Enjoy the Spring Sale and let us know in the comments if you've picked up something good - we're always curious to know what our audience has been playing.

ARE CORVIDS SELL OUTS?



The latest addition to our merchandise store is four new pewter miniature sets from Brigador at 1:144 scale. They are:


These models were made possible by one of our community members, who makes minis as part of their day job at Mindworm Games.

Here’s the price list for these models:




Price




22.50 USD




25.00 USD




27.50 USD




50.00 USD


Prices are not the same for the four miniatures due to the different amounts of pewter required. If you add three of any miniature to your cart you will get 15 USD off per trio (this is capped at 12 minis/60 USD per order). In addition, we are running a holiday discount starting now. Click here or enter HOLIDAYS2024 at checkout to get 20% off your entire order.

Please note that the 20% holiday discount will last until Tuesday December 31st 2024, after which the discount will expire. The three of a kind discount on minis is permanent.

[h2]A few things before you buy…[/h2]

First, we are already aware that the Arlo build may be difficult for newcomers and ask that you please read the miniature assembly guide before contacting us - manipulation and/or trimming of a couple of parts may be necessary to complete the model.

https://steamcommunity.com/sharedfiles/filedetails/?id=3018909970

Future revisions of the Arlo model will make it less difficult to insert the lower hull into the drive ring, but these are not yet in production.

Second, not only is the Treehouse the most complicated model we have ever put up for sale, but there are also only fifty Treehouses available for purchase. It is a very heavy model made up of dozens of parts. It is also very likely that any aspiring Treehouse builder will need to lean on their Corvid wits during assembly to complete it. This model is made mostly for fun (and profit) and unless there is extreme amounts of interest, we do not expect to make more of these if and when they sell out.

Finally, we are still unable to ship to destinations in the United Kingdom, Ukraine or Russia. Please do not attempt to to make an order to an address in these countries - they will simply not be processed and you will be refunded as soon as possible.

If you encounter any issues with any of your purchases, email us at [email protected] and we’ll sort you out.

In case you missed it, the model-making process was explained in this old post, so the rest of this article will detail the contents of each pack, along with a few pictures from the workshop. All models come unpainted and unassembled. The images of painted models we provide in this article and on our merchandise store are for demonstration purposes.

If you’d like to buy a pewter mini right now, head on over to our store. Otherwise, please enjoy the rest of the article.


[h2]SPACER ANTI-GRAV `ARLO`[/h2]
Arlo fully assembled, painted and mounted to a base (base not included)

The Arlo spacer agrav has a Jericho vortex cannon for its main hardpoint and a Lockdown machine gun for its small hardpoint. Each blister pack contains one Arlo, unassembled and unpainted with an optional display stand peg.


Assembled, the height of the Arlo is approximately 1.61 inches tall, or about 4 cm.

[h2]CORVID TUK TUKS `VARLET` `LINEMAN` & `ROADIE`[/h2]
Varlets on the left and front, Roadie on the right, Lineman in the back

The Varlet corvid Tuk Tuk has two small hardpoints and a choice of five weapons for those slots: a Bonesaw machine gun, a Pinch rocket launcher, a Faker mortar, a Donkey recoilless rifle and a Carlos recoilless rifle. Each blister pack contains four Varlets, two Linemen and two Roadies, unassembled and unpainted.


Assembled, the Varlet is approximately 0.87 inches tall, or about 2.2 cm, while the Lineman is approximately 2.44 inches tall, or about 6.2 cm.

Left to right: Varlet, Lineman, Roadie

[h2]LOYALIST TREADBIKES `TROUBADOUR` `VIPER` & `PANTRY BOY`[/h2]
Vipers in the middle, Troubadours and Pantry Boys at the sides

The Treadbikes pack contains three pairs of Troubadours, Vipers and Pantry Boys, unpainted and unassembled. Both the Troubadour and the Viper have an auxiliary hardpoint for a Confessor autocannon, Crambo chain gun or Chuffer chemical projector, and a small hardpoint for a Carlos recoilless rifle, a Temblor laser, a Donkey recoilless rifle, a Pinch rocket launcher, a Bonesaw machine gun, or a Faker mortar.

The Pantry Boy has a small hardpoint and can use the same set of small weapons as the Troubadour and Viper, but for its turret hardpoint has a choice of either a Bully laser or a Mãe Dois machine gun.


Assembled, the tallest treadbike is the Pantry Boy at approximately 1.3 inches tall (or about 3.3 cm), while the Pantry Boy and Viper are about 1.1 inches (~2.8 cm) .

Left to right: Troubadour, Viper, Pantry Boy

[h2]CORVID TANK `TREEHOUSE`[/h2]

The Treehouse pack contains a Treehouse with an 88 cannon and a Ploughman chemical projector, unpainted and unassembled. It is made up of 42 parts. Here are most of them.


Here is an exploded version of the Treehouse model.


Assembled, the Treehouse is approximately 2.87 inches tall (7.3 cm).

We have updated our assembly guide to include the new models and strongly recommend that you follow it. The Treehouse alone had to be broken up into three sections. Good luck.

https://steamcommunity.com/sharedfiles/filedetails/?id=3018909970

Lastly, here are the final weights for each set of new miniatures.




Imperial

Metric



Arlo

1.3oz

36.8g



Tuk Tuks

2.8oz

79.4g



Treadbikes

3.1oz

87.8g



Treehouse

10.6oz

300g





Brigador Joins 50+ Games In War Child’s Armistice 2024 Steam Sale



Brigador: Up-Armored Edition is on sale this week as part of the War Child Armistice 2024 Steam Sale along with several other titles. This year is the 9th Armistice Steam Sale and once again brings together the gaming industry to highlight the importance of protecting, educating, and standing up for the rights of children living in war zones. War Child work in the hardest to reach places to support those who are hardest hit, to protect, educate and stand up for the rights of children, when they need them most.

The promotion will run from November 7th until 10:00 PST November 12th and a percentage of each copy sold will go to War Child to fund projects in 14 countries across Africa, Asia, the Middle East, and Latin America.

The full list of participating games can be found here. You can read more about War Child's work here.

Even if you’ve already acquired a copy of Brigador, please consider telling a friend.

Miss Out On The Steam Summer Sale?

Brigador: Up-Armored Edition is on sale until August 12, 2024. Though we are no longer in active development of our first game and are currently working on the sequel, we still put up a few posts. In that spirit, the following is a collection of things for both the newcomers and old timers.

If You Are New To Brigador


Here is a short beginner’s guide to playing the game and becoming accustomed to the various hazards you might encounter in Solo Nobre.
https://store.steampowered.com/news/app/274500/view/3226274956656889915
In addition, a lot of first-time players wonder about the difference between Campaign and Freelance, which was explained here.
https://store.steampowered.com/news/app/274500/view/3893988945398008047
If you require an even more detailed guide, consider checking out The Solo Nobre Murder Spree Handbook by one of our users.
https://steamcommunity.com/sharedfiles/filedetails/?id=535841178
If you are wondering what the Deluxe Edition of Brigador contains, purchasing it will add to your account:
  • Four albums of original electronic music by Makeup And Vanity Set
  • The Brigador audiobook written by Brad Buckmaster and narrated by Ryan Cooper
The first two albums of music (Volumes I & II) are heard in game, but the other two albums (the Uplink EP and the Up-Armored EP) were composed after release and are not heard in game. You can listen to all of the albums before purchase by checking out MAVS’ bandcamp page here.

As for the audiobook, we have uploaded the first eleven chapters of it to our YouTube channel.

[previewyoutube][/previewyoutube]Right now the entire audiobook is available at 69% off on Steam, though if you prefer you can acquire it through Audible.

The text version of the audiobook is not available on Steam, but it can be purchased from our merchandise store as a downloadable .pdf. A Kindle version is also available.

If You Are Not New To Brigador


For those of you that crave more Brigador - maybe check out the modding documentation...
https://steamcommunity.com/sharedfiles/filedetails/?id=2464626495
...and the list of community-made and community-approved mods.
https://steamcommunity.com/sharedfiles/filedetails/?id=2963636132
If they inspire you - go ahead and start making your own levels in Tiled! The modding documentation should be enough to get you started but if you’re stuck figuring out how to place props, there’s even a #maps-and-modding channel on our Discord server. Remember: crashing into gas stations is simple; crashing the game is much harder.

If you are wondering what inspired the game, we wrote a post on that here.
https://store.steampowered.com/news/app/274500/view/3279206839055741611
If you wanted to know how the game was localized into several different languages, you can read about that.
https://store.steampowered.com/news/app/274500/view/3452600498056903563
If you are curious as to how a game that is not 3D looks 3D, that was also covered.
https://store.steampowered.com/news/app/274500/view/3662024223190614902
We also dug back further into the archives to reveal the initial beginnings of both Stellar Jockeys and concepts for the game itself:
https://store.steampowered.com/news/app/274500/view/3691305861982422369
https://store.steampowered.com/news/app/274500/view/4181099593203652156

If You Knew All Of The Above...


...Then congratulations! If you want us to keep doing such things, tell a friend we’re on sale!

https://store.steampowered.com/app/274500/Brigador_UpArmored_Edition/