1. Three Kingdoms: The Blood Moon
  2. News
  3. Three Kingdom: The Blood Moon Full version is Available NOW!

Three Kingdom: The Blood Moon Full version is Available NOW!

Dear Players,

After countless memorable adventures, we're thrilled to present Three Kingdoms: The Blood Moon - Full Version 3.0! Thank you for journeying with us - your passion and feedback have shaped this game into what it is today!
This major update brings exciting new content and optimizations:

[New Hero]

Liu Chen joins the fray! As Liu Shan's youngest son, this shapeshifting warrior masters both plant-based healing and feline combat forms. Whether sustaining battles with delayed damage or unleashing explosive transformations, his dual-form mechanics will redefine your tactical choices.



[New Content]

54 brand-new cards & 20 unique relics added



[Hero Adjustments]
Guan Xing gain Fully Enhancements:
- "Fortitude": Armor increased to 2-3.
- "Magic Blade": Attack instances increased to 3-6 times.
- "Impale": Back-row damage multiplier increased to 5x.
- "Dragon Fly": Damage/Armor increased to 4-6.
- "Taiqing": Effect enhanced to 3x.
- "Qimen Dunjia": Effect range adjusted to 0.5 - 1.
- "Riposte": Damage increased to 3-5, replaced "Chain" with "Oblivion".
- "Anaconda": Damage increased to 4-6.
- "Rebound": Armor increased to 2-3.
Zhang Xingcai:
- "Arbalest": Effect delayed 1 turn when ambushed.
Jiang Wei adjustments:
- New Card "Water Strike": Mana (2), 5-8 damage.
- New Rare Card "Falling Star": Mana (3), 10-15 damage.
- "Flame+": Now summons 2 Fans, usage limit reduced to 1.
- "Thieving": Damage increased to 2 layers, usage limit set to 2.
- "Purify+": Now affects all enemies, usage limit reduced to 1.
- "Cold Flask": Now gain permanent 1-2 Mana.
- "Chili Pepper": Effect delayed by 1 turn when ambushed.
- Removed Jiang Wei’s Passive skill, with related numerical adjustments.
- "Step by Step": Per-card armor increased to 0.5-1.
- "Firewall": Armor increased to 2-3.
- "Spin": Armor effect boosted to 1.
- "Congealed+": Mana cost stabilized at 2, armor increased to 5.
- "Beast Amulet": Now retains 50% armor (unchanged for "Beast Amulet+").
- "Turn" description optimized and Fixed Fan cards sometimes not consuming Mana.

[Other Updates & Improvements]
- "Thousand Arms Status": Now allows playing 1-2 "Defend" cards per player’s turn.
- Removed BloodMoon IV Fatigue damage. Now Bosses will enter Frenzy Mode from Turn 13, and
continuously losing HP while gaining Attack.
- Fixed achievement "Beat the game without any drinking" detection issues.
- Streamlined some upgraded cards descriptions.
- Improved card operation mechanics and resolved an issue where occasional failures to select
occurred; deselection is now significantly easier.

Thank you again for all the love and support! It truly means a lot to us. The Three Kingdoms await your return! Join our official
Wishing you glorious victories and new discoveries! Please join our Discord community, where you can share your strategies and provide valuable feedback.

"Three Kingdoms: The Blood Moon Dev Team"
April 3, 2025