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Three Kingdoms: The Blood Moon News

V3.1 Patch Note

Adjustments:
修正【棋盘】在出售后仍然生效的bug。
优化【千手雕像】,在【金缕玉衣】生效时不扣除次数。
修复【双飞腿】有几率不造成伤害的bug。
优化赵熊技能文案。
缩小选中状态下卡牌,以减少遮挡血条。

Three Kingdom: The Blood Moon Full version is Available NOW!

Dear Players,

After countless memorable adventures, we're thrilled to present Three Kingdoms: The Blood Moon - Full Version 3.0! Thank you for journeying with us - your passion and feedback have shaped this game into what it is today!
This major update brings exciting new content and optimizations:

[New Hero]

Liu Chen joins the fray! As Liu Shan's youngest son, this shapeshifting warrior masters both plant-based healing and feline combat forms. Whether sustaining battles with delayed damage or unleashing explosive transformations, his dual-form mechanics will redefine your tactical choices.



[New Content]

54 brand-new cards & 20 unique relics added



[Hero Adjustments]
Guan Xing gain Fully Enhancements:
- "Fortitude": Armor increased to 2-3.
- "Magic Blade": Attack instances increased to 3-6 times.
- "Impale": Back-row damage multiplier increased to 5x.
- "Dragon Fly": Damage/Armor increased to 4-6.
- "Taiqing": Effect enhanced to 3x.
- "Qimen Dunjia": Effect range adjusted to 0.5 - 1.
- "Riposte": Damage increased to 3-5, replaced "Chain" with "Oblivion".
- "Anaconda": Damage increased to 4-6.
- "Rebound": Armor increased to 2-3.
Zhang Xingcai:
- "Arbalest": Effect delayed 1 turn when ambushed.
Jiang Wei adjustments:
- New Card "Water Strike": Mana (2), 5-8 damage.
- New Rare Card "Falling Star": Mana (3), 10-15 damage.
- "Flame+": Now summons 2 Fans, usage limit reduced to 1.
- "Thieving": Damage increased to 2 layers, usage limit set to 2.
- "Purify+": Now affects all enemies, usage limit reduced to 1.
- "Cold Flask": Now gain permanent 1-2 Mana.
- "Chili Pepper": Effect delayed by 1 turn when ambushed.
- Removed Jiang Wei’s Passive skill, with related numerical adjustments.
- "Step by Step": Per-card armor increased to 0.5-1.
- "Firewall": Armor increased to 2-3.
- "Spin": Armor effect boosted to 1.
- "Congealed+": Mana cost stabilized at 2, armor increased to 5.
- "Beast Amulet": Now retains 50% armor (unchanged for "Beast Amulet+").
- "Turn" description optimized and Fixed Fan cards sometimes not consuming Mana.

[Other Updates & Improvements]
- "Thousand Arms Status": Now allows playing 1-2 "Defend" cards per player’s turn.
- Removed BloodMoon IV Fatigue damage. Now Bosses will enter Frenzy Mode from Turn 13, and
continuously losing HP while gaining Attack.
- Fixed achievement "Beat the game without any drinking" detection issues.
- Streamlined some upgraded cards descriptions.
- Improved card operation mechanics and resolved an issue where occasional failures to select
occurred; deselection is now significantly easier.

Thank you again for all the love and support! It truly means a lot to us. The Three Kingdoms await your return! Join our official
Wishing you glorious victories and new discoveries! Please join our Discord community, where you can share your strategies and provide valuable feedback.

"Three Kingdoms: The Blood Moon Dev Team"
April 3, 2025

V3.1 Patch Note

Adjustments:
修正【棋盘】在出售后仍然生效的bug。
优化【千手雕像】,在【金缕玉衣】生效时不扣除次数。
修复【双飞腿】有几率不造成伤害的bug。
优化赵熊技能文案。
缩小选中状态下卡牌,以减少遮挡血条。

V2.6 Patch Note

Adjustments:

Optimized Jiang Wei's Fans position. Formation will change according to the types.
New Relic "Star Anise", increases "Impact" damage by 2-4.
"Heart Piercer" adjusted to destroy arrows, damage increased to 2 per arrow. "Heart Piercer+" remains the same.
"Emergency React" removes discard effect, adds "Oblivion" effect.
Fixed a bug where Relic+'s sub-card tips were not displaying.
Fixed a bug where "Aimed" would get stuck in the middle of the screen.
Fixed a bug where card statistics were inaccurate.

V2.5 Patch Note

Adjustments:
Added refresh function to the card selection phase of the initial event.
[Execute] Damage upgraded to 7.