🔥 Bloodshed Update Version 1.0.14 is live!
[p]
[/p][p][/p][p]Greetings, Survivors![/p][p][/p][p]We've just launched another update for Bloodshed, bringing the game to version 1.0.14. It's improving the performance, includes some changes to the balancing and controls, and some general bug fixes.[/p][p][/p][p]This is the full changelog of the update:[/p][p][/p][h3]Controls[/h3]
com8com1 Software & Headup[/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]
- [p]A Quick Turn function has been added by popular demand! You can now quickly turn by 180° by pressing D-Pad left/right on your controller, or alternatively the Z/X keys on the keyboard, or mouse buttons 4 and 5. As usual, the key bindings can be customized using the Controls Editor in the options menu.[/p]
- [p]Turning speed factor added: You can now customize the camera's turning speed in the controls menu.[/p]
- [p]All costs for consumables have been reduced to incentivice spending more of your hard-earned gems on these very useful items.[/p]
- [p]Fireball has been completely rebalanced and has an additional high chance to inflict fire debuff[/p]
- [p]Minigun now has a higher overheat reduction decrease across all weapon levels[/p]
- [p]Pitchfork now has higher base damage and slightly less cooldown[/p]
- [p]Machete now has increased base damage and reduced cooldown[/p]
- [p]Increased base damage and level-scaling for Uzi[/p]
- [p]Increased base damage and level-scaling for AK-47[/p]
- [p]Increased base damage and level-scaling for Dual Pistol[/p]
- [p]Increased base damage and level-scaling for Tesla Cannon[/p]
- [p]Hives and Chameleon Creatures now drop more XP when defeated[/p]
- [p]Strength of Smart Bomb now scales with mission progress and global enemy strength, making it more effective later in missions[/p]
- [p]Fixed problematic lampposts in Stilted Skirmish where player characters could get stuck[/p]
- [p]Fixed issues with lava in Purgatory mission: Fog color is now reset correctly after emerging from the lava and lava surface is now visible from below[/p]
- [p]Additional measures have been taken for improving the overall performance:[/p]
- [p]All environment materials and shaders have been replaced/optimized[/p]
- [p]Improved performance impact of Smart Bomb execution[/p]
- [p]Fine-tuned detection ranges for all enemies[/p]
- [p]Fine-tuned AI update intervals in order to reduce overhead of pathfinding calculations[/p]
- [p]Capped max popcorn enemy count[/p]
- [p]Implemented several additional improvements[/p]
com8com1 Software & Headup[/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]