1. Tech Executive Tycoon
  2. News

Tech Executive Tycoon News

Website and road map update


Thanks again for your patience! We have updated the website for the game and you can now view the updated road map. For now, we have updated quarter 1 and will update quarter 2 shortly. We will then give ourselves a few months before publishing quarter 3 & 4 to ensure that we are in position to reach the stated milestones in a timely manner before publishing.

Thanks again for your patience! You can view the road map and new website here: https://techexecutivetycoon.com/earlyaccessinfo/quarter-1-2020-roadmap/

Game Update - January 2020 (v1.9)

Hello Everyone!

The first update of the new year lacks bells and whistles to be direct and up front. However, this update is essential to the upcoming updates throughout the rest of the year. We have refactored some code and game processes underneath the hood to help us progress a bit more aggressively for the remainder of the year.

In this update, we did fix some bugs as well.

  • Fixed a bug where running marketing campaigns did not finish its internal process internally. This manifests in the game in that the effects of marketing weren't realized on some marketing runs.
  • Code refactor that improves the implementation of some upcoming features
  • Code refactor that resolves a number of issues impacting game-play performance.

January Update


Hello everyone,

We apologize for the long delay in communication and updates. As promised, development has picked back up again with a change to the release schedule. We are back at it for the new year and ready to make a big push to deliver the final product. We had significant setbacks over the past few months/latter half of the 2019 calendar year.

We have now sorted through those setbacks and are 100% back in full development of the game Tech Executive Tycoon. You may have thought and believed that we were going to give up on the title, but that is the farthest thing from the truth.

We are going to publish an updated road map in the upcoming weeks. We will begin pushing updates to the game according to that updated schedule. We extend a heartfelt thank you to those of you who have remained confident and hung in there in spite of the delays. We will continue to work and make every effort to finish this title.

Thanks for your support and we look forward to delivering the final product

Development Update (October - December)


Hello everyone!

Today we wanted to share a development update. After a lot of thought and evaluation, we have decided to move to a quarter update release schedule. The reason behind this is both simple and complex. As we have been transparent from the beginning, I do want to share with you the details of what led to this decision and what you can expect going forward.

Reasoning and factors

Releasing updates each month presents some significant challenges that we had to battle throughout the year. The most important being the need to polish added content every month. As a result, we would release some updates that added more bugs to the game. In addition to this, it caused our released content to be lite, leading to disappointment about the progress of the game.

Going forward

We will move to releasing content over the course of 3 months at a time. This will give us a chance to cover more ground on each patch and have adequate time to test the game-play and features. Of course with game development, this does NOT mean that the updates will be bug-free, but our hope and goal is to eliminate the larger, more game breaking ones in each release.

So, with that said, we will start this release schedule immediately. The next update will release in January (due to the Holidays). So, the new schedule will be January, April, July and then October.

As always, we expect to deliver the final game as soon as possible. Thanks for your patience and we look forward to delivering the next update.

Development Update

Hello everyone,

Thanks for the continued support for this game. Without wasting any time, I want to share a development update. The last two months have been very light on updates and information. Progress was stalled due to unforeseen events that limited time that could be worked on the game. We have since resumed work and will publish an update to the road-map with plans laid out for the remainder of the year.

We apologize for any inconvenience this may have caused and hope to get back to our normal workflow and progress in October.

We know it may be quite frustrating, but our goal has been and remains to get the game completed in a timely manner. Please feel free to continue to share your feedback and thoughts with us over Discord and on Steam.

Thanks for your continued support and understanding!