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The Update 1.0.6 is Here: QoL & New Spells!

[h3]Noble Kings![/h3][p][/p][p]In case you missed it, last week we announced our next big content addition: the Volcano Map, a brand new infernal realm full of unique mechanics, events, bosses, and demonic bargains. If you haven’t read about it yet, we urge you to check it out here: it’s shaping up to be one hell of an update![/p][p][/p][p]Work on the Volcano is still in full swing, but in the meantime we felt it was important to bring you this round of quality-of-life improvements, UI updates, and fixes, along with some fiery new spells and long-awaited Steam features. So, here is all you will find in Update 1.0.6![/p][p][/p][h2]Steam Features[/h2]
  • [p]Added Steam Rich Presence: your current King and week are now visible in the Steam Friends menu.[/p]
  • [p]Also Trading Cards and Steam Items are nearly complete! Expect them within two weeks - here’s a sneak peek:[/p]
[p][/p][p][/p][p][/p][h2]New Spells[/h2][p]Five new spells to expand your arsenal:[/p]
  • [p]Bladecaster: Summons a stationary unit that casts a falling blade on any unit attacking it. Blade damage: 50.[/p]
  • [p]TNT Barrel: Places an explosive barrel that detonates after 5 seconds for 250 damage.[/p]
  • [p]Thunderstorm: Calls down lightning strikes in an area for 90 damage each over 5 seconds.[/p]
  • [p]Salt in the Wounds: Enemy units in the area take 30% more damage for 7 seconds.[/p]
  • [p]Bursting Bunch: Summons 3 Bursting Guys who rush enemies and explode, dealing 30 initial + 90 poison damage over time.[/p]
[p][/p][p][/p][p][/p][h2] UI & Quality of Life[/h2]
  • [p]Kings' first ability is now unlocked from the start. For the second ability you will need to defeat the first boss and for the third the second boss.[/p]
  • [p]Refreshed unit classes popups with improved visuals and readability.[/p]
  • [p]Adjusted building popup layouts so they fit the screen better and don’t obstruct hovered buildings.[/p]
  • [p]Re-added unit info popups for buildings housing multiple unit types.[/p]
  • [p]Added pages to the barracks window, making it easier to manage highly diverse armies.[/p]
  • [p]Resource gain popups no longer overlap, and now display information more clearly.[/p]
  • [p]Rewards in Kingdom tabs are now marked with a more pronounced effect when available.[/p]
  • [p]Druids’ transformations now feature new animations.[/p]
[p][/p][h2]Fixes[/h2]
  • [p]Fixed bosses being able to spawn minions inside castle walls.[/p]
  • [p]Fixed Sleeping and Stunned units being woken up improperly via state manipulation.[/p]
  • [p]Fixed a rare save/load case where Steam Deck could start the game in an unplayable windowed resolution.[/p]
  • [p]Fixed “Deforestation” spell highlight which was misleading about which trees would be chopped near one edge.[/p]
[p][/p][p]We hope this update is gonna make your kingdom and gazing smoother, fiercer, and more fun while we continue forging the Volcano realm. [/p][p][/p][p]That’s all for today: keep your gaze sharp and your castle walls sturdy! HUZZAH!
~ The Hypnohead Team
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