Our Bug Blasting First Patch is Live NOW
[p]Super Heroes! What an incredible launch day we had, and we wanted to get a big thank you out to you for your out-of-this-world support. The team at Tribute Games have been fighting their own battle against the bugs, and we've got some fixes on their way to you right now!
Fixes![/p]
Smaller Fixes[/p]
Another huge thank you to all of the Super Heroes who have jumped into MARVEL Cosmic Invasion. Whatever platform you are on, your support means everything, and your feedback is critical to making the cosmos the best it can be, and pushing Annihilus back into the Negative Zone!
We’ll squash those bugs, together! Please keep getting your feedback and bug reports in to the team. A cosmic battle awaits!
The MARVEL Cosmic Invasion team at Tribute Games and Dotemu[/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]Keep up with the latest news by joining us on social media[/h3]
Fixes![/p]
- [p]Heteropteron Blocker - We’ve fixed an issue where having camera shake effects OFF would stop the cinematic from triggering, keeping Super Heroes trapped in Stage 13[/p]
- [p]Multiplayer Crashing - We’ve fixed an issue where joining a multi-player game session and resetting story progress would trigger a crash[/p]
- [p]Enemy Cheating! - We’ve fixed an issue where Master Mold would become invulnerable and non-targetable, which if anything was just rude[/p]
- [p]Venom Issues - We’ve fixed issues where Venom could become frozen after being parried during Symbiote Pounce or immediately lose armor during Venom Bite[/p]
- [p]Upgrade Blocking - We’ve fixed an issue that would mean Super Heroes’ stats did not upgrade after levelling up unless players returned to the main menu.[/p]
- [p]Enemy Superpowers - We’ve fixed an issue where enemies would deal abnormally high damage on their first hit during a grab[/p]
- [p]Annihilus Invulnerability - We’ve fixed an issue (and related issues) where Annihilus wouldn’t re-enter the staggered/vulnerable state and players couldn’t deal damage[/p]
- [p]Where’s Hela?! - Fixed an issue where Hela could de-synchronise while teleporting[/p]
- [p]Annihilus Forever! - We fixed an issue where Annihilus wouldn’t stop attacking after his shield breaks[/p]
- [p]Multiplayer Connections - Fixed an issue which could cause problems when the host disconnects while Super Heroes are joining a lobby (this should now simply return you to the multiplayer menu)[/p]
- [p]Reigning in She-Hulk - Option now added to have controller shake only for players controlling the character (meaning that She-Hulk’s controller vibration only happens for the player controlling her)[/p]
- [p]Cosmic Hold On What?! - We’ve fixed an issue where Super Heroes would sometimes be swapped when respawning[/p]
- [p]At Least Credit Me - The character who threw the enemy will now be considered the instigator when determining who gets credit for knocking down an assembly line bomb[/p]
- [p]Cosmic Stability - We’ve deployed some additional protection for lobby stability when players reach Game Over in Arcade Mode[/p]
- [p]Interrogating the Vampire - We’ve fixed an issue which prevented Super Heroes from using the Vampire modifier in Arcade Mode[/p]
- [p]Choose your character! - We've fixed the issue with the characters' order in character select for Steam Deck and Linux. That should fix the online desync/crashs between Steam Deck and other versions[/p]
Smaller Fixes[/p]
- [p]Fixed an issue where intro music was used instead of main stage music where players joined later in Stage 2 (Genosha)[/p]
- [p]Fixed MODOK’s movement and behaviours (quite a lot of fixes here, actually)[/p]
- [p]Tweaked Beta Ray Bill’s no-hammer attack to ensure it doesn’t register as a multi attack[/p]
- [p]Fixed an issue where some enemies would do multiple hits instead of the expected one hit attack[/p]
- [p]Fixed an issue where enemies would walk without actually moving[/p]
- [p]Tweaked visuals to stop the OK / Back popup appearing while fading out.[/p]
- [p]Negative Blast now automatically faces the center of the screen[/p]
- [p]Worm enemies will now animate properly when turning to face their enemies[/p]
- [p]The Mission Select timer should now count down correctly in Arcade Mode[/p]
- [p]We’ve fixed an issue where players could immediately spawn in a pit when joining a mid-session lobby[/p]
- [p]Cancelling character selection will not reset the selected skin[/p]
- [p]Fixed visual glitching during tally and post-boss cutscenes[/p]
- [p]Fixed Super Heroes appearing multiple times when confronting Annihilus[/p]
- [p]Fixed an issue where Annihilus would play an incorrect animation following the Negative Wave attack[/p]
- [p]Fixed an issue where egg spawners would not always appear in the correct state[/p]
- [p]Fixed an issue where Bug Barricade dealt multiple attacks and a huge amount of damage[/p]
- [p]Fixed online synchronisation issues related to Sentry Laser and Statue[/p]
- [p]Fixed small graphical shadow errors[/p]
- [p]Fixed a challenge completion issue related to multi-hit tasks[/p]
Another huge thank you to all of the Super Heroes who have jumped into MARVEL Cosmic Invasion. Whatever platform you are on, your support means everything, and your feedback is critical to making the cosmos the best it can be, and pushing Annihilus back into the Negative Zone!
We’ll squash those bugs, together! Please keep getting your feedback and bug reports in to the team. A cosmic battle awaits!
The MARVEL Cosmic Invasion team at Tribute Games and Dotemu[/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]Keep up with the latest news by joining us on social media[/h3]
- [p]X - MARVEL Cosmic Invasion[/p]
- [p]Facebook - MARVEL Cosmic Invasion[/p]
- [p]…and you can come hang with us on our official MARVEL Cosmic Invasion Discord![/p]