1. Game Builder Tycoon
  2. News
  3. Game Rating & Sales FAQ answered

Game Rating & Sales FAQ answered

[h3]Why My Game Gets a Bad Rating, How to Find What's wrong [FAQ][/h3]
There may be multiple reasons, but here’s a guide to help you understand why your game might receive a bad rating.

FIRST CHECK

First, consider the combination of genre, theme, art style, and viewpoint. While it's okay for these elements to be unconventional, make sure they're not completely mismatched. If your combination is totally off, then it might moderately affect your rating. So, it’s okay if things aren’t perfect—just avoid having completely mismatched combinations. Think of real-world examples where games with unique combinations still make sense.

SECOND CHECK

Next, examine the slider and subcategory values (e.g., optimization, UI, visuals). Ensure that none of these values are too unusual or poorly balanced. it's okay to be not perfect. Just like in real-world game development, things should be aligned reasonably. If everything checks out here, move on to the final and most crucial aspect: character skills.

LAST MOST IMPORTANT CHECK

If your characters' skills are outdated or not in line with industry standards, this could be a significant reason for the bad rating. We recommend regularly training your characters based on your budget. A good rule of thumb is that characters should improve by about 5% each year. Evaluate the timing and frequency of training to keep your characters competitive.

[h2]Understanding the Importance of Character Skills[/h2]
In Game Builder Tycoon, one key to success is keeping your characters' skills in line with the game's evolving challenges. Poorly skilled characters can severely impact the final quality of your games, directly influencing ratings.

Every year, your characters should be improving by at least 5%, whether it's in technical expertise, creative skills, or overall productivity. To make the most of your training budget, plan the timing of upgrades carefully. For instance, training just before starting a major project or improving specific skills that align with your current game’s requirements can significantly boost the overall rating.

Moreover, investing in the right character skills at the right time ensures that your games not only meet but exceed the industry’s expectations, helping you achieve higher ratings and, ultimately, better sales.


Conclusion

It's okay if your genre, theme, viewpoint, art style, sliders, and subcategories aren't perfect. Don't stress over trying to get everything aligned flawlessly. Just be mindful of these aspects and ensure they make sense in the context of your game. Remember, half of your game's rating heavily depends on your character skills. Keeping your characters trained and up to industry standards will go a long way in boosting your ratings. Focus on gradual improvements, and you’ll see the results over time.

You can check the same for sales in the discussion tab, thank you.