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Keep Driving News

Keep Driving Update

[p]Build 1.2.0.0 Live!

This patch adds new content to the game as well as some fixes. For those looking for the localization patch, you'll have to wait a bit longer, but we are making lots of progress towards it. With help from programmer Juju Adams the game is now ready to be translated and we're aiming for August to release the localized patch. Thanks for your patience!

Languages planned for Localization patch are:
German, French, Spanish, Brazilian Portuguese, Ukrainian , Japanese, Chinese (Simplified) and Russian[/p][p]We plan to have a sale up when that patch drops as well, but maybe not as deep as the Summer Sale.[/p][p]
New features:[/p][p]- Added some new Traits[/p][p]- Added some new items[/p][p]- Added new junk-upgrades. You can find them at junkyards and abandoned cars.[/p][p]- Updated some car-sprays and added some more.[/p][p]- Added new Road events[/p][p]- Added new two new threat warnings:[/p][p] Clone: Instead of damaging you, creates a new threat of the same type[/p][p] Change: After attacking, randomize threat type.[/p][p]- Changed some details in the Mechanic's quest. Added a new reward.[/p][p][/p][p]Bugs/Fixes:[/p][p]- Fixed bug where you could lock the game when closing the gas-interface when having journal opened at the same time.[/p][p]- Hovering your occupation/loadout in character creation now shows you the corresponding trait/item list[/p][p]- Slightly changed first road tutorial[/p][p]- Fixed the bride's sleeping mask so it fits her better.[/p][p]- The Kid gets back into the car if she is peeing while you get a black out[/p][p]- Fixed the Songwriter's skill "Power Chord" not working correctly[/p][p]- Fixed bug where text were sometimes weird-looking at pubs/cafes

Cheers,
Christopher & Josef[/p]

Patch 1.1.0.2

- Added junkyard and campsite icons for the map legend.
- Fixed bug where items couldn't be placed in parts of the extra-space when using the muscle car.
- Fixed bug where you could be locked out of making any action when you checked your statuses during road events (when using gamepad).
- Fixed bug where you could be locked out of the glovebox during a road event if you tried to quickly use an item from the glovebox when certain triggered effects happened.

hotfix 1.1.0.2b
- Fixed another issue with road-events being locked

Road trip management RPG Keep Driving added controller support, working on being Steam Deck Verified

Keep Driving is a road trip management RPG that I'm quite a big fan of, and now I'll be able to relax a little more on my next run with the recently added controller support.

Read the full article here: https://www.gamingonlinux.com/2025/05/road-trip-management-rpg-keep-driving-added-controller-support-working-on-being-steam-deck-verified/

Patch 1.1.0.1

- Fixed bug that crashed the game when dragging an item from a shop in between glove-box-slots.
- Fixed bug where you could drive away with the car after character creation, before getting your stuff from your home.
- Fixed bug where gamepad controls would show up in the repair-section in the garage interface even if you weren't using gamepad.
- Reduced the price of the 70's Orange cosmetic upgrade.
- You can now swap upgrades of the same type directly in the garage interface. Before they bugged out and landed in weird places in your trunk.
- Fixed rare crash that could happen while trying to refuel jerrycans for some players.
- Improved behaviour of character creation drop-down-menus when using gamepad.

LudoNarraCon x Keep Driving Sale

Hey everyone!

We really want to thank all 100,000+ people that bought the game to this date and we are so proud that its done this well. It's been our riskiest game as it took us 5+ years to make and by far the most difficult to design and execute so this is overwhelmingly huge for us. It paid off! If you enjoyed the game but haven't written a review, please write one. It means so much to us and to steam visibility to have lots of reviews, especially positive reviews that reflect the game. :)

Along with all the sales we've also won the prestigious Indie Cade Grand Jury Award, nominated at Amaze (yet to see if we win), and a lot of great scores and reviews:
  • PC Gamer - 90/100 "A management RPG that perfectly captures the feel of a long and memorable road trip."
  • Polygon - recommended "This road-trip sim is a great storytelling system about a joyfully wasted youth"
  • Rock Paper Shotgun - recommended "A free-wheeling RPG road trip that pushes all the right buttons. Manage spare tires and drink endless coffee while you trundle to the other side of a pixel pleasant country."
  • Gamerant - 10/10 "Keep Driving's setting is nothing spectacular, but that's precisely the point."
  • The New York Times - recommended "Although Keep Driving has a profoundly hopeful message, it also captures the raucous plasticity and vivacious drive of youth, reminding us that we all once wound up stranded without gas on the side of an empty road."


[h3]New Update - Controller support and Steam Deck verification[/h3]

Right now we are looking forward to a pretty stable future for the game with a few content updates, localization and later in the year consoles. This new update includes controller support (which will result in it being steam deck verified soon) - that being the big one - and a few smaller ones: double the amount of decals, and a couple new places to interact with.

In our next content update we'll take a look at upgrades and threats and see if we can give them a bit of a touch up! There's a little teaser

[previewyoutube][/previewyoutube]

Cheers!
Christopher & Josef
Y/CJ/Y