1. Keep Driving
  2. News

Keep Driving News

Patch 1.3.1.1

[p]
Patch notes:

- Hitchhikers whose quests you haven't completed will appear more frequently
- Upgrade menu (from trunk) now visible when you are at a garage (once again)
- Increased encounter rates of some events
- Being an alcoholic increases drunk-timer during road events
- The Songwriter's perk "Center of Attention" won't trigger if he is asleep
- Fixed some of the map rendering. Should prevent the scrambled map on steam deck that some players have experienced.
- Adjusted how the "memories" in the book of the main menu is drawn so it's easier to read.
- When ending your turn during a road event, you will now get prompted before the turn ends.
- Fixed the dark background behind the inventory/hitchhiker menu to stay dark when using a gamepad
- Window reflections in the cities now move slower
- Telephone poles in the foreground in cities should no longer suddenly appear
- Fixed some typos
- Some minor bug fixes

Thanks for everyone's continued support of Keep Driving[/p]

hotfix 1.3.1.0d

- fixed issue with the punk's second ability not working
- fixed issue with the camping gear loadout not showing up
- fixed better alignment of text in map legend for Cyrillic text

hotfix 1.3.1.0c

(includes patch notes for previous hotfixes (1.3.1.0a and 1.3.1.0b)
- fixed a few strings being broken in Chinese/Japanese
- Added some missing glyphs for Chinese
- Fixed a crash that could occur when trying to complete the inheritance ending after certain events had occurred
- fixed crash when pressing a hitchhiker skill with the journal open
- fixed louvre displaying weirdly on truck/sedan
- fixed offset of text in map
- fixed bug where the game would crash if you had a save with a bugged skill tree (may be due to tampered save file)

LOCALIZATION UPDATE

[p]We are happy to announce the release of the localization update![/p][p][/p][previewyoutube][/previewyoutube][p]
Now you can play Keep Driving in the following languages:
English, German, French, Spanish, Swedish, Ukrainian, Brazilian Portuguese, Russian, Chinese (Simplified) and Japanese!
It's been a lot of work to get this done, and we want to thank all translators, QA testers and programmer Juju Adams who helped us with a great localization system.

This update also adds some new content to the game (including a new ending).

Thanks for everyone who's enjoyed and supported the game!
Cheers,
Christopher & Josef

Full patch notes follows:
[/p][p]LOCALIZATION:
- Added new languages to the game:[/p][p] - German[/p][p] - Swedish[/p][p] - Spanish[/p][p] - Portuguese (Brazilian)[/p][p] - Chinese (Simplified)[/p][p] - Japanese[/p][p] - Ukrainian[/p][p] - French[/p][p] - Russian[/p][p](You can change language in the options menu)
[/p][p]NEW CONTENT:[/p][p]- Added a new hitchhiker[/p][p]- Added a new ending[/p][p][/p][p]BUG FIXES:[/p][p]- Fixed bug where the garage-screen could be seen behind the inventory screen when using the muscle car[/p][p]- Fixed bug where the shop in pubs/cafe wouldn't display correctly[/p][p]- Fixed weird audio bug "clicking-sound"[/p][p]- Fixed bug where if you got a black-out when in the music-menu, the music menu would be locked on the screen[/p][p]- Fixed bug where, if exiting the junkyard by walking out, the map would instantly close down when trying to open it.[/p][p]- Fixed bug where the little junkyard-avatar would be walking when you opened the junkyard[/p][p]- Fixed some typos[/p][p]- Fixed bug where if you couldn't afford paying at a hostel and used a gamepad, you would soft-lock yourself[/p][p]- Fixed several instances of formatting errors (i.e. displaying text such as §armor etc)[/p][p]- Fixed issue where the wrong tooltip would sometimes be displayed when hovering the legend-icons in the map[/p][p]- Working at night in the desert won't give you the cold status anymore[/p][p]- "music blasting" event-effect effect is now tied to stereo/subwoofer upgrade.[/p][p]- You will now lose the cold-status when day breaks in the desert[/p]

Hotfix 1.2.0.0e

- Save issues

It has come to our attention that some players have experienced data loss following a crash. I have added an extra failsafe, when loading, to restore missing save-files if for any reason the save-file would disappear. From some research I've done it's probably related to an engine-problem where files that have been written to sometimes get deleted completely if the computer crashes while the game is running.
If any data-loss still appears to anyone after this update, please report it to us so we can look into it more.

To those who have experienced data-loss, I am very sorry. I will put up a guide on how to manipulate a save-file to add certain endings. This can obviously be used to cheat, but I think it's nice to have this for those who lost data.

On another note there have been reports on cloud-saved not working properly. Especially between steamdeck and PC. We've been notified that there have been some faults with the custom cloud-path setup on our end that created files in the home directory. That shouldn't have affected the cloud saves, but now the game won't create unnecessary folders at least.
Be sure to always wait for the cloud saves to finish uploading/downloading when switching between deck/pc.

There are more bugs that we are aware of that will be fixed in the upcoming bigger patch. Thanks for your patience.