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Keep Driving News

Hotfix 1.2.0.0e

- Save issues

It has come to our attention that some players have experienced data loss following a crash. I have added an extra failsafe, when loading, to restore missing save-files if for any reason the save-file would disappear. From some research I've done it's probably related to an engine-problem where files that have been written to sometimes get deleted completely if the computer crashes while the game is running.
If any data-loss still appears to anyone after this update, please report it to us so we can look into it more.

To those who have experienced data-loss, I am very sorry. I will put up a guide on how to manipulate a save-file to add certain endings. This can obviously be used to cheat, but I think it's nice to have this for those who lost data.

On another note there have been reports on cloud-saved not working properly. Especially between steamdeck and PC. We've been notified that there have been some faults with the custom cloud-path setup on our end that created files in the home directory. That shouldn't have affected the cloud saves, but now the game won't create unnecessary folders at least.
Be sure to always wait for the cloud saves to finish uploading/downloading when switching between deck/pc.

There are more bugs that we are aware of that will be fixed in the upcoming bigger patch. Thanks for your patience.

Keep Driving Update

[p]Build 1.2.0.0 Live!

This patch adds new content to the game as well as some fixes. For those looking for the localization patch, you'll have to wait a bit longer, but we are making lots of progress towards it. With help from programmer Juju Adams the game is now ready to be translated and we're aiming for August to release the localized patch. Thanks for your patience!

Languages planned for Localization patch are:
German, French, Spanish, Brazilian Portuguese, Ukrainian , Japanese, Chinese (Simplified) and Russian[/p][p]We plan to have a sale up when that patch drops as well, but maybe not as deep as the Summer Sale.[/p][p]
New features:[/p][p]- Added some new Traits[/p][p]- Added some new items[/p][p]- Added new junk-upgrades. You can find them at junkyards and abandoned cars.[/p][p]- Updated some car-sprays and added some more.[/p][p]- Added new Road events[/p][p]- Added new two new threat warnings:[/p][p] Clone: Instead of damaging you, creates a new threat of the same type[/p][p] Change: After attacking, randomize threat type.[/p][p]- Changed some details in the Mechanic's quest. Added a new reward.[/p][p][/p][p]Bugs/Fixes:[/p][p]- Fixed bug where you could lock the game when closing the gas-interface when having journal opened at the same time.[/p][p]- Hovering your occupation/loadout in character creation now shows you the corresponding trait/item list[/p][p]- Slightly changed first road tutorial[/p][p]- Fixed the bride's sleeping mask so it fits her better.[/p][p]- The Kid gets back into the car if she is peeing while you get a black out[/p][p]- Fixed the Songwriter's skill "Power Chord" not working correctly[/p][p]- Fixed bug where text were sometimes weird-looking at pubs/cafes

Cheers,
Christopher & Josef[/p]

Patch 1.1.0.2

- Added junkyard and campsite icons for the map legend.
- Fixed bug where items couldn't be placed in parts of the extra-space when using the muscle car.
- Fixed bug where you could be locked out of making any action when you checked your statuses during road events (when using gamepad).
- Fixed bug where you could be locked out of the glovebox during a road event if you tried to quickly use an item from the glovebox when certain triggered effects happened.

hotfix 1.1.0.2b
- Fixed another issue with road-events being locked

Road trip management RPG Keep Driving added controller support, working on being Steam Deck Verified

Keep Driving is a road trip management RPG that I'm quite a big fan of, and now I'll be able to relax a little more on my next run with the recently added controller support.

Read the full article here: https://www.gamingonlinux.com/2025/05/road-trip-management-rpg-keep-driving-added-controller-support-working-on-being-steam-deck-verified/

Patch 1.1.0.1

- Fixed bug that crashed the game when dragging an item from a shop in between glove-box-slots.
- Fixed bug where you could drive away with the car after character creation, before getting your stuff from your home.
- Fixed bug where gamepad controls would show up in the repair-section in the garage interface even if you weren't using gamepad.
- Reduced the price of the 70's Orange cosmetic upgrade.
- You can now swap upgrades of the same type directly in the garage interface. Before they bugged out and landed in weird places in your trunk.
- Fixed rare crash that could happen while trying to refuel jerrycans for some players.
- Improved behaviour of character creation drop-down-menus when using gamepad.