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Introducing...Worlds Part II

Hello!

No Man’s Sky is a game that we all genuinely truly love. Last year we released Worlds Part I and I remember thinking at the time that this is just the beginning. We can’t wait to show people what we’ve been working on! There’s new solar systems, new planets with more variety, new terrain types, even new Gas Giants, and of course new adventures. Our next update is called Worlds Part II. Full patch notes are available here.

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Worlds Part II allows us to push the boundaries of our engine with new technology.

Across the universe we’re adding billions of new solar systems and trillions of new planets, and introducing new biomes and terrains without changing what people already love about the game. It’s now so far beyond what we ever thought was possible when we started out.

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I’ve been working on a new terrain system for a little while now. Terrain is more detailed and far more varied with huge mountains and these massive features. I’m genuinely at my happiest working on this stuff.



The team is extremely busy on Light No Fire (wishlist it here!). Each time we push our engine to new places though we have this urge to share it with the community, with No Man’s Sky.

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Gas giants are truly epic, ten times bigger than our biggest planet. It’s truly end-game stuff to explore them with huge storms that rage across the surface.



New tech allows oceans that can be several kilometers deep. A new lighting system makes them look so different. New caustics, light shafts and the deeper that you explore the darker it gets. I’ve had these moments where you’re exploring and suddenly some huge creature comes into view and it’s just incredible.



Every element of our lighting has been rewritten. Shadows show more details, light flickers through the leaves, caves are dark and immersive. Oceans now reflect the clouds and stars to create these beautiful sunsets and night skies.

Water reacts physically to the world around it. Creatures wade through it. There’s little dimples in the rain, and there are large waves as ships fly overhead. Sometimes there’s these moments where a ship just flies past the still ocean and the water ripples underneath and it’s just so peaceful to watch.



In the depths of the ocean and on land there’s these new creatures to discover. I think we’ve gone probably weirder than ever before. When you land on a planet all the tech combines to create an emotion, that feeling of knowing that no one has ever been on this world before. I think it’s what makes this game really special.



There’s tonnes of new gameplay too. There’s this huge quest that ties together some strands that we’ve been building for years. We’ve got an expedition that takes you on a tour of all the new worlds that we’re building and it’s got some incredible rewards.



This is our ninth year since release. I think we’re doing things that the community probably never thought would happen. I honestly can’t wait for you all to play.

Full patch notes are available here.

Our journey continues.

Sean

No Man's Sky's Worlds Part 2 update brings "billions of new stars and planets" including huge gas giants, but I'm curious about the wrath of its trippy flying squid mums

Hey, No Man's Sky developer Hello Games has just deployed the second part of the huge Worlds update it served up the first bit of last year. Just because it's only part 2 of an update, don't let that convince you it's missable, there are "billions of new stars and planets" packed into it, as well as trippy wrathful squid things that I find pretty interesting.

Read more

No Man's Sky is getting 'trillions of new planets,' some with oceans 'several kilometers deep,' plus explorable 'end-game' gas giants




If you thought 2025 would be any different from the last nine years of No Man's Sky updates… why would you think that? That would be a weird thought to have. Stop having weird thoughts...
Read more.

No Man's Sky just added trillions of new planets to the game out of nowhere

No Man's Sky is consistently the most impressive comeback story in videogames. Yes, CD Projekt Red overhauled Cyberpunk 2077 after launch, and Bethesda keeps enhancing Fallout 76, but what Hello Games has achieved in the last nine years is extraordinary. The narrative of No Man's Sky was far from over when it launched in August of 2016, as Hello Games has consistently delivered free updates that take the cosmic exploration game from strength to strength. Today is no different, because after months of waiting, No Man's Sky Worlds Part 2 is finally here.


Read the rest of the story...


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New No Man's Sky update The Cursed tears apart the very fabric of reality

Aquarius Expedition back for a limited time only

Hello!

As part of our season of 2024 Expedition Reduxes, the Aquarius Expedition goes live today. It will run for two weeks until 22nd January.

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Back in September 2024, we launched the Aquarius update, and with it introduced fishing to No Man's Sky, partly because it's just a fun thing to do alone or with friends, but mostly to show off the new water effects which the Worlds Part I update had ushered in a few months before!



It's fair to say that introducing something as seemingly incongruous as fishing into a sci-fi world has been met with almost universal joy from the community. Clearly there was a pent-up need to pause the exploration, base-building, or adventuring for a while, find a suitable waterside spot, and sit and relax while waiting to see what the catch of the day would be!



The Aquarius Update also introduced a new waterborne platform, the ExoSkiff which enables you to venture further from the shoreline and fish for bigger catches in deeper waters.



The Aquarius Expedition which accompanied the update encouraged Travellers to explore the vast array of water expanses the universe had to offer and hone their angling skills in the pursuit of the limited time rewards, not least the Deep Sea diving suit and Aquarius Flight Pack.





These rewards and many more are once again available to claim from today for those who embark on the Aquarius Expedition Redux which runs from the 8th to the 22nd January.

The final Redux of the 2024 Expeditions, The Cursed, which includes the vaunted UFO-style Boundary Herald Starship will follow on 22nd January.



The small No Man's Sky team are working very hard on some really exciting things for 2025 and we can't wait to share them with you very soon.

Our journey continues.

Sean

P.S. Perhaps while you're waiting for a bite on your line, you may want to wishlist our next big game, Light No Fire here.

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