1. No Man's Sky
  2. News

No Man's Sky News

The Singularity Expedition Starts Today!

Hello Everyone!

Only last week, we launched No Man’s Sky on a whole new platform, bringing the galaxy to Mac owners everywhere! 2023 has already been an extremely busy and rewarding year for the team.

Fractal brought full native support for PSVR2, alongside a spread of accessibility and quality of life features while the accompanying. Utopia expedition experimented with a unique twist on gameplay, and united players under the umbrella of a universal habitation project.

More recently the Interceptor update introduced a new ship to collect, a host of gameplay features, and began to peel back the first layers of a mystery centred around worlds corrupted by vivid purple crystals, abandoned “harmonic” encampments, and secrets whispered by disembodied robot heads…

[h2]
Singularity Expedition
[/h2]

Today, we continue that story as we begin community expedition 10: SINGULARITY.

[previewyoutube][/previewyoutube]

Explorers will begin their pilgrimage in a harmonic camp, nestled among the purple-hazed mountains of Ahei XV. Singularity is a narrative-heavy journey, and forms the second chapter of the story introduced in Interceptor.



We don’t want to spoil too much, but Travellers will be invited to unveil a little of the history and origin of the harmonic camps in a mystery that touches upon artificial intelligence, the will to exist, and the very nature of reality itself.

Nada and Polo will be there to support and assist Travellers with the assembly of a robotic construct, and with a communal goal that may shape the future of the universe…



Singularity’s mysteries extend into several layers, and players who are especially interested in the narrative can delve below the surface to uncover further clues to what is on the horizon for No Man’s Sky. We can’t wait for everyone to dive in and get started!



After completing Singularity, or when the expedition concludes, you will have the option to convert your progress to a Normal Mode save.

The exclusive rewards detailed below are registered at the Space Anomaly’s Quicksilver Synthesis Companion, and any earnt rewards may be redeemed across all save games.

The Singularity expedition begins today, and will run for approximately five weeks.

[h2]Singularity Expedition Rewards[/h2]

[h3]Atlas, Atlantid, and Construct Posters[/h3]

Decorate bases with these souvenirs of your Singularity journey – depicting the Atlas, the ethereal substance within corrupted Sentinels, and a possible schematic for a mysterious Construct.



[h3]Discordant Jetpack Trail[/h3]

The jetpack exhaust is augmented with an atlantideum filter. When activated, its discordant effect is spilled across the landscape, a trail of dissonant reverberations that echo on an unknowable frequency.



[h3]Crimson Freighter Trail[/h3]

A harmonic generation device converts the output of the freighter engines to Atlas frequencies, radiating a painfully crimson trail.



[h3]Living Fragment Base Decorations[/h3]

This is a detailed replica of the Living Fragments that litter discordant worlds, the prismatic grains that thrust from the earth in a struggle for freedom from their geological prison.



[h3]Wayfarer’s Helm[/h3]

Despite its aerodynamic appearance and advanced solar design, reliance on helmet-exclusive propulsion is not advised. For maximum safety, ensure all body parts are propelled equally.





[h3]Construct Customisation Set[/h3]

Adopt the appearance of a primitive automaton with this full body customisation set.



A choice in the Singularity narrative will complete the automaton suit with the Atlantid or Crimson head.





[h2]Community Research[/h2]

The Quicksilver Synthesis Companion has concluded their Geometric Cape schematic, which is now available for synthesis at their kiosk aboard the Space Anomaly. They thank Travellers for all the contributions towards their research, generated by the completion of Nexus missions.

A vintage garment woven from a star silk blend, bearing a classic geometric design.

The companion is taking a short rest from blueprint research, to contemplate their next project while Travellers focus on the Singularity expedition.

[h2]Community Spotlight[/h2]

We're constantly marvelling at the community's creations and have highlighted some of our favourites here.

[h2]Development Update[/h2]

Today, we are releasing update 4.27, which includes the Singularity expedition, as well as a number of stability and gameplay fixes. Full patch notes can be found here.

We look forward to seeing everyone exploring Singularity’s challenges and narrative – and we have many more surprises in store for this year!

Our journey continues.

Sean

Introducing...No Man's Sky for Mac

Hello,

I’m proud of the pace of the team on No Man's Sky already this year. Our last update for No Man’s Sky, INTERCEPTOR was just a few weeks ago. FRACTAL was just six weeks before that! We’ve got another surprise in the VERY near future, but today is all about Mac…

[previewyoutube][/previewyoutube]

No Man’s Sky launches on Macs everywhere today! We’ve poured a lot of love and effort into making this a flagship title with all content updates from the past seven years included.

No Man’s Sky has been built from the ground up with a new rendering pipeline to take full advantage of Metal and Apple silicon. In addition to the Apple silicon Mac lineup, it also runs on select Intel-based Macs.



No Man’s Sky for Mac is free to millions of players who already own the game on Steam. And for users who use both PC and Mac, cross save is supported between both systems, allowing players to jump from a PC to a Mac laptop, or from a Mac mini to Mac Studio.

We support cross-play on Mac allowing players to join the millions of existing players on Xbox One, Xbox Series S/X, PlayStation 4, PlayStation 5, PC and even VR.



Expect fast loading times using the Mac internal SSD. Consistent performance across the full range of Macs is possible through MetalFX Upscaling. Metal 3 support allows No Man’s Sky to achieve console quality graphics whilst maintaining battery life on laptops and lower end devices.

Last June at Apple's keynote at their Worldwide Developers Conference, we announced that No Man's Sky would be coming to Mac for the first time. We’ve worked closely with Apple to produce a version that feels at home on Mac. This paves our way for an exciting future on Apple hardware.



No Man's Sky will be available on any Mac with Apple silicon — from the desktop lineup, including Mac mini, iMac and Mac Studio, to Apple’s powerful Mac laptops — MacBook Air and MacBook Pro. It’s also playable on Intel-based Macs with a Core i5 processor (minimum specs - Intel i5 based Mac with 8GB RAM and Radeon Pro 570X 4GB Graphics Card, 20GB Storage).

The Mac version of No Man's Sky is available through Steam today and coming to Mac App Store shortly. Expect upcoming announcements about our next update soon, and future updates to release simultaneously on Mac going forward.

Our journey continues.

Sean

Introducing...the INTERCEPTOR Update

Hello!

Launching today, we wanted to shake things up a little with our next update - No Man’s Sky: INTERCEPTOR - to bring a new gameplay experience, and also expand the lore of the game. Full patch notes are available here.

[previewyoutube][/previewyoutube]

A new corruption has spread through the universe, blighting planets, bringing new enemies, new resources and a new Starship class, which is our most varied Starship to date.

Here’s just some of what players can expect from INTERCEPTOR:

Hugely Varied New Starship - expand your fleet by salvaging your perfect Sentinel ship, or collect a whole range of Interceptors.



Corrupt Worlds - many worlds have succumbed to corruption, with strange crystals sprouting from the earth, and sentinel guardians twisted into bizarre new forms. Explore these purple-hazed worlds to find new buildings, crashed interceptors, secret equipment and more…



VR Improvements - watching players on our new PSVR2 version has inspired us to add a whole bunch of improvements and new features for VR including wrist interface controls, improved visuals and more.

New Enemy Types - including huge spider-like enemies and their small crab-like children, plus new corrupted drones. These combat machines are some of our most lethal, armed with stealth tech, flamethrower and explosive weaponry.



New Tech - Interceptor ships are powered by unique new Sentinel technology, such as the Anti-Gravity Well and Crimson Core, requiring new resources to construct and fuel. There are new Sentinel Multi-Tools and a large winged Sentinel jetpack too.



Custom Wonders - inspired by how players have enjoyed the Wonders Catalogue from our previous update, so now you may curate your own collection of favourite discoveries with the Personal Records section of the Wonders catalogue. Bookmark spectacular planets, bizarre alien creatures, favourite flowers and more.

Sentinel Capital Ships - huge Sentinel Capital ships feature compelling space combat, and an ultimate goal for weaponry heavy ships. Defeating Sentinel freighter is incredibly bombastic but also clears your “wanted” status and earns new high-value rewards.



Performance and Visuals Improvements - our engine team is continually improving performance and visuals on all formats.

INTERCEPTOR launches today, free for existing players. Full patch notes here.

The enduring success of No Man’s Sky is due to the continued energy and creativity of this small team, but also to you - our welcoming community. We are tremendously grateful for your continued support of us and our journey.

We can’t wait to show you what else we’ve got in store for 2023.

Our journey continues

Sean

No Man's Sky gets another huge update with Interceptor

No Man's Sky works great on Linux desktop and Steam Deck with Proton and now I need to jump back in because the Interceptor update sounds great.

Read the full article here: https://www.gamingonlinux.com/2023/04/no-mans-sky-gets-another-huge-update-with-interceptor

No Man's Sky's next major update adds new ships and spooky corrupted planets




No Man's Sky is getting a new update, a mere month and a bit after it got its last one. The 4.2 Interceptor patch, which releases today, brings new enemies, new resources, and a new starship class, which Hello Games says is No Man's Sky's "most varied starship to date". It also makes a few performance and visual tweaks, especially for users in VR...
Read more.