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No Man's Sky Celebrates 5th Anniversary

Hello,

Five years ago this week, we launched No Man's Sky. For the first time we watched players all over the world begin to explore the universe we had created. It was a nerve wracking moment and the culmination of five years of very hard work for our tiny team (the average team size was just 6, and at launch was just 15).



We knew this was the start of a journey, but never expected what a wild ride it would be. Today we'd like to take a moment to appreciate this milestone together. It hasn't always been easy, but the thing that has been our guiding star throughout has been the players and the community. Behind every update, every video, every feature and line in a patch note is a team that cares so deeply for this game.

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We’re so proud of what we’ve built and the major advances that the game has received. Multiplayer, base-building, VR, cross-play, next-gen updates, pets, expeditions, mechs, living ships… it’s a pretty long list. Watching that video even the team is surprised by just how much No Man's Sky has changed over the years, but also how close it has stuck to that central vision of building a universe to explore.

All our updates have been free, and the community grows with every passing update. Today we’re enjoying a stronger player base than at any point in the past five years. Given that growth, we’re thrilled to see that the positivity and welcoming nature of the community holds strong. We’d like to take this opportunity to thank all of you who contribute to creating a safe and nurturing environment for any new travellers who find their way into our universe.



Over the last five years No Man’s Sky has realised a shared dream we had of creating a game where you could explore an infinite universe, where every planet was undiscovered and unexplored. I’m glad that we’ve been able to share that dream with players, but even more glad that, five years on, we continue to be excited about finding new and innovative things to build on from what we’ve already achieved.

Today it seems fitting that we celebrate the anniversary in our own way, by teasing the next update. FRONTIERS will be our seventeenth (!) and we’re excited to bring it to you very soon.

Our journey continues.

Sean

No Man's Sky teases its 17th major update called Frontiers


At what milestone do we begin contextualizing the age of a game with "do you want to feel old?" If it's five years, well, do you? Because No Man's Sky launched five years ago today. The space exploration sim has celebrated its anniversary with a look back on all its prior major updates and expansions as well as a tiny peek into the future. If for some reason you thought that Hello Games were done doing major updates to their procedural universe, you thought wrong. The next update is called Frontiers and is coming sometime soon.


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No Man's Sky teases new expansion, Frontiers, in 5-year anniversary video




How time flies! It's hard to believe it's been half a decade since No Man's Sky launched, but Hello Games released its space exploration sandbox on August 9, 2016...
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No Man's Sky creator says please don't use this mod that puts his face in the game

No Man's Sky is an ambitious game - an ambition that might've outstripped its own potential, at least at launch. Lead developer Sean Murray has taken his place alongside Peter Molyneux in gaming memedom, but he at least has a sense of humour about it. Such is the case today, as Murray begs the world to delete a No Man's Sky mod that turns every NPC into him.


If you'd like to know what to avoid in order to respect Sean's wishes, the mod comes in two parts. The first is a resource titled, appropriately, Sean Murray's Head, available on Nexus Mods. If you make No Man's Sky mods, you absolutely should not use this face scan in your own creations. It's just too much.


However, the seal has already been broken with the Everyone is Sean mod, also available on Nexus Mods. It, uh... turns everyone into Sean. Or, rather, every player into Sean, so you can go on co-op adventures with a squad of Seans. There's even a big head mode, so you can turn No Man's Sky into NBA Jam. Or, er, but you wouldn't do that. (Right?)


Read the rest of the story...


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