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Kumitantei: Old-School Slaughter News

Steam Next Fest Demo Update

[p][/p][previewyoutube][/previewyoutube][p][/p][p]Thank you for playing the Kumitantei: Old-School Slaughter Demo! This update is a big milestone for the game, featuring a very talented voice cast in the Story Demo alongside plenty of fixes.[/p][p][/p][h3]Story Demo[/h3]
  • [p]Added an animated title card to the start and end of the Story Demo.[/p]
  • [p]Added voice acting to every dialogue scene.[/p]
  • [p]Added the ability to replay voice lines in the Message Log.[/p]
  • [p]Added Autoplay to dialogue. Pressing the Autoplay button toggles the feature, which will automatically continue dialogue after both the voice over and on-screen text writing are completed.[/p]
  • [p]Updated the song "Ghost in the Joystick".[/p]
  • [p]Several songs have been lowered in volume to accommodate for the new voice acting.[/p]
  • [p]Several updates have been made to the script to align with the new voice acting.[/p]
  • [p]The credits have been updated with voice credits, Kickstarter backer names, and the new song "House of Cards".[/p]
  • [p]The input guide for basic actions now always appears after regaining control and after entering a new room.[/p]
  • [p]The standard dialogue box is now slightly translucent to better show the environment and characters behind it.[/p]
  • [p]Mouse controls have been slightly adjusted to allow for smoother camera control.[/p]
  • [p]Significantly increased the player's run speed.[/p]
[p][/p][h3]Other Changes[/h3]
  • [p]"Voice Volume", "Voice Language", and "Text Language" have been added to the System Settings menu.[/p]
  • [p]Adjusted the default volume for each audio layer.[/p]
[p][/p][h3]Fixes[/h3]
  • [p]Fixed a missing scan-able object in Classroom 1-A[/p]
  • [p]Fixed a rare bug where the scanner visual effect would replay after quickly interacting with an object after dialogue completed.[/p]
  • [p]Fixed several issues in which Himari's name occasionally appeared on the wrong side of the dialogue box.[/p]
  • [p]Fixed several issues in which Himari's mouth animation would incorrectly play during certain text boxes.[/p]
  • [p]Fixed an issue where Kaguya's mouth animation would not play during her introduction scene in Classroom 1-C.[/p]
  • [p]Fixed an uncommon issue where two Himaris would appear during Hiroshi's introduction scene in the Prize Corner.[/p]

Development Update #5: Steam Next Fest and Voice Cast Trailer Incoming!

Hey everyone, Lina here with a new update! 🎴👾

First off, thank you all so much for your very prompt responses to our Backer Survey last month! We’ve got nearly everyone’s preferences now and are so excited to start working with all of the folks who chose creative rewards! We’re also pleased to say that the full in-game credits with all of our backers will be included in the coming Demo Update, which we’ll get into in a moment, but first…



Our current estimate for Episode 1’s development progress is 62%, which has been a bit slower with some of us being students with finals, but our great pace before has kept us on track! Here’s the breakdown:



As we enter the summer months, we’ll be picking up a lot of speed with the finish line in sight, we don’t foresee any delays with hitting our target release window in Q3 2025!



We’re excited to formally announce that Kumitantei will be a part of Steam Next Fest’s June 2025 edition, running from June 9th - 16th! Next Fest is an incredible triannual showcase of upcoming games from thousands of talented developers, featuring tons of free demos to try out and wishlist! If you haven’t already been checking them out every few months, you definitely should be!

If you also haven’t already, please wishlist Kumitantei on Steam! It helps us way more than you’d probably think!

To coincide with our participation, on June 9th we’ll be releasing our biggest update to the Demo Version yet, as well as a brand new Voice Cast Trailer via premiere on our YouTube channel! We hope to see you there!



As we’ve been alluding to, we’ve got a big update coming to the Demo on June 9th! This one’s gonna be bringing more QoL improvements, new pretty Episode Start and End graphics, the complete in-game credits, and most importantly… voice acting! The whole cast have been lovingly brought to life by an incredibly talented group of voice actors, and we’re so excited to reveal who’s playing who and give you all the opportunity to hear their performances in action next week!



As you can see, the Prologue is now properly titled “The World They Knew”. While it’s always had this name internally, we just didn’t have an opportunity to share it until now! Yay, something new to theorize about!

Since we’ve been building up a lot to share during Next Fest and through the Voice Cast Trailer, this Backer Update is slightly shorter than our usual ones. It’s very important to us to keep you all informed, but we hope you all can understand waiting an extra week for the big stuff. However…



That’s not to say we’re quite done today! For all of your support and patience, we’re giving you guys the first real look at a location you’ll soon become very familiar with! Welcome to the bunker’s eerie and imposing Trial Room!



This will be the setting of the Clinical Trials, where the class will be forced to debate the truth and eventually condemn one another to death. It certainly fits the part, wouldn’t you agree? You’ll get to see a more thorough look next week in the Voice Cast Trailer, but this first peek is just for you guys! 🎴🖤



That’s about all we’ve got to share for this little amuse bouche of an update, we really hope you’ll all join us for the main course next week! Thank you to each and every one of our backers for your support and patience, it’s genuinely such an honour having this amount of faith in our team. We’ll try our best to keep living up to (and hopefully exceeding) your expectations!

Discord: https://discord.gg/mangofactory

Website: https://www.mangofactory.win/kumitantei

Youtube: https://www.youtube.com/@MangoFactoryEN

Twitter: https://twitter.com/MangoFactoryEN

Bluesky: https://bsky.app/profile/mangofactory.win

Ko-fi: https://ko-fi.com/mangofactory

Happy Easter from Kumitantei!

How long is forever? Sometimes, just one second. Happy Easter from Kumitantei! 🎴🐰



Discord: https://discord.gg/mangofactory

Website: https://www.mangofactory.win/kumitantei

Youtube: https://www.youtube.com/@MangoFactoryEN

Twitter: https://twitter.com/MangoFactoryEN

Bluesky: https://bsky.app/profile/mangofactory.win

Ko-fi: https://ko-fi.com/mangofactory

Development Update #4: Scriptwriting Completed, Voice Acting Confirmed and More!

Hey everyone, Lina here with a new update! 🎴🐰

Don’t worry, we know it’s been a bit since the last one, and we’re sorry for the wait between them. To be blunt, we didn’t really like how the last few had been so light on stuff to actually share, and so instead we elected to hold off until we had enough ready to be worthy of your time. We don’t intend on having another gap like this for the foreseeable future.

As alluded to though, we have a whole lot to show off for this update, so let’s get started!



As of now, our estimate for Episode 1’s current progress is 50%, which with a whole lot of hard work is actually slightly ahead of our intended pace! Here’s the breakdown:



As mentioned in the previous update, we’ll still be sending out our Backer Survey in May to collect our supporters’ reward preferences (such as choosing platforms for your game keys) in preparation for the Early Access release, so keep an eye on your inboxes then!



The biggest leap in progress since our last update is in the writing department, where we can confirm that Episode 1’s whole script is now complete! That means every line of dialogue is finalized, clocking in at a total 56,200 words with an estimated ~5 hours of playtime!

That’s a whole lot of text to read for just one Episode, right? Luckily that leads us into our next topic…



That’s right! We can officially confirm full English voice acting for Kumitantei: Old-School Slaughter! It took a lot of budgeting and logistics wizardry, but we managed to find the money to cast and pay an incredibly talented group of voice actors, courtesy of our amazing casting director Mia Paige!

We’ll be announcing our cast and their roles at a later date, but for now it’s just so exciting to be doing this at all! This was one of the big stretch goals we sadly ended up not able to hit, so to be able to follow through on it anyways is a big deal for us (and hopefully you guys are excited too)!



Next up, we’d like to share a preview of the next area you’ll be able to explore in Episode 1, the Living Quarters! Here you’ll find the cast’s dormitories, the cafeteria, the locker room, and the laundry room! Every comfort necessary for a long, eventful stay in the Bunker.



The extra fortifications should protect this level from any collapse caused by seismic activity. Maybe. Hopefully.



On a less ominous note, we’re excited to show off the second of our Retro Minigames, a classic-style space shooter called Cosmidors! Alongside Merlite, this new game will be playable as a proper arcade game in the Prize Corner, while also having unique remix challenges within the Clinical Trial!



While of course very reminiscent of games from the period, Cosmidors has a pretty unique twist with its time-warping gameplay! You’ll need to manage your warp charge alongside your missiles to be able to defeat the attacking alien fleet, and bend time itself to strike enemies that are otherwise invulnerable!



Going for high scores in the Prize Corner makes for a very fun time-sink, so we hope you’ll enjoy this new addition!



Next, we just wanna showcase a few of the new character sprites our art team has been cooking for Episode 1, particularly for Tsubaki, Hiroshi, and Kazan! They’re so expressive!



Before anyone asks, none of these sprites we’re sharing ahead of time contain spoiler content, so don’t think too hard about them!



That about wraps up everything we’ve got to talk about for now, but that doesn’t mean we’re vanishing again! Next month we’ll be sharing another beefy update, revealing the voice cast and discussing our participation in the June 2025 edition of Steam Next Fest alongside a new Demo Update!

Thank you all so much for your patience and taking the time to read this, we really hope it reassures everyone that we’re not dead and still hitting our goals.



Discord: https://discord.gg/mangofactory

Website: https://www.mangofactory.win/kumitantei

Youtube: https://www.youtube.com/@MangoFactoryEN

Twitter: https://twitter.com/MangoFactoryEN

Bluesky: https://bsky.app/profile/mangofactory.win

Ko-fi: https://ko-fi.com/mangofactory

Kumitantei in The Storyteller's Festival!

We're excited to announce that Kumitantei: Old-School Slaughter is making an appearance in a currently ongoing event called The Storyteller's Festival! It's an event that celebrates storytelling in video games hosted by Two And A Half Studios, featuring many narrative-based games from many genres, with Kumitantei being one of them.

The event will take place from 17th - 24th February 2025. We hope to see you there!

[h3]Link to the event.[/h3]
Discord: https://discord.gg/mangofactory

Website: https://www.mangofactory.win/kumitantei

Youtube: https://www.youtube.com/@MangoFactoryEN

Twitter: https://twitter.com/MangoFactoryEN

Bluesky: https://bsky.app/profile/mangofactory.win

Ko-fi: https://ko-fi.com/mangofactory