Return: Unknown – Equipment & Gameplay
[h2]Hello Community and Survivors![/h2]
Today, we’d like to give you another small insight into our project.
Creating the world is a complex and time-consuming task, while we are also working on exciting little extras. We are making good progress, even if it sometimes takes a bit of time to share new updates.

With this game, we want to take a different approach to the survival genre. We are inspired by three major sources: the movie I Am Legend, the game Tom Clancy’s The Division, and the survival title The Forest. At the same time, we put great emphasis on many details that will engage and challenge you throughout the game.
Here are three important pieces of equipment that you will need in the game. It is crucial never to lose them, as they will significantly influence the course of your gameplay.
The equipment – just like the game itself – is still in the alpha phase.
[h3]Equipment Item 1: Smartphone[/h3]
The smartphone is your most important tool, as it displays all of your vital stats: health, hunger, water, stamina, oxygen, and body temperature. Unlike in many other survival games, there is no direct, traditional HUD – all essential status indicators are accessible only through your smartphone.

[h3]Equipment Item 2: Navigation Device[/h3]
The navigation device helps you find your way but only shows a limited part of the environment – there is no complete map. To get a full overview, you will need to visit a city office, where you can access the entire map.

[h3]Equipment Item 3: Tablet[/h3]
The tablet functions as an impulse device, allowing you to reveal hidden features or items that you may have overlooked while searching houses or vehicles.

[h3]Info Trailer[/h3]
I am delighted to present this teaser to you once again, as it provides exciting insights into the future development of our game.
[previewyoutube][/previewyoutube]
[h2]Note:[/h2]
I always give my best, but as a solo developer, I face challenges that large studios often don’t encounter, and unforeseen events can influence the development process. I rely on the trust and support of the community, which significantly contributes to the development. Clear communication is especially important to me, and I deliberately select dedicated users who want to actively participate in the process. Selected testers with alpha keys can help identify issues and areas for improvement early on, rather than merely gaining access to the game.
[h2]Thank You for Your Attention![/h2]
Thank you for reading this far – I truly appreciate your attention! If you want others to learn about "Return: Unknown," help us achieve that goal. Together, we can accomplish great things. Thank you for your support!
[h3]Follow me on social media![/h3]
[hr][/hr]
- Twitch
- Discord
- Steam
- Steam Franchise
- YouTube
- Twitter
- Facebook
Today, we’d like to give you another small insight into our project.
Creating the world is a complex and time-consuming task, while we are also working on exciting little extras. We are making good progress, even if it sometimes takes a bit of time to share new updates.

With this game, we want to take a different approach to the survival genre. We are inspired by three major sources: the movie I Am Legend, the game Tom Clancy’s The Division, and the survival title The Forest. At the same time, we put great emphasis on many details that will engage and challenge you throughout the game.
Here are three important pieces of equipment that you will need in the game. It is crucial never to lose them, as they will significantly influence the course of your gameplay.
The equipment – just like the game itself – is still in the alpha phase.
[h3]Equipment Item 1: Smartphone[/h3]
The smartphone is your most important tool, as it displays all of your vital stats: health, hunger, water, stamina, oxygen, and body temperature. Unlike in many other survival games, there is no direct, traditional HUD – all essential status indicators are accessible only through your smartphone.

[h3]Equipment Item 2: Navigation Device[/h3]
The navigation device helps you find your way but only shows a limited part of the environment – there is no complete map. To get a full overview, you will need to visit a city office, where you can access the entire map.

[h3]Equipment Item 3: Tablet[/h3]
The tablet functions as an impulse device, allowing you to reveal hidden features or items that you may have overlooked while searching houses or vehicles.


[h3]Info Trailer[/h3]
I am delighted to present this teaser to you once again, as it provides exciting insights into the future development of our game.
[previewyoutube][/previewyoutube]
[h2]Note:[/h2]
I always give my best, but as a solo developer, I face challenges that large studios often don’t encounter, and unforeseen events can influence the development process. I rely on the trust and support of the community, which significantly contributes to the development. Clear communication is especially important to me, and I deliberately select dedicated users who want to actively participate in the process. Selected testers with alpha keys can help identify issues and areas for improvement early on, rather than merely gaining access to the game.
[h2]Thank You for Your Attention![/h2]
Thank you for reading this far – I truly appreciate your attention! If you want others to learn about "Return: Unknown," help us achieve that goal. Together, we can accomplish great things. Thank you for your support!
[h3]Follow me on social media![/h3]
[hr][/hr]
- Twitch
- Discord
- Steam
- Steam Franchise
- YouTube