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DEV DIARY - Oops, no update...

...D'you think we're f****** stupid, Hans?

This week we've been hard at work adding baddies to boss fights, attending the Loading Bar's 5th birthday party (we share the same birth-month!) and also a sneak peek at a LOT of zombies in Tango...

Here's this week's video diary to see for yourself what we've been up to:

https://youtu.be/_92lLBhpgjA

...we’ve not put a public update up on Steam though, as we spotted some pretty nasty framerate drops during the game’s demo-ing at Loading Bar, so we want to fix that before we get the latest build out to the paying public!

We also added some playable characters based on Loading bar’s staff, combined with famous action heroes. We think they went down well!









We’ll most likely leave them in once we launch the Steam Workshop feature... I think they’re rather ace! From top to bottom we’ve got Alice Ripley, Lucy 2000, Jack Burtom and Jimmy McDance

But yeah, all of this is a good illustration of why we like go to so many events - they’re a great test outside of the relatively closed and calm environment we’re used to as devs. Not only did we spot unexpected bugs we want to fix before they land on you guys and gals, but we got to test out functionality (the Steam Workshop character stuff) more thoroughly, while having a bit of fun doing it.

Till next week! Toodles!