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UPDATE 24.75 - THE BLACKEST FRIDAY

An bit of a grovelling apology here. We’re not doing an update AGAIN and I can only scrabble at your feet and lick your boots in abject shame. The thing is ...lots of small issues and big jobs have basically teamed up and combo’d us into a weird state. I go into a lot more detail in the usual dev diary below, but the short version is - we’ve been making such sweeping changes to so many systems that we’d actually be making the game a little LESS fun to play for you if we released the planned update.

http://youtu.be/0UrT_b2x3tc

Things like placeholder sfx being introduced in wide swathes, localisation jumping up the priority list and tons of balance tweaks that are in progress (and therefore not satisfactorily... tweaked) mean we just can’t face the idea of letting you lovely lot down with a sub-par update at this stage. It’s just not fair when you’ve paid for the game.

As per usual, hopefully the following glimpses of what we’re working on for the Bionic Cop update go some way to reassure you that we’re working as hard as we can, and also satisfying some of your curiosity as to what the final World in Tango Fiesta will look like.

Gamesmaster, I’m having trouble on level 5-1 of Tango Fiesta...

Futuristic Private Security Choppers don’t care about your really expensive server farms!

Go ahead punk, make my day...

Sorry to say we’re not 100% sure if our next update will be next weekend - with our coder away in Canada for the duration of the week, we’ll still be getting lots done but I can’t promise how much. TO that end I’d rather be cautious and say expect another screenshot-and-dev-diary-heavy update next week… but if we manage it we’ll try to surprise ya’ll with some real gameplay and content too!

See you all next week!