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Major Update - Demo V0.9!

[p]Version 0.9 introduces major improvements to control systems, UI, balance, and overall gameplay depth. This update also includes new enemies, achievements, leaderboards, and significant refinements based on community feedback.[/p][p][/p][h3]Gameplay and Controls[/h3][p][/p][p]• Unit type selection UI now supports additive selection with a modifier key[/p][p]• Shift-click can now remove units from the current selection[/p][p]• Reinforcements now respect the left-click contextual command setting[/p][p]• New Control Group UI added to the HUD[/p][p]• Control Groups are now maintained when saving and loading[/p][p]• Garrisoned buildings now release units easily with right-click, sending them to the mouse position[/p][p][/p][p][/p][h3]Buildings and Resources[/h3][p][/p][p]• New low-resource indicators for buildings, units, and researchables[/p][p]• Banks and sniper towers now require uranium[/p][p]• Tamers must now be researched before training[/p][p][/p][p][/p][h3]Units and Balance[/h3][p][/p][p]• Tamed units are faster and have more health[/p][p]• Baryonyx health increased, and its flame attack now pushes back enemies[/p][p]• T-Rex now performs a prey toss special attack[/p][p]• Dimos are stronger[/p][p]• More dinosaurs appear on the map, but with adjusted health for better pacing[/p][p]• Increased ore deposits on maps[/p][p]• Flak cannon damage increased[/p][p][/p][p][/p][h3]New Enemy[/h3][p][/p][p]• Added the Meganeura, a melee flying unit that attacks in swarms[/p][p]• Pteradon mini-waves now attack correctly[/p][p]• Certain enemies, including Pteras, Sarcos, and Meganeura, now spawn in clustered patterns[/p][p][/p][p][/p][h3]Progression and Systems[/h3][p][/p][p]• Added achievements for completing levels at different difficulties[/p][p]• Added global leaderboards[/p][p]• Codex is now available and will continue to expand in future updates[/p][p][/p][p][/p][h3]Fixes and Improvements[/h3][p][/p][p]• Fixed attack towers not being visible through forests[/p][p]• Fixed unit hover selection prioritizing enemies when not attacking[/p][p]• Fixed targeting difficulty with explosive barrels[/p][p]• Updated rideable dinosaur descriptions for clarity[/p][p]• Corrected Russian font display issues[/p][p][/p][hr][/hr][p][/p][p]If you’ve been enjoying the demo, please take a moment to leave a review. Reviews help tremendously with visibility and support continued development.[/p][p][/p][p]Thanks,[/p][p][/p][p]Repterra Team[/p]