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v1.0.3 - Second beta build for camera movement and zoom

This is another update in an attempt to fix the camera issues.

The issues are the result of how input events are processed on very fast machines with gaming mice. Especially the scroll wheel can have a lot of variation in how the input is processed by Unity.

I've tested the game on a variety of hardware but mostly on the lower end of the spectrum. Not the very fast gaming machines many of you seem to have!
It takes a bit of guess work on my end to determine how the inputs should be processed, and what the effects of my tweaks will be.

I would like to ask your help to try out this beta build.

To try this build: right-click on Trappist in the library page and select "Properties". Among the available tabs will be the "Betas" tab.



If you don't see this tab yet, you can refresh by exiting and re-opening Steam.

I've only uploaded a Windows build. That is where the issues have been reported. If you have similar issues with Linux or macOS, do let me know!

These betas also contain fixes for other issues that have been reported. So if you don't have any camera issues you're still welcome to try the beta.

Thanks for your patience while I try to sort this out!

The v1.0.3 changelog:
- Tweak camera movement values, acceleration curves and friction
- Add more specific alert messages and add more hints
- Add missing supply alert message for Zima Blue