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  3. Version 15c - Proud Worker's Patch

Version 15c - Proud Worker's Patch

[h2]Proletariates, the Cortex has approved this message for immediate transmission. Standby for broadcast. [/h2][p][/p][h3]Hey guys, our lead developer is away for a while and so new content is going to be cooking for a little longer. In lieu, Vellocet Software proudly presents Version 15c, where workers thrive once more. [/h3][p][/p][h2] Adjustments[/h2]
  • [p]Increased Metalworks and Distillery anamnecyte gain[/p]
  • [p]Killed "Bouldermaxxing"[/p]
  • [p]Hijacker can now only be used once (to open the door)[/p]
  • [p]Balanced property prices[/p]
  • [p]Added slight delay to holstering/equipping/swapping weapons[/p]
  • [p]Increased metal ore health[/p]
  • [p]Decreased withdrawal curse frequency[/p]
  • [p]Slightly increased Limitator HP[/p]
  • [p]Adjusted several weapon crafting requirements[/p]
  • [p]Closing sewer door(s) no longer requires a hijacker[/p]
  • [p]Adjusted DealerNet component pricing[/p]
  • [p]Added spotlight to suspicious chair[/p]
  • [p]Moved the Metalworks forge wall closer to prevent having to jump into the fire
    [/p]
[p] [/p][h2] Bug Fixes[/h2]
  • [p]Fixed lighting in various areas[/p]
  • [p]Fixed devmenu fire rate desync[/p]
  • [p]Fixed cosmetics console spam [/p]
  • [p]Fixed stealing trigger[/p]
  • [p]Fixed some collision problems[/p]
  • [p]Adjusted Metalworks collision logic [/p]
  • [p]Held items no longer drop when transforming[/p]
  • [p]Fixed Metalworks entity clipping[/p]
[h2] [/h2]
Weapon Balance Adjustments
[p][/p][h3] CTX Surma[/h3]
  • [p]Raised magazine size: 75 -> 100[/p]
  • [p]Increased recoil [/p]
  • [p]Increased fire rate[/p]
[h3] CTX Conciliator[/h3]
  • [p]Raised magazine size: 20 -> 30[/p]
  • [p]Lowered rank requirement[/p]
[h3] CTX Arbiter[/h3]
  • [p]Increased accuracy[/p]
  • [p]Raised recoil[/p]
[h3] Bile Binty[/h3]
  • [p]Increased damage[/p]
  • [p]Raised fire rate [/p]
  • [p]Slightly increased reload speed[/p]
[h3] Lung Puncher[/h3]
  • [p]Greatly increased recoil[/p]
  • [p]Reduced fire rate[/p]
  • [p]Adjusted damage to suit fire rate[/p]
[h3] Liver Fief[/h3]
  • [p]Now only holds one bullet[/p]
  • [p]GREATLY increased reload speed [/p]
  • [p]Changed reload audio[/p]
  • [p]Greatly increased swing speed of axe attachment[/p]
  • [p]Adjusted damage of axe attachment[/p]
[h3] Kidney Splitter[/h3]
  • [p]Patched "flashlight" bug[/p]
  • [p]Increased accuracy[/p]
  • [p]Increased damage[/p]
[h3] Brain Scorcher[/h3]
  • [p]Increased accuracy[/p]
  • [p]Slightly increased damage[/p]
[h3] PM9 Evil Gun[/h3]
  • [p]Made it not worthless [/p]
  • [p]Increased damage[/p]
[h3] Frommer[/h3]
  • [p]Balanced fire rate [/p]
[h3] Tantalizer[/h3]
  • [p]Increased accuracy[/p]
  • [p]Increase damage[/p]
  • [p]Increased reload speed [/p]
[p][/p][p]Thank you for your patience, and for bearing with us while we worked on this patch. There's much more to come and we're excited to share many more things with you. Glory To Aneurism IV. [/p][p]-A.C[/p][p][/p][p][/p]