1. ANEURISM IV
  2. News
  3. Version 17a

Version 17a

Changelog
[h2]Additions[/h2]
  • [p]Added Dewormer which spawns in underground loot nodes to aid the parasite epidemic[/p]
  • [p]Added mine underground[/p]
[h2]Improvements[/h2]
  • [p]Improved postprocessing effects[/p]
  • [p]Improved lighting[/p]
  • [p]Decreased property prices (includes commercial and residential which has been lowered to 120)[/p]
  • [p]Increased anamnecyte gain amounts (experimental)[/p]
  • [p]Capped max anamnecytes to 30 (experimental)[/p]
  • [p]Buffed slot machine payouts[/p]
  • [p]Screwdrivers can now repair smoke detectors[/p]
  • [p]Dumpster rats can now be used as refinery fuel[/p]
  • [p]Axles and plates removed from underground loot pool (due to addition of mines)[/p]
  • [p]Repositioned Cortex cameras away from vents[/p]
  • [p]Lowered water saturation[/p]
  • [p]Increased organ moisture gain[/p]
  • [p]FPS optimizations on Misery for lower-end hardware[/p]
  • [p]Decreased screwdriver supply cooldown by 50%[/p]
  • [p]Decreased ore spawn time[/p]
[h2]Fixes[/h2]
  • [p]Fixed Foodstand payouts[/p]
  • [p]Fixed laundry getting stuck in chutes[/p]
  • [p]Fixed Capitron3000s[/p]
  • [p]Fixed entity stacking issue with grease traps, toilets, wartime table, etc[/p]
  • [p]Fixed Corpsman anamnecyte gain[/p]
  • [p]Fixed unintended crouch-jumping spots[/p]
  • [p]Fixed interaction issues[/p]
[h2]Other[/h2]
  • [p]Added back Intel 64 support for macOS (note that although Apple Silicon is officially supported, Intel 64 is not)[/p]
[p]Please note that anyone with over 30 anamnecytes might receive a notification about losing anamnecytes. This does not affect karma. It is only clamping your anamnecyte count to the new limit.[/p]