Version 18: Christmas
[h2]Additions[/h2][p]Added Stealing mechanic (yes it also works on rations, and yes you can kill thieves without penalty) [/p][p]Added RP animations (Bound to F1)[/p][p]Added Christmas joy [/p][p]Added voice chat volume slider to settings[/p][p]Added FOV slider to settings (EXPERIMENTAL)[/p][p]Added "Lost" disable config for community servers (allows the ability to plan wipetimes, documentation will be added to wiki shortly) [/p][p]Added language dropdown to settings[/p][p]Added various things to Nightmare from Misery [/p][p][/p][h2]Improvements[/h2][p]Surma[/p]
Fixes[/h2][p]Nightmare foodstand management[/p][p]Hitboxes (crouching is real)[/p][p]Can now interact with items and vents while crouching[/p][p]Fixed item collision issues[/p][p]Misery optimizations (Should work fine on all graphic settings now)[/p][p]Fixed cyte baiting - Suicidal means of death no longer will cause a previous attacker to lose anamnecytes[/p][p][/p][h2]Temporary Changes[/h2][p]Removed combat juice from Cortex locker (Combat juice effects require a rework due to a bug encountered where effects would disappear before expiration time) HOWEVER jenkem can be used by Cortex fates for this limited time. [/p][p]Added Christmas spirit [/p][p]Added "Jolly" status effect[/p][p]
[/p][h3]We'll save the sappy "Happy Holidays" monologue for the next huge steam announcement coming before the end of the year. Have fun playing!
Additionally, Aneurism IV is now on sale as part of the Steam holiday sale. [/h3]
- [p]Increased accuracy[/p]
- [p]Lowered damage[/p]
- [p]Lowered fire rate[/p]
- [p]Increased HP [/p]
- [p]Lowered walk/sprint speed [/p]
- [p]Increased max air (stamina)[/p]
- [p]Slight increase to accuracy [/p]
- [p]Recipe reworked[/p]
- [p]Lowered damage[/p]
- [p]Increased accuracy[/p]
- [p]Lowered damage[/p]
- [p]No longer causes bleed[/p]
- [p]No longer can skin bodies[/p]
- [p]Balanced hunger intervals[/p]
- [p]Balanced credit gain[/p]
- [p]Wartime[/p]
- [p]Metalworks[/p]
- [p]Machine Shop[/p]
Fixes[/h2][p]Nightmare foodstand management[/p][p]Hitboxes (crouching is real)[/p][p]Can now interact with items and vents while crouching[/p][p]Fixed item collision issues[/p][p]Misery optimizations (Should work fine on all graphic settings now)[/p][p]Fixed cyte baiting - Suicidal means of death no longer will cause a previous attacker to lose anamnecytes[/p][p][/p][h2]Temporary Changes[/h2][p]Removed combat juice from Cortex locker (Combat juice effects require a rework due to a bug encountered where effects would disappear before expiration time) HOWEVER jenkem can be used by Cortex fates for this limited time. [/p][p]Added Christmas spirit [/p][p]Added "Jolly" status effect[/p][p]
[/p][h3]We'll save the sappy "Happy Holidays" monologue for the next huge steam announcement coming before the end of the year. Have fun playing!
Additionally, Aneurism IV is now on sale as part of the Steam holiday sale. [/h3]