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Patch 1.2.0 released

Greetings, dear players,

Today we pushed update 1.2.0 out. We added translated text for Chinese and German, as well as a lot of optimizations. Enjoy!



List of changes:
  • Added localized text for Chinese (both simplified and traditional) and German
  • On low quality settings, the most expensive post FX are now disabled to improve frame rates on low-end graphics cards
  • Optimized render state management, which improves performance, especially on low-end CPUs
  • Optimized task management, which positively impacts performance and battery usage
  • Fixed a very rare crash which happened after switching to a new level
  • Fixed stuttering of intro video
  • Minor improvements to loading times
  • Fixed a few minor bugs detected by UBSan
  • Updated Steamworks SDK to 1.40


Windows only:
  • Windows XP is now supported


macOS only:
  • Enabled usage of SSSE3 CPU instructions (previously used SSE2 only). Probably no gain in performance because of this, but it can't hurt, either.


Linux only:
  • Removed dependency on libGL.so, all GL functions are now dynamically loaded