Playtest Is Live! - EDIT: It's Over Now, Demo Soon!
[p]Exciting news - our first playtest is live until Sunday the 22th! This is a chance for you to try out new features before everyone else. Please note: this is a very EARLY look. Things are not polished yet and will be improved as we go. [/p][h2]Get Early Access to the Playtest[/h2][p]With so many people signing up (thank you so much!), we’ll be giving access to the playtest in waves.
If you want to be part of the first wave of playtesters, join our Discord: https://discord.gg/fJQawNCyyr
We’ll have a Discord bot that lets community members claim playtest keys.
On our Discord, you can also chat with us devs and learn about new features before everyone else.
[/p][h2]Upgrades, Runestones, and More[/h2][p]Here are some of the things you can try out in the playtest:[/p]
[/p][p]We’re excited to hear what you think about these new features![/p]
If you want to be part of the first wave of playtesters, join our Discord: https://discord.gg/fJQawNCyyr
We’ll have a Discord bot that lets community members claim playtest keys.
[/p][h2]Upgrades, Runestones, and More[/h2][p]Here are some of the things you can try out in the playtest:[/p]
- [p]Runestones: Unlock new units, perks, and buildings with every wave you defeat[/p]
- [p]Tower Upgrades: Level up your towers in unique and strategic ways[/p]
- [p]Map Generation: Adapt your strategy to the procedural layout of each map[/p]
- [p]New Visuals: Check out our updated visuals, including an atmospheric day-and-night cycle[/p]

