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Save 50% on 9 Kings

[p]9 Kings is on sale at 50% off during the Hooded Horse Publisher Sale.

9 Kings is a fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.

Hooded Horse Publisher Sale[/p][previewyoutube][/previewyoutube][p]
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Patch #21: The Endless Patch (new deck, performance, controller support)

[p]It's time for a major patch in 9 Kings. One that will address things a lot of you have been asking for, expand the world even further, and introduce a definitive Endless Mode experience. We took our time to rework core backend features to improve performance, and we hope you like it![/p][p][/p][h2]The Jack of Chaos[/h2][p]Coming from the depths of the realm of Endless Chaos, the Jack of Chaos is ready to invade 9 Land. Frustrated for never having been granted a crown of his own, this powerful Jack swore to wreak havoc on the real kings. The Jack of Chaos stole cards from all other kingdoms and made his own unique deck. A deck of corrupted cards that will help you take Endless Mode to a new level. Once you reach year 34, be ready to face him.[/p][p][/p][h2]A brand new deck of cards[/h2][p]Once you get to Endless Mode, the Jack of Chaos will be among your enemies. And with him, a new deck. The Chaos deck is a spin-off of some fan favorite cards. Those spin-offs are especially powerful and designed for Endless Mode, a moment of the game where power is compounded, plots are taken, and paths are already written. 14 new Tomes will keep Endless Mode fresh and give players a new set of choices to shake things up.[/p][p][/p][p][/p][h2]A spin on the base game[/h2][p]The core experience of 9 Kings consists of 33 years. This is always going to be the core design of the game and everything that comes next. But we know many people enjoy Endless Mode, and we wanted to give it some love. The main goal of this patch is to give people new things to look forward to on their quest toward year 99, and we hope you have fun with it![/p][p][/p][h2]Performance overhaul[/h2][p]This is big. And long overdue. 9 Kings is now more unbreakable than ever, and there's no better time to do a stress test than with an Endless Mode patch. We restructured how troop animations are processed and bundled some processes in the very late game. This update is a real game changer: we have successfully built armies of 99,999+ units on multiple systems. And though hardware limitations will always be a thing, we believe 9 Kings' performance is roughly 5x more solid than in the previous patch.[/p][p][/p][p][/p][h2]Chaos decrees[/h2][p]9 Chaos decrees were added to the game. This new category of corrupted decrees will start appearing after year 33 and will give you trickier choices, especially designed with late game scenarios in mind.[/p][p][/p][h2]Ultimate bosses[/h2][p]Face the Champions of Chaos. New bosses that you'll have to top on year 66 and 99. *Up next, we'll also be adding some cool death & win animations to all bosses.[/p][p][/p][h2]Full controller support[/h2][p]Yes, it is here. This is also a long overdue feature, and we hope you have fun. I personally love playing 9 Kings on my couch and have been having a lot of fun using the controller. Please give us your input on your experience. Strategy games and controllers are known to have a bumpy relationship, but we're cracking that code. We're finessing things and will continue to implement QoL features to make controller support as smooth as possible.[/p][p][/p][h2]3 new Rainbow cards[/h2][p]If you're not into Endless mode or controllers, here's a little treat: there are 3 new Rainbow cards to keep new strategies coming. More gamebreaking Rainbow cards are also coming soon![/p][p][/p][h2]QoL & Fixes[/h2]
  • [p]Drastically improved Orbiter projectile performance.[/p]
  • [p]Bottom left corner of the screen is now properly targeteable using your mouse attacks.[/p]
  • [p]Cards in your hand no longer stay popped-up after you hover over them.[/p]
  • [p]Fixed a bug with Oddity decree that gave players +1 card every time they loaded the game.[/p]
  • [p]Speed UI buttons no longer appear during event screens.[/p]
  • [p]Expansion decree now grants you the proper amount of unlocks when used in the same year as an expansion event. [/p]
  • [p]Twinshot decree no longer affects enemy Archers (oops)[/p]
  • [p]Card UI flow was improved.[/p]
  • [p]Localization fixes[/p]
  • [p]Project was successfully upgraded to Unity 6.3 [/p]
[p][/p][h2]Patch summary:[/h2]
  • [p]Endless mode performance revamp[/p]
  • [p]Full controller support[/p]
  • [p]14 new Chaos cards[/p]
  • [p]3 new Rainbow cards[/p]
  • [p]9 new Chaos decrees[/p]
  • [p]2 new bosses[/p]
  • [p]UI improvements[/p]
  • [p]Bug fixes[/p]
[h2]
Hotfixes
[/h2][p]
0.8.7.1
[/p]
  • [p]Wallmaker's HP processing is now fixed.[/p]
  • [p]Spores are now properly spawning again (visual bug).[/p]
  • [p]Converter's minions now properly inherit Converter's base stats again.[/p]
  • [p]Rainbow units respawn animation is now fixed.[/p]
  • [p]Exploration decree is now properly loaded after an immediate save & quit.[/p]
  • [p]Rubble King quest now properly gives you all destruction cards.[/p]
  • [p]Minefield quest now spawns correct enemy kings.[/p]
  • [p]Minefield quest no longer wrongly displays Blessing event.[/p]
[p]0.8.7.2[/p]
  • [p]Fixed Randomfy pool of building cards[/p]
  • [p]No more vending machines when using Shuffle decree.[/p]
  • [p]Fixed occasional crash with Palace during boss years.[/p]
  • [p]Raptor now goes to the backline again.[/p]
  • [p]Scapegoats are no longer stuck in place.[/p]
  • [p]Controller now works properly on perk unlock screens.[/p]
  • [p]Chaos Earthworks now properly levels up beyond level 3.[/p]
  • [p]Controller now works properly with a high number of cards in your hand.[/p]
  • [p]Flashmob achievement is now working properly again.[/p]
  • [p]Scapegoats no longer mount mounts.[/p]
  • [p]Payroll decree stacks are now calculated properly.[/p]
  • [p]Ritual decree no longer converts Warlord into Demons.[/p]
  • [p]Red Chaos filter now appears after loading.[/p]
[p]0.8.7.3[/p]
  • [p]Old Steamdeck controller inputs work again and you can now use both.[/p]
  • [p]Cemetery summons' visual glitch is now fixed.[/p]
  • [p]Hourglass now properly stuns units again.[/p]
  • [p]Trappers are now moving properly again.[/p]
  • [p]Palace vs. lone bosses no longer crashes the game.[/p]
  • [p]On controllers, R2 can now be used to select cards as well.[/p]
  • [p]Merchant re-roll button now works properly with controllers.[/p]
  • [p]Buildings no longer give infinite damage when Chaotically Sacrificed[/p]
[p]
After downloading the patch, please start a new run, as your previous run won’t have the updates stored and they may cause conflicts. If you experience any issues, please email us at [email protected].[/p][p][/p][h3]What's next?[/h3][p]You can expect many hotfixes and QoL updates in the coming days. But our next massive milestone is Ranked Mode (working title). We don't want to tell you much about it yet, but as we have shared before, this new game mode might take 9 Kings to a whole new level. We really hope it does and we'll work hard to make it happen. Please give us some time to make sure the new game mode is as fun as you deserve it to be.[/p][p][/p][h3]Steam Reviews: Your Feedback Matters[/h3][p]We've been reading through all your Steam reviews, and we appreciate the feedback we've been receiving. It's really important to us! Please continue sharing your thoughts, so we can know to focus on for each upcoming patch and make 9 Kings the best game it can be.
[/p][p]Join us on Discord and Reddit! You can also find the 9 Kings wiki page here for information on the game.[/p][p][/p][p]Love,
Sad Socket team[/p]

Save 50% on 9 Kings

[p]9 Kings is on sale at 50% off during the Hooded Horse January Publisher Sale.

9 Kings is a fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.

Hooded Horse January Publisher Sale
[previewyoutube][/previewyoutube][p]
[dynamiclink][/dynamiclink][/p]

Save 50% on 9 Kings

[p]9 Kings is on sale at 50% off during the Hooded Horse Winter Publisher Sale.

9 Kings is a fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.

Hooded Horse Winter Publisher Sale
[previewyoutube][/previewyoutube][p]
[dynamiclink][/dynamiclink][/p]

Patch #20: Merchant, Screens, Balancing & more QoL

[p]Hey, everybody. [/p][p]
This is a patch focusing on QoL, fixes, balancing, and last but not least: a very cool Merchant update![/p][p][/p][h2]Jack of All Trades:[/h2][p]We've improved the Merchant event to give you more agency. Those are simple changes, but that can make the event much more interesting.[/p]
  • [p]You can now re-roll the type of merchant you're buying cards from. There is a re-roll button below the Merchant's name. The shop type re-roll prices are persistent, like decrees.[/p]
  • [p]The Merchant is now called Jack of All Trades![/p]
  • [p]There are 3 Merchant types: Jack of Arms (Troops), ack of Structures (Buildings/Towers), Jack of Magic (Tomes/Enchantments).
  • In case you haven't noticed, there were always three types of shops in the game. We just thought it'd be a good a ideia to make this more clear to players.[/p]
[p]
[/p][h2]QoL:[/h2][p]We're also bringing several QoL requests from the community to the game:[/p]
  • [p]You can now see your current perks during a run. You can access the screen through the pause screen or by pressing the hotkey "K"[/p]
  • [p]You can now access the Compendium from the main menu. [/p]
  • [p]Added an "Extras" section in the main menu, consolidating Achievements, Credits, and Compendium.[/p]
  • [p]You can now skip the Diplomat text by clicking.[/p]
  • [p]Cards in your hand will no longer remain selected after you move your cursor away.[/p]
  • [p]Improved UI scaling on Steamdeck.[/p]
  • [p]Trying to Regress a level 1 plot will now display a fail pop-up.[/p]
  • [p]All melee troops have a wider attack area (to improve battlefield distribution)[/p]
  • [p]Imps are now better distributed during battle.[/p]
  • [p]Cemetery spawning pathfinding was improved.[/p]
[p][/p][h2]Balancing:[/h2][p]We're super stoked about your feedback on Quest Mode. It's only the start! And of course, there's a lot to finesse. In this patch, we're addressing the core points of your early feedback, especially regarding balancing and bugs. [/p][p]
Overall:[/p]
  • [p]Destroying a Scapegoat plot will now give you the proportional money (they died one last time, after all!)[/p]
  • [p]Traveling back in time to a year before a blessing event will now make the blessing trigger one more time.[/p]
  • [p]Decrees now trigger Orbiter's chain effect.[/p]
  • [p]Orbiter now has slightly more HP and faster attacks. [/p]
  • [p]Defender now reflects Champion of Nature's attacks.[/p]
  • [p]Paladins now move faster.[/p]
  • [p]Time enemy troops now have a little less damage.[/p]
  • [p]Decreased King of Nomads Champion damage.[/p][p][/p]
[p]Quests:[/p]
  • [p]Fugitive: you now start with more gold and we slowed down enemy scaling.[/p]
  • [p]Fugitive (pt. 2): when you make peace with all enemy kings on Fugitive quest, since there's no rebellion, you now break the time continuum and get warped to year -1.[/p]
  • [p]Rite: the challenge is now more fun (you start with more interesting plots to destroy)[/p]
  • [p]Spells Revolt: fixed the quest's calendar (it was following the old system)[/p]
  • [p]Slaughterhouse: your Manglers now start with a damage boost.[/p]
  • [p]Futurists: you now start with less gold.[/p]
  • [p]Stone & Time Revolts: enemy scaling is now a bit less steep.[/p]
  • [p]Blitz: you now start with more cards & a stronger Bastion.[/p]
  • [p]Time, Nothing & Stone Total War: enemy is scaling is now a bit less steep.[/p]
  • [p]Coin Age: enemy is scaling is now a bit less steep.[/p]
  • [p]Necropolis, Beacon Valley, Infertility & Farmland: fixed random battles with kings that are not your enemies.[/p][p][/p]
[p][/p][h2]Fixes:[/h2]
  • [p]Quests will now properly give you XP when you lose during endless mode.[/p]
  • [p]Quests will now show the "Quest complete" screen when you lose during endless mode.[/p]
  • [p]Added a couple of missing cards to Merchant events. [/p]
  • [p]Echoform will now duplicate plot's movement speed as well.[/p]
  • [p]Oddity decree no longer will wrongly give you Warlord cards.[/p]
  • [p]Eyeglass decree pop-up now only shows up on plots that actually have critical stats.[/p]
  • [p]Echoform no longer wrongly duplicates Paladin's HP buff.[/p]
  • [p]King of Time scenario's floating blocks will no longer occasionally disappear during battle.[/p]
  • [p]Fixed a Broken Gacha bug where, if it was the last played card in a year, it wouldn't be recognized as a proper move and wouldn't trigger the subsequent battle event.[/p]
  • [p]"Back" button on perk screen is now properly localized.[/p]
  • [p]Time & Progress bases now float in the world map as intended.[/p]
  • [p]Fixed a bug where Warlord (Nomads) wouldn't work with Embalmed (Blood) units, when you used Multiculturalism.[/p]
  • [p]Fixed small gap in Greed's scenario.[/p]
  • [p]Fixed a bug that occasionally caused a soft lock on expansion events (Steamdeck & Remote play users). Please keep us posted on this, as it's a tricky bug to reproduce![/p]
[p][/p][p]We'll stay on the lookout and will keep balancing things to make sure everyone has fun. We'll keep improving Quest Mode as well as everything else in 9 Kings. [/p][p][/p][p]After downloading the patch, please start a new run, as your previous run won’t have the updates stored and they may cause conflicts. If you experience any issues, please email us at [email protected].
[/p][h3]What's next?[/h3][p]Yes, we're working on the infamous ranked mode. If we're being honest, this game mode has the potential to elevate 9 Kings like never before if we do things right. It will take a minute, so please bear with us! In the meantime, we're also gonna bring new cards & systems, and we're working hard to improve the performance of the game and making sure it's more uncrashable than ever, regardless of how much you push the limit (yes, we're looking at you, Colorfoe players!!!). [/p][p]
Anyway: new cards, new decrees, controller support, more balancing... it's all on our list. Stay tuned.[/p][p][/p][h3]Steam Reviews: Your Feedback Matters[/h3][p]We've been reading through all your Steam reviews, and we appreciate the feedback we've been receiving. Please continue sharing your thoughts, so we can know to focus on for each upcoming patch and make 9 Kings the best game it can be. It's really important to us! [/p][p] [/p][p]Please join us on Discord and Reddit. You can also find the 9 Kings wiki page here for information on the game! Love, Sad Socket team

Love,
Sad Socket team[/p]