1. Revenge of the Savage Planet
  2. News
  3. Our Day 60 patch is HERE! 🚨

Our Day 60 patch is HERE! 🚨

Not sure if we technically ever left, but either way, we’re SO back with another update for your interplanetary exploration!

We’ve got a bunch of fixes & tweaks across the board, including:

🔶 More solid save games
🔶 Kindex entry improvements
🔶 Resolved upgrade glitches
🔶 Creature capture refinements
🔶 & much more!


But before we fully dive into the juicy bits, we wanted to take this time to say a huge THANK YOU to anyone who has bought & played our game so far.

As a team of 30 people, we’re eternally grateful for every single one of you & we’re excited to share more from our roadmap after this latest update.

P.S. Any reviews are super appreciated by both us & Martin Tweed! 🧡

Now, for the bit you’ve all been waiting for…

[h2]Full Patch Notes 👇[/h2]

Gameplay

  • Fixed issues with Resource Backup Storage locations, and ensured players that had experienced issues with coop partners disconnecting don’t lose the resources the partner had collected
  • Fixed a bug causing an important character to be invisible after the final bossfight
  • Improvements to stagger and creature capture, making it easier to aim at and hit the stagger points with aim assist
  • Fixed various bugs relating to creature behavior
  • Fixed a few issues with upgrades (availability and notifications)


World / Quests

  • Added various new tutorials to help players, particularly if they’re dying during tough fights where acquiring more upgrades would really help
  • Stopped the Shama Lama podium (Cosmic Hoarder Edition) resetting after completion so you can go back and enjoy them again
  • Made sure the Kindex is completable at 100%
  • Fixed various places where players could potentially get trapped or escape the world
  • Fixed and added missing VOs


UI

  • Making sure the displayed % for planet completion are correct
  • Teleporter map navigation improvements
  • Added missing out of bound notifications
  • Few UI improvements on notifications
  • Tweaks to map and icons for better visibility
  • Upgrade descriptions can now be scrolled using controller
  • Fixed loading screen issues


Others

  • Inverted Look Axis now works in building mode
  • Various performance optimizations
  • Fixed several replication issues
  • Improved rumble behaviour across many aspects of the game.
  • Fix bug where some Interactions caused teleporting issues
  • Fixed remaining issues with corrupted save games
  • Improve Xbox Invite flow
  • Make sure credits can be skipped in Splitscreen
  • Fixed controller and keyboard connection/recognition issues
  • Improved alt-tabbing in/out of the game causing weird focus issues where the game would only be partially responsive