DEEP STATE NEWS - Jungle environment + Tetris Inventory
[h3]Greetings, FrogmanDev here.[/h3]
Been working on a lot different stuff recently including some more work on a level that takes place in the Colombian jungle... Also excited to showcase something that has been a long time coming... a tetris style grid inventory. It was a pain in the ass to get working but I think it was well worth it.

Been working on a muddy river water shader as well as general atmosphere, still needs a lot of work

Lots of creeping around in jungle foliage planned for this one

New tetris inventory supports drag & dropping as well as item rotation
You can see everything in action on my Instagram here
PATREON COMING SOON
For the last few weeks I've also been working on a Patreon, so if you are excited about the game and want to support its development... you'll soon be able to do that (no pressure). I'll make sure to create a dedicated announcement for that when it launches, so keep your eyes peeled.
Cheers,
FrogmanDev 👽

Been working on a lot different stuff recently including some more work on a level that takes place in the Colombian jungle... Also excited to showcase something that has been a long time coming... a tetris style grid inventory. It was a pain in the ass to get working but I think it was well worth it.

Been working on a muddy river water shader as well as general atmosphere, still needs a lot of work

Lots of creeping around in jungle foliage planned for this one

New tetris inventory supports drag & dropping as well as item rotation
You can see everything in action on my Instagram here
PATREON COMING SOON

For the last few weeks I've also been working on a Patreon, so if you are excited about the game and want to support its development... you'll soon be able to do that (no pressure). I'll make sure to create a dedicated announcement for that when it launches, so keep your eyes peeled.
Cheers,
FrogmanDev 👽
