Patch Notes for 08/10/2025
[p]v1.0.4[/p][p][/p][h3]Gameplay Fixes 🎮[/h3]
- [p]Fixed a major issue preventing saves from loading when laymen were constructing or moving rooms[/p]
- [p]Fixed rare edge case where laymen got stuck if a room was moved during construction[/p]
- [p]Fixed error when demolishing a newly built room with a layman still inside[/p]
- [p]Fixed monks breaking after a staircase was demolished mid-path[/p]
- [p]Prevented monastery modifiers from having a minimum bonus higher than zero[/p]
- [p]Fixed unsupported characters causing save failures[/p]
- [p]Fixed layman exceptions and freezes tied to construction timing[/p]
- [p]Fixed the Repay Loan button not working correctly when funds were too low[/p]
- [p]Fixed exploit where discounted furniture could be resold at full price[/p]
- [p]Fixed competition bug causing ale to disappear if player already had high ranks[/p]
- [p]Fixed error in Bockheim competitions caused by Mughali Pale Ale[/p]
- [p]Fixed Bishop task miscounting ale orders due to Lord market unlocks[/p]
- [p]Fixed achievement issues related to judges’ likes and dislikes[/p]
- [p]Fixed conflicting likes and dislikes in judges (applied to existing saves)[/p]
- [p]Fixed unlock error in the Schematics of the Blessed Hops[/p]
- [p]Fixed depth issue where furniture appeared behind others[/p]
- [p]Fixed tooltips for furniture with limited slots[/p]
- [p]Fixed placement error when using Shift to place multiple items[/p]
- [p]Fixed double-click errors on room and furniture build buttons[/p]
- [p]Fixed issue where certain buffs or furniture added storage to ingredients not yet unlocked[/p]
- [p]Fixed buying error when florins matched discounted price but not full price[/p]
- [p]Fixed several localizations issues in Chinese and german[/p]
- [p]Changed position of the Game Paused banner and production icons[/p]
- [p]Fixed all setting toggles that didn’t update correctly[/p]
- [p]Changed UX in the Orders panel to stay on "Upcoming Orders" after accepting one[/p]
- [p]Fixed tooltip in Recipes UI that always showed traits as unresearched[/p]
- [p]Fixed trait percentages in Brewing UI to reflect all ingredient units[/p]
- [p]Fixed shopping list not displaying ingredients if pantry had the same price items[/p]
- [p]Fixed final segment of the Capital reputation bar not updating[/p]
- [p]Added tooltip to the Capital to clarify unlocks are needed from all three villages[/p]
- [p]Added option to increase text size by 10% (non-pixel fonts only)[/p][p]
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