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Requiem for a Brew 🍺



Hear ye, hear ye Fermentines📯

The monastery has been quite busy over the past weeks, and today we bring you the update that brings Ale Abbey to its 1.1, Requiem for a Brew! A hearty update that we have been painstakingly brewing based on your feedback, it brings a multitude of UI improvements, new world flavor, spooky surprises, and some much-needed “smoothing” to make things more palatable under the hood.[hr][/hr][h2]UI Changes[/h2]Cleaner, Sharper, Friendlier
  • Updated tooltip for fermenters and boilers when a valid coordinate exists, but the high spot is occupied
  • Added ESC-to-close on bartering panels
  • Added a Courtyard delivery queue icon and panel to track incoming and outgoing goods


  • Improved info when choosing ales for bandits (style and traits now shown)
  • Added contextual tooltips to the Title scene
  • Added “Mute when minimized” toggle in Main Menu
  • Added selling details panel in Ale Markets
  • New drag icon when hovering over the Recipes UI minimap
  • New icon in the Brewing UI and Archives to mark award-winning ales


  • Added profit sorting
  • Added filters to show only ales requiring lagering or aging
  • Brewing UI now keeps your filtering and sorting when closed
  • Tooltips no longer vanish when hovering over a selected Fermentine
  • Added “Continue” button on Title scene
  • Added controls to increase/decrease ale prices in the Markets UI
  • Game time now pauses when confirmation windows appear (serial pausing aficionados, we have finally been blessed!)
[hr][/hr][h2]Achievements [/h2]
If you ever liked “cheesing” it, you can stop holding your breath now…

  • The “Cold Cellar” achievement can now be unlocked by moving an existing cellar to the lower floors (it’s a feature, not a bug)
[hr][/hr][h2]World[/h2]New Events, New Art, Weather Effects!



  • A brand-new ghostly World Event now haunts the Abbey…
  • Fixed furniture-movement issues in the Abbot’s room
  • Fixed laymen’s exception for newly finished rooms being moved
  • Added new SFXs
  • Added snow and rain VFX


  • Increased bonuses for Frescos
  • Added new Frescos for:
    • Cellar
    • Meditation Room
    • Refectory
[hr][/hr]
[h2]Backend[/h2]
Smoother Than a Well-Rested Lager
  • Fixed trait-count calculation for the More Than Three Traits judge’s dislike (your competition results should now be more logical!)
[hr][/hr]
A Small Favor from the Fermentine Order… 🍻❤️

If Ale Abbey managed to get you to find peace and quiet for a weekend or two… or months (we don’t judge), or maybe made you grin thanks to your brewing success, consider leaving us a Steam review. It helps enormously with visibility and brings more monks, nuns, and curious wanderers into the Abbey.

From everyone here at Hammer & Ravens and Shiro,
Brew and be merry!

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