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Ale Abbey News

1.0 UPDATE | OUT NOW🍻🎉

We are incredibly excited to announce we have concluded the Early Access development of Ale Abbey and have today officially launched the full 1.0 release🍻🎉

Thank you everyone for having wishlisted us or, even better, already played the game during the EA.

Now it’s time to show you what’s in store for the Abbey and to welcome all of you who will join us for this new phase in the brewing 🔥


[previewyoutube][/previewyoutube]

[h2]Official release[/h2][hr][/hr]
Build and expand your monastery, craft recipes and brew holy ales in this unique brewery tycoon. No pre-made recipes in Ale Abbey, oh no. It's a canvas for true beer alchemists. With time, you'll even be able to participate in prestigious tournaments and serve the richest tables of the region🍺

If you’re only beginning now and want some advice, check our latest tips and tricks post

https://store.steampowered.com/app/2789460/Ale_Abbey__Monastery_Brewery_Tycoon/
[h2]New content![/h2][hr][/hr]
Coming with 1.0 are four new markets, including the Grand Capital with its plush stalls and ever-thirsty patrons, eight new ale styles, a full-blown competition league, and the peaceful Contemplarium for your monks’ wellbeing.

You’ll also find fresh furniture, expanded research, new World Events, shiny Steam Achievements, and more ways than ever to keep your abbey buzzing 🍻

If you want to check the full patch notes click below:

[expand]
v1.0(!)
[h2]New Content[/h2][hr][/hr]
[h3]Markets & Competitions 🌍[/h3]
  • Added 4 new markets, including the majestic Capital
  • Introduced 1 new competition league
  • Added 1 new judge with updated jury preferences
  • 8 new unique competition reward furniture pieces
  • New trophies to unlock and archive

[h3]Brewing & Tech 🔬[/h3]
  • 8 new ale styles now available to unlock
  • Introduced 2 new tiers of research with 16 new techs
  • New gigantic 1000-liter copper brewing tool

[h3]Rooms & Furniture 🏛️[/h3]
  • New room: the Contemplarium, enabling meditation shifts
  • New decorative furniture: frescoes, stoves, and cellar dehumidifiers
  • Info panels added for rooms
  • Added competitions and trophies archives

[h3]World Events 📜[/h3]
  • Introduced 6 new World Events system (including Oktoberfest!)

[h3]Bishop & Tasks ✝️[/h3]
  • Added 3 new tasks from the Bishop

[h2]Quality of Life[/h2][hr][/hr]
  • Competition results and reward visualization added
  • Sorting enabled for monk and room lists
  • Reduced micromanagement: less cleaning and candle relighting
  • Removed cooldown from cleaning tools
  • Improved balancing for economy and difficulty
  • Increased stat impact on Fermentine work

[h2]Steam Additions[/h2][hr][/hr]
  • 56 Steam achievements added Not available on early access save
  • 8 Steam trading cards available
  • Game credits now viewable

[h2]Accessibility[/h2][hr][/hr]
  • Optional colorblind mode added in settings
[/expand]



[h2]Thank you all once again![/h2][hr][/hr]
Throughout the Early Access, we’ve received a lot of feedback from you, and those helped us get the game to the point it is now. For that we want to say thank you again for shaping this beautiful Ale with us!

If you want to brag about your skills in brewing, join us directly on our Discord and see you in the Abbey!

Tips for beginners!

If you're joining Ale Abbey with version 1.0, welcome to your domain, brewers!
Running a monastery brewery and crafting top-tier ale is anything but simple. There’s no single path to fame, and the road ahead is yours to shape. To help you find your footing, we’ve brewed up a small "brewmaster code" packed with early advice.
Keep it close and it might just give you the push you need to get started right 🍻

[hr][/hr]

    [h3]
  1. Keep on brewing 🍺[/h3]
    Keep your brewery running at all times. A steady flow of ale ensures a stable income and prevents production gaps that could hurt your economy.

    [hr][/hr][h3]
  2. Keep your fermentines happy 🎉[/h3]
    Provide good ale and luxury furniture to keep them satisfied. Happy Fermentines work better, leading to improved production and fewer issues.

    [hr][/hr][h3]
  3. Monitor market demands 📈[/h3]
    Different markets have varying demands. Selling ale in a market with low demand can lead to losses, so shift your focus to more profitable areas or let the demand recover before selling there again.

    [hr][/hr][h3]
  4. Use the right monks for the right jobs 💪[/h3]
    Assign monks with high intelligence to develop new recipes and those with high intuition to handle brewing. This specialization leads to better quality ales and more efficient production.

    [hr][/hr][h3]
  5. Take advantage of discounts 🤝[/h3]
    After unlocking the market, you’ll be able to buy ingredients and stock them. Buying ingredients when they are in season or discounted can lower production costs. Always plan your brews around the best available ingredients!

    [hr][/hr][h3]
  6. Cater to seasonal Trends 🍂[/h3]
    Certain ale styles are more popular in different seasons. Keeping up with these trends can significantly boost sales and maximize profit margins.

    [hr][/hr][h3]
  7. Negociate with Bandits ⚔️[/h3]
    To prevent barrels from mysteriously disappearing, consider striking a deal with the local bandits. While they are happy with a few gold coins, they tend to prefer golden laggers.

    [hr][/hr][h3]
  8. Don't be afraid to experiment 🧩[/h3]
    If your first batch of a new recipe turns out bad, try again with a different Fermentine. Some may have a better approach that turns failures into success. By experimenting you'll be able to perfect each style, making it a real competition winner!

    [hr][/hr][h3]
  9. Research and develop better tools 🔧[/h3]
    Investing in research unlocks valuable tools that provide market insights to help you make informed business decisions.

    [hr][/hr][h3]
  10. Plan your monastery layout 🏰[/h3]
    Keep workstations, leisure areas, and resting spots well-placed to minimize travel time for monks. A well-organized monastery improves efficiency and overall productivity. You can always switch rooms to gain some bonuses or optimize later on!

[hr][/hr]
Now it's time for you to go experiment by yourself, go make the best beers out there and see you for the 1.0 release tomorrow!

-The Ale Abbey Team

https://store.steampowered.com/app/2789460/Ale_Abbey__Monastery_Brewery_Tycoon/

Early Access Recap

The final Pour | 1.0 Release date!

Hey Brewers!

After multiple updates (and you know you asked for ‘em!), it is time for our best pints to be served! Ale Abbey’s 1.0 update releases on the 17th of September 🍺


[previewyoutube][/previewyoutube][hr][/hr][h2]New content🔥[/h2]

After 6 months in Early Access, Ale Abbey will be feature complete! The final touches are on their way with full release landing on September 17th. Get your paddles ready, brewers 👀

📜 The full release will include:
  • The Contemplarium, a new room for your Fermentines’ mental well-being, where you can personally schedule their shifts and much-needed meditation breaks,
  • New World Events and Tasks that alter gameplay in their own very unique ways and are bound to keep your monastery buzzing,
  • A new Competition League with a familiar new Judge (especially if you’re doing some extra homebrewing on the side IRL), new prizes, and unique unlockables, reserved for only the best of brews,
  • New Research Nodes to buff your production and other facets of monastic life,
  • Steam Achievements (yes, finally!) for every milestone worth bragging about,
  • Four new markets, including the grand Capital with its affluent populace and the region's thirstiest patrons (yet!)
  • Eight fresh ale styles to unlock and master,
  • A wealth of new furniture and equipment (incl. Frescos and Cellar Dehumidifiers!), and
  • many other additions, including new accessibility and gameplay features!
Care to see more!?

Then check for Ale Abbey on your favorite socials, and make sure you mention it to your favorite content creators... Chances are they'll enjoy building their abbey😉

See you all on the 17th for the official release 🍻
- The Ale Abbey Team

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Patch Notes for 19/08/25

[p]v0.4.5 [/p][p][/p][h3]Bugfixes[/h3]
  • [p] Fixed an edge case where laymen or carts could get stuck during deliveries[/p]
  • [p]Fixed an issue that could corrupt save files when repeatedly loading and fast-forwarding just before an autosave[/p]
  • [p]Fixed a bug that incorrectly unlocked unavailable styles in the market[/p]
  • [p]Fixed a freeze that occurred when loading a game with an enrolled competition but no ale submitted[/p]
  • [p]Fixed a bug that caused competition timers to display negative values after loading[/p]
  • [p]Fixed a bug triggered when a Fermentine drank an ale with a quality higher than 100[/p]
  • [p]Fixed the broken "Specials" sorting in the brewing recipes list in case of no active special condition (competition or style unlock)[/p]
[p]
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