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Aim Zen News

Aim Zen - Hotfix => AV0.2.0.1

  • UI changes on pause menu.

Weekly Update/08

Hello, let's see what changes have been made in Aim Zen this week.

But before that, I have to say this: Tomorrow, on 15 Apr, I will release the first public demo of the game !
You can try the game in early development and see what it looks like. But remember, there is still a long way to go.

[h2]UI Font Overhaul:[/h2]
The fonts used by the interface elements have been changed, the use of italic fonts has been reduced. Replaced unreadable fonts with more readable ones.

Main Menu with new fonts: Old one:

[h2]Discord Rich Presence:[/h2]
Aim Zen now supports Discord Rich Presence, players will be able to see details about Aim Zen while your Discord app is open, this feature will lay the groundwork for future features. Currently, information such as the game logo, how many minutes you have been playing will be shown in the discord with this feature.

Example:

[h2]Other Changes:[/h2]

  • Cm/360 converter added to settings:
  • FOV and sensitivity settings are adjustable on escape menu:
  • Character movement script heavily changed, optimized.
  • Select Map/Track indicator added to the Musical Heaven Menu.
  • Musical Target System now counts to 8.
  • Now, game will start with highest possible resolution.
  • When combos reach 10 or higher, a visual effect has been added for feedback, for example, an effect will be triggered when the combo hits 10, 20, 30, etc.

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See you next week...

https://store.steampowered.com/app/2791290/Aim_Zen/

Weekly Devlog/07

What's changed ? Let's take a look.

[h2]Musical Heaven Tab is Finalized for Public Demo:[/h2]


Finally this system has become available for players to experience, I have no plans to make many changes to this system.

[h2]Practice Tab:[/h2]


Practice Tab is also ready and waiting.

[h2]Other changes:[/h2]

Due to testing this week, I had to release 3 hotfixes, which made the following changes:

  • Crosshair on pause menu is fixed.
  • OK,GOOD,PERFECT indicators readjusted.
  • Player movement restricted.
  • Added flag on experimental settings.
  • UI Rework on Main Menu.
  • Some quality of life updates.
  • Default scale duration adjusted.
  • Added tutorial for Musical Heaven.
  • Known issues tab added.
  • Developer note added.
  • Some code refactoring.


[h2]Newly added tutorial:[/h2]

Aim Zen - How to Play ? (Musical Target System)
[previewyoutube][/previewyoutube]

Stay Tuned.

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These were the changes made this week, see you next week...

https://store.steampowered.com/app/2791290/Aim_Zen/

Aim Zen - Hotfix on AV0.1.7.4

[h2]Changes[/h2]
  • Added tutorial for Musical Heaven.
  • UI/UX changes on Main Menu.
  • Known issues tab added.
  • Developer note added.
  • Code refactoring.

Aim Zen - Hotfix on AV0.1.7.3

[h2]Changes[/h2]
  • UI Rework on Main Menu.
  • Some quality of life updates.
  • Default scale duration adjusted.