Foul | June Update
[h3]Welcome to the latest update post of Foul, an indie survival game set in a post apocalyptic world.[/h3][p][/p][p]The latest devlog introduces several major improvements and new features. Swimming and water mechanics are now fully implemented, made possible by a recent fix to the root motion system. Building houses has become much more intuitive with the addition of snapping parts, allowing for precise and modular construction. The entire game world has been reset and replaced with a brand-new map that’s four times larger, offering more space and variety for exploration. Zombie AI has been enhanced for more realistic and challenging encounters, and gunplay now includes knockback for added impact. The crafting menu has been improved to show locked recipes when you have at least one of their required ingredients. Visual updates include new leaf tree models, additional hairstyles and clothing types, and a refreshed game font. There are also new player stats and accessory slots, along with numerous bug fixes and overall performance optimizations.[/p][p][/p][h3]Wishlist Foul to show your support![/h3][p][dynamiclink][/dynamiclink][/p][p][/p]