Patch 0.0.7
[h2]Update[/h2]
[h2]Bug Fixes[/h2]
[h2]Balance[/h2]
[h2]Others[/h2]
- Spectral Slash upgrade "Blade Fan" now increases the number of slashes, with damage reduced by 15% per slash. The spacing between each slash remains 40 degrees, unchanged from before.
Correspondingly, there is an update for stats & descriptions:
Weapon Upgrade Description : Spectral Slash spreads at a 40-degree angle, with damage reduced by 15% per number of slashes.
Weapon Stat : Spectral Slash spreads at an angle of 40 degrees, with damage reduced by 15% per number of slashes. - Enemy defense mechanism has been modified. The first phase will provide a similar experience to before, but in the second phase, the elites will be tougher.
[h2]Bug Fixes[/h2]
- Fixed Blood Wall summoned by Cold-dominating map or Boss Dragon, now deals damage correctly.
- Fixed an issue where enemy upgrades appeared to reset during gameplay.
[h2]Balance[/h2]
- Enemy upgrade in waves "Sturdiness" : defense +5 -> +10
- Enemy upgrade by Stone-Shrine Destroy "Earth's Cry" : defense +10 -> +20
- Enemy upgrade by Cold-Shrine Destroy "Ice Prison" : regeneration +5 -> +10
- Minotaur Clan's Ability "Resilient Stride" : buff has been adjusted from (0.4/0.8/1.2/1.6/2) -> (0.4/0.6/0.8/1/1.2)
[h2]Others[/h2]
- Previously, the Enemy's Shrine Destroy Timer Bonus (Chaos-Shrine Destroy "Sanctuary Collapse") was displayed as a reduction in the maximum time. Now, for more intuitive visibility, it starts from the amount of time already elapsed.