Delaying the Start Date of Early Access to April 29th
Hi, this is Idea Bombers.
Thanks to all of you who have been patiently waiting for our game, Bestiary Survivors
We want to inform you of our current progress and make an announcement regarding the early access.
1. Current Progress
Following the feedback from the FGT event in April, we have made significant improvements from our initial reveal.
These include enhancements to UI visibility, effects, tutorials, the expansion of shrine content, and comprehensive balance patches.
We are at a point where the Early Access version of the game is complete and ready for release at any moment.
However, the Steamworks build review has indicated that we need to make improvements in the Steamworks - Achievements integration. This is something we need to deal with.
2. Next Steps (2 weeks 1 week)
We have decided to postpone the start date of our Early Access to May 6th April 29th.
In the next two weeks one week, we will resolve the issues with Steamworks - Achievements integration, as well as conduct further bug fixes and polishing to ensure a great playing experience for everyone.
3. Words of gratitude
Our motto has always been to prioritize your feedback on our game above all else, using it to drive the development of our game forward.
We look forward to your continued valuable feedback to help us deliver a fun gaming experience.
Also, we plan to share soon how the game has improved through player feedback so far.
Thank you once again to all of you waiting for our game. Your support is invaluable to us. If you could bear with us a little longer, we would greatly appreciate it.
** Edit Note
(04/23/2024) Adjustment to the Early Access Launch Date: Rescheduled from May 6th to April 29th.
Thanks to all of you who have been patiently waiting for our game, Bestiary Survivors
We want to inform you of our current progress and make an announcement regarding the early access.
1. Current Progress
Following the feedback from the FGT event in April, we have made significant improvements from our initial reveal.
These include enhancements to UI visibility, effects, tutorials, the expansion of shrine content, and comprehensive balance patches.
We are at a point where the Early Access version of the game is complete and ready for release at any moment.
However, the Steamworks build review has indicated that we need to make improvements in the Steamworks - Achievements integration. This is something we need to deal with.
2. Next Steps (2 weeks 1 week)
We have decided to postpone the start date of our Early Access to May 6th April 29th.
In the next two weeks one week, we will resolve the issues with Steamworks - Achievements integration, as well as conduct further bug fixes and polishing to ensure a great playing experience for everyone.
3. Words of gratitude
Our motto has always been to prioritize your feedback on our game above all else, using it to drive the development of our game forward.
We look forward to your continued valuable feedback to help us deliver a fun gaming experience.
Also, we plan to share soon how the game has improved through player feedback so far.
Thank you once again to all of you waiting for our game. Your support is invaluable to us. If you could bear with us a little longer, we would greatly appreciate it.
** Edit Note
(04/23/2024) Adjustment to the Early Access Launch Date: Rescheduled from May 6th to April 29th.