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July 2024 Development & Media Roundup

Hey everyone, Brandon & Danny here from Nano Park Studios!

We've been busy continuing the development of Petal Runner and we want to share a development & media roundup for this month!

Night-Time Effect Breakdown! πŸŒ™


We put together a quick breakdown detailing how we created our night-time effect! This is accomplished by swapping out all the colours for darker & less saturated versions. Then, we apply a series of masks and these are brought back to the original day-time colours to create that glowing effect.

Check it out below!

[previewyoutube][/previewyoutube]
This is a neat way to create a higher-fidelity appearance, while still keeping the colour palette relatively restricted and retro!

Brandon recently shared a timelapse showing the process of creating a new building for our game's highly skilled (and suspiciously rabbit-looking) version of a police force! 🐰 He also discusses how we take the night-time palette into consideration, when preparing assets.

[previewyoutube][/previewyoutube]
[h2]Here are some more fun/silly posts from this month![/h2]

[h3]Infinite Kira glitch... a bug, or maybe a new feature? β™ΎπŸ¦Š[/h3]

[h3]You mess with the scoop, you get the boop! πŸ₯„πŸ’₯πŸ¦’[/h3]

[h3]if i fits i sits πŸ¦Šβ¬‡οΈπŸ“¦[/h3]


Look out for periodic updates here and on our Twitter & Instagram!