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The Midnight Walkers News

February 9 Server Maintenance (Completed) - Better Looting, Quality-of-Life

[p]To provide a more stable service, server maintenance will be carried out at the following schedule.[/p][p][/p][h3]Maintenance Schedule[/h3][p]Feb 10, 07:00 ~  Feb 10, 08:00 (UTC)[/p]
  • [p]Feb 9, 07:00 ~  Feb 9, 09:00 (UTC)[/p]
  • [p]Feb 8, 23:00 ~  Feb 9, 01:00 (PT)[/p]
  • [p]Feb 9, 08:00 ~  Feb 9, 10:00 (CET)[/p]
[p][/p][h3]Maintenance Details[/h3][p]Crafting & Quality-of-Life Improvements[/p]
  • [p]Added a new keybind that allows players to access the Inventory directly from the lobby. [/p]
    • [p]You can now press Tab to open the Inventory from the Lobby, Crafting Station, Marketplace, and other menus.[/p]
  • [p]Significantly reduced dismantling time for all items.[/p]
  • [p]Reduced the trade volume requirements for Vendor Affinity progression.[/p]
  • [p]Gold Dust, Gold Ingots, and Silver Ingots can now be crafted at the Crafting Station.[/p]
[p][/p][p]Zombie Combat Adjustments[/p]
  • [p]Adjusted the attack range of the Smasher's slam attack to better match its visual effects.[/p]
[p][/p][p]Rookie / Survival Mode Equipment Spawn Balance[/p]
  • [p]Increased the spawn rate of equipment chests in both Rookie and Survival modes.[/p]
  • [p]Adjusted the equipment grade distribution from equipment chests:[/p]
    • [p]Rookie Mode: Increased chance to obtain Uncommon equipment[/p]
    • [p]Survival Mode: Increased chance to obtain Rare equipment[/p]
  • [p]Equipment chests in Survival Mode can now drop Epic-grade equipment at a low probability.[/p]
[p][/p][p]Item Acquisition Improvements[/p]
  • [p]Increased the spawn rate of mission items.[/p]
  • [p]Upgraded the drop grade of drinks and bandages dropped by normal Walkers, Runners, and Crawlers from Junk to Common.[/p]
  • [p]Adjusted item drop rates from destructible boxes:[/p]
    • [p]Reduced the chance of arrows dropping[/p]
    • [p]Increased the chance of Molotovs Cocktail and utility items dropping[/p]
  • [p]Increased the quantity of Common–Rare crafting materials dropped by zombies, improving overall material farming efficiency.[/p]
[p][/p][p]World & Field Improvements[/p]
  • [p]Unified all field trophy drops into a single type: Sharpshooter Trophy.[/p]
  • [p]\[Updated] Unified all field trophy drops into two types: King of Strength Trophy Trophy and Bullseye Trophy.[/p]
[p][/p][p]Bug Fixes[/p]
  • [p]Fixed an issue where the sports bag in the Surf Shop on Floor 11 would not spawn correctly or would not contain items.[/p]
  • [p]Fixed an issue where unnecessary items could spawn in the field.[/p]
  • [p]Fixed an issue where marketplace items could not be re-registered after modifying the price once the sale period had expired.[/p]
  • [p]Fixed an issue where the Bartender drink "Time to Say Goodbye to Fatigue" failed to remove debuffs.[/p]
  • [p]\[New] Fixed an issue where damage was not applied correctly when landing shotgun headshots on characters wearing head protection.[/p]
  • [p]\[New] Fixed an issue where items in vendor shops would refresh regardless of the scheduled refresh timer under certain conditions.[/p]
[p][/p][p]Known Issues[/p]
  • [p]Some objects in the Interval Zone may appear incorrectly.[/p]
  • [p]When attempting matchmaking, a message may intermittently appear stating that the player is already in matchmaking or in a game.[/p]
  • [p]In some cases, the client may crash when changing floors or while spectating.[/p]
  • [p]\[New] There is an issue where the hit effects and related HUD do not display correctly when a character is hit by the Smasher's slam attack.[/p]
  • [p]\[New] In rare cases, players may be unable to control their character after starting a match and be unable to play normally.[/p]
    • [p]If this issue occurs, please contact the Help Center so we can review the case and provide assistance. [/p]
    • [p]Be sure to include the time the issue occurred and your username in your inquiry.[/p]
[p][/p][p]Important Notice[/p]
  • [p]Matchmaking will be disabled starting 30 minutes before maintenance begins.[/p]
  • [p]If maintenance starts while you are in-game, there is a risk of item loss.[/p]
  • [p]Please make sure to safely exit the game before maintenance begins.[/p]
[p][/p][p]We will continue to do our best to provide a better and more stable gameplay experience.[/p][p][/p][p]Thank you.[/p]

Early Access Day 8 Hotfix & Known Issue (Completed)

[p][/p][h3]Server Maintenance Notice[/h3][p]To provide a more stable service, server maintenance will be carried out at the following schedule.[/p][p][/p][h3]Maintenance Schedule[/h3][p]February 5, 2026, 7:00 AM – 9:00 8:50 AM (UTC)[/p][p][/p][h3]Update Details[/h3]
  • [p]To improve matchmaking stability, some Asia region servers have been consolidated.[/p]
  • [p]Fixed an issue where the Bartender skill “Crushing Blow” incorrectly applied True Damage to firearm bullets when attacking.[/p]
  • [p]Increased the frequency of Howler melee attacks at close range.[/p]
  • [p]Removed the hit detection from the arm during the Smasher’s slam attack.[/p]
    • [p]The Smasher’s slam attack now deals damage only as an area-of-effect attack. [/p]
  • [p]World and world map pings can now be removed by clicking the mouse wheel.[/p]
  • [p]\[New] When new missions are available and can be accepted, a notification will now appear in the vendor menu at the top of the lobby.[/p]
  • [p]\[New] Improved the clarity of the buttons in the spectate selection screen that appears after extraction or death during a match.[/p]
  • [p]\[New] Improved the in-game World Map to allow players to view detailed mission information.[/p]
[h3]
Bug Fixes[/h3]
  • [p]Fixed an issue where DLC purchases were only applied after restarting the Steam client.[/p]
  • [p]Fixed an issue where zombies standing on top of escape pods would not move.[/p]
  • [p]Fixed an issue where Rider Runners would stagger when hit outside of the head.[/p]
  • [p]Fixed an intermittent issue where players could not join ongoing matches or where the results screen did not appear.[/p]
  • [p]Fixed an issue causing delayed matchmaking times.[/p]
  • [p]Fixed an issue where changing floors during matchmaking would not place players into the floor they queued for.[/p]
  • [p]Fixed an issue where the Bartender skills "Endless Aroma" and "Bottoms Up" did not function as described.[/p]
  • [p]Fixed an issue where the fourth storage slot could not be expanded properly.[/p]
  • [p]Fixed an issue where marketplace listings with expired sale periods could not be re-registered after modifying the price.[/p]
[p][/p][h3]Known Issues[/h3]
  • [p]Some objects in the Interval Zone may appear incorrectly.[/p]
  • [p]When attempting matchmaking, a message may intermittently appear stating that the player is already in matchmaking or in a game.[/p]
  • [p]In some cases, the client may crash when changing floors or while spectating.[/p]
  • [p]\[Updated] There is an issue where items listed on the marketplace cannot be re-registered after modifying the price once the sale period has expired.[/p]
[p][/p][h3]Hardware Ban Implementation[/h3][p]This restriction is a temporary protective measure and is not directly related to account sanctions. Once the restriction period has expired, please attempt to log in from a different PC environment. [/p][p]If an attempt is made to log in with a different account on a PC that has a history of unauthorized program detection, access may be restricted for approximately 10 minutes by the account security system. [/p][p]If the access restriction continues even when logging in from a different PC environment, please contact our Help Center. We will review the issue and provide further assistance.[/p][p][/p][h3]Important Notice[/h3][p]Matchmaking will be disabled starting 30 minutes before maintenance begins. [/p][p]If maintenance starts while you are in-game, there is a risk of item loss. [/p][p]Please make sure to safely exit the game before maintenance begins. [/p][p]We will continue to do our best to provide a better and more stable gameplay experience. [/p][p][/p][p]Thank you.[/p]

Early Access Day 4 Hotfix & Known Issue

[p][/p][p]Combat difficulty adjustments for certain zombies[/p]
  • [p]Reduced the health and attack power of Crawlers[/p]
[p][/p][p]Gameplay issue fixes[/p]
  • [p]Fixed an issue where the cause-of-death icon was not displayed in the kill log when a player died from passive skill damage triggered by a thrown cocktail[/p]
  • [p]Fixed an issue where Howlers could attack immediately without a wind-up animation when hit with melee weapons that do not cause stagger[/p]
  • [p]Fixed an issue where some ranked players’ levels and nicknames were not displayed[/p]
  • [p]Resolved overall server load issues, which mitigated errors related to version verification failures.[/p]
  • [p]Mitigated an issue where mouse input could intermittently become unresponsive after switching windows (Alt + Tab)
    [/p]
[p]Server stability improvements[/p][p]Addressed overall server load issues, mitigating problems related to version verification failures.[/p]
  • [p]Fixed an issue where the results screen did not appear after a successful extraction via an escape pod[/p]
  • [p]Fixed an issue where purchases of items listed on the marketplace would fail and display an error message[/p]
  • [p]Fixed an issue where an infinite loading screen could occur when performing certain actions in the lobby[/p]
[p][/p][p]Matchmaking[/p]
  • [p]We have carried out improvements to matchmaking quality, and as part of this process, the SA server has been merged into the NA server pool.[/p]
  • [p]We will continue exploring various improvements to provide a more stable and satisfying gameplay experience.[/p]
[h3]
Known Issues[/h3]
  • [p]An issue where some objects in the Interval Zone appear incorrectly.[/p]
[p][/p][p]※ These known issues are currently being investigated, and fixes are in progress.[/p][p]※ Once resolved, we will provide updates through a separate announcement.[/p][p]※ Some issues may be temporarily resolved by restarting the client.[/p]

Early Access Day 2 Hotfix & Known Issue

[p][/p]
  • [p]Reduced the damage of Runner's combo attack[/p]
  • [p]Increased the chance of stagger occurring when attacks Riot Runners[/p]
  • [p]Improved Howler's attack wind-up animation to allow more accurate headshots[/p]
[p][/p][h3]Known Issues[/h3]
  • [p]An issue where the results screen does not appear after successfully extracting via the escape pod.[/p]
  • [p]An issue where infinite loading may occur when performing certain actions in the lobby.[/p]
  • [p]An issue where the mouse cannot be moved after switching screens (Alt+Tab).[/p]
  • [p]An issue where some user information appears incorrectly on the ranking screen.[/p]
  • [p]An issue where some objects in the Interval Zone appear incorrectly.[/p]
[p][/p][p]※ These known issues are currently being investigated, and fixes are in progress.[/p][p]※ Once resolved, we will provide updates through a separate announcement.[/p][p]※ Some issues may be temporarily resolved by restarting the client.[/p]

Early Access Day 1 Hotfix

[p][/p][p][/p][p]Rookie Mode Difficulty Reduced [/p]
  • [p]Reduced the attack power and health of Walkers and Runners appearing in Rookie Mode[/p]
  • [p]Reduced the attack power of Howlers appearing in Rookie Mode[/p]
[p]Quest Item Spawn Rates Increased [/p]
  • [p]Increased the spawn rates of the Armsmith's Hammer and Push-up Bar[/p]
[p]Bug Fixes [/p]
  • [p]Mitigated an issue where a pop-up such as "Unable to retrieve version information" could appear on game launch, preventing gameplay[/p]
  • [p]Fixed an issue where Crow could move through the air using a specific method[/p]
  • [p]Fixed an issue causing intermittent server crashes[/p]
  • [p]Fixed an issue where items could disappear if matchmaking failed and then succeeded afterward[/p]
  • [p]Fixed an issue where DLC purchases were not applied immediately after purchase[/p]
  • [p]Fixed an issue where interactions were not possible while using the Bartender's Drink Crafting skill[/p]