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Technical Test Results Report

Hello, Survivors!

The recent technical test has successfully concluded with your enthusiastic participation.
First and foremost, we would like to express our deepest gratitude to everyone who participated in the test.
Thanks to your valuable feedback and data, we had an important opportunity to further enhance the quality of the game.
Below is an overview and analysis of the collected data.

[h2][Created Accounts and Characters][/h2]

As a result of the test, a total of 878 accounts were created, and through these, 1,440 characters were generated.
In particular, the distribution of characters by class is as follows:

[h3]● Assaulter: 523 (36%)[/h3]
[h3]● Crow: 443 (31%)[/h3]
[h3]● Trapper: 474 (33%)[/h3]

This character distribution shows how survivors perceive the characteristics and strategic roles of each class within the game.
The fact that the Assaulter class was the most selected suggests that its aggressive playstyle and combat abilities were particularly appealing to many survivors.
On the other hand, Crow and Trapper seem to have formed a dedicated fan base due to their unique tactical versatility and utility.

From this data, our dev team has gained valuable insights into the appeal and balance of each class.
Based on this, we will analyze the reasons behind the varying levels of class popularity and make balance adjustments as necessary to create a more balanced gaming environment.

[h2][Highest Levels and Top Survivors][/h2]

During this test, two players achieved the highest level of 20, and the top survivors are as follows:

[h3]● bumrae1 (Assaulter): 194,788 XP[/h3]
[h3]● Cosmic (Assaulter): 192,894 XP[/h3]

These players demonstrated exceptional skill and consistent gameplay, reaching the highest level and leaving a significant mark within the game.

[h2][Items Sold in the Marketplace and Their Quantities][/h2]

Additionally, during the test,
268 items were put up for sale, and
a total of 1,726 items were successfully sold in the marketplace.
This level of active trading has been invaluable in assessing the functioning and balance of the economic system.

Through this test, we have gained several important insights.
Using these insights, we will conduct an in-depth analysis of class balance, economic system stability, and how survivors interact within the game.
We will continue to refine the game and establish a direction for improvement, striving to provide an even better gaming experience.

In future tests and the official service, we will reflect the outcomes of this test to ensure a more polished game.
We ask for your continued interest and support, and we look forward to seeing you again with an improved version of the game at the Steam Next Fest in October.

Once again, thank you to everyone who participated in the test :)
Thank you.

https://store.steampowered.com/app/2795540/The_Midnight_Walkers/

Technical Test Announcement

Hello, Survivors!
We want to express our deepest gratitude for the incredible support and enthusiasm you’ve shown since the beginning of this year. Thanks to your encouragement, we’ve been able to focus on development over the past few months, and we are excited to announce that the technical test for TheMidnightWalkers will begin on Wed, 21 Aug, 2024, at 23:00(PDT).



The primary purpose of this technical test is to evaluate the stability of our significantly revised server structure, conduct stress tests on various development aspects, and monitor the overall gameplay experience. Please note that since the development is still ongoing, there may be occasional errors or server frame drops during the test.

[h2]🔸 Test Schedule and Key Distribution Information[/h2]

[h3][Test Period][/h3]
- Wed, 21 Aug, 2024, 23:00 ~ Fri, Aug 23, 2024, 7:59 AM(PDT)

[h3][Key Distribution Period][/h3]
- Tue, 20, Aug, 2024, 23:00(PDT) ~ Until keys are exhausted or the test ends

[h3][Number of Keys][/h3]
- 999 keys

[h3][How to Receive a Key][/h3]
- Starting at Tue, 20, Aug, 2024, 23:00(PDT), you can receive a Steam key by pressing the green button on the Discord bot in the TheMidnightWalkers Discord #⁠get-a-key channel. One key per person.

[h2]🔸 Added Content[/h2]

[h3][Improved Zombies][/h3]
- Experience new combat with zombies featuring revamped animations and combat patterns.

[h3][Prototype Exchange][/h3]
- Engage in user-to-user trading through TheMidnightWalkers' unique prototype exchange.

[h3][Escape Pod Tracker][/h3]
- Use the escape pod tracker by pressing the Z key to search your surroundings and locate escape pods.
Interact with the display next to the valve of an active escape pod to extract the escape code.
Escape pods with extracted codes will become deactivated.
You can reactivate deactivated escape pods by interacting with the pod site using the stored escape code.

[h3][Container System][/h3]
- Items placed in the container inventory will be safely transferred out of the game even if the escape fails.

[h3][Character Appearance Changes][/h3]
- Customize your character's appearance based on the armor they equip.

[h3][New Battlefields][/h3]
- Two new maps have been added: Underground Parking Lot (B1F) and Lounge Pub (7F).

[h3][New Weapons Added][/h3]
- New weapons such as the dagger, monkey wrench, and Molotov cocktail have been added.

[h3][Matchmaking Improvements][/h3]
- A new feature allows you to switch between solo and team matchmaking modes.

Various other in-game elements have also been improved and added.
We kindly request your valuable feedback during this test, as it will greatly assist in the continued development of the game.
For more details and to claim your test key, please visit our Discord!

https://store.steampowered.com/app/2795540/The_Midnight_Walkers/

2024 Gamescom Gameplay Trailer Released

We’re excited to release a new gameplay trailer showcasing everything we’ve developed so far in celebration of 2024 Gamescom!
This video offers a first look at the intense action and immersive gameplay we've been creating.

[h3][Gameplay Trailer][/h3]
[previewyoutube][/previewyoutube]

Your feedback and anticipation throughout the game development process have been a huge motivation for us.
We have more exciting news and updates planned, so stay tuned and keep an eye out for what’s next.

Please also look forward to the upcoming Steam Next Fest in October!
Thank you.

https://store.steampowered.com/app/2795540/The_Midnight_Walkers/

Gamescom 2024 and Upcoming Schedule Announcement

Hello, Survivors!
We are ready to connect with you through various events and schedules this year. Check out the detailed information below!

[h3][Participation in Gamescom 2024][/h3]



The Midnight Walkers will be participating in the B2B Hall at Gamescom 2024. Since the B2B Hall is a space for industry business and media, it may be difficult for survivors to participate directly in this Gamescom. However, we will be working hard to ensure that you receive new updates about our game through industry experts and media. We appreciate all your support!

[h3][New Trailer Release][/h3]
The video below is a sneak peek of the new trailer

[previewyoutube][/previewyoutube]
Along with our participation in Gamescom, we will be unveiling a special new trailer for The Midnight Walkers. This trailer will include newly added content and will fully convey the depth and atmosphere of The Midnight Walkers to all survivors.
Be sure to check out the first look at the new trailer during Gamescom to get a preview of the current state of The Midnight Walkers' development.

[h3][Technical Test on August 21nd, PDT][/h3]

Click the image to join The Midnight Walkers Discord.

A closed technical test to optimize the game's stability and performance will begin on August 21nd (PDT). This test will be conducted with a limited number of testers and will rigorously examine the overall technical aspects of the game. The feedback collected during this test will be crucial for the improvement and development of the game.
Details on how to participate in the test will be provided through The Midnight Walkers' official Discord.

[h3][Steam Next Fest in October][/h3]



Finally, The Midnight Walkers will also be participating in the Steam Next Fest in October! During this event, you will be able to play the new content of The Midnight Walkers and interact directly with the development team on Discord.
Especially, a new class, the 'Bartender', will be introduced at the Liberty Grand Center during Steam Next Fest. Experience the new fun that the 'Bartender' brings, something you've never felt before.

Through these upcoming events, we aim to provide you with more information and deliver an even more exciting game. Please look forward to it :)

https://store.steampowered.com/app/2795540/The_Midnight_Walkers/

Devlog#3

In this devlog, we will delve into the design process of the Walker and Runner zombies that appear in The Midnight Walkers, and explore the roles they play in the game.

Click on the image to enlarge!

[h2][The Beginning of the Zombie Virus][/h2]

As we entered the 2020s, humanity faced the challenges of overpopulation and food shortages.
To address this, the multinational corporation 'Mogenco' launched 'The Next Lyco' project to develop a genetically modified tomato that grows quickly and is resistant to pests. This tomato became a global sensation, seen as a savior in the face of food scarcity. However, five years later, it was discovered that this tomato was the cause of a deadly zombie virus that threatened humanity.
This virus ultimately brought humanity to the brink of extinction and led to the creation of the zombies in The Midnight Walkers.
There are rumors that the zombies appearing in Liberty Grand Center are actually people who once participated in The Midnight Walkers Show, but no one knows for sure.
Perhaps only those running the show know the truth.

[h2][Core Philosophy of Zombie Design][/h2]

The design of the Walker and Runner zombies goes beyond mere horror elements; they are designed to significantly impact gameplay and the strategic choices of survivors. Each zombie visually represents their background and the extent of their infection, allowing survivors to gauge their threat level just by encountering them.

[h2][Walker][/h2]

[h3]● Appearance & Design Elements:[/h3] Walker zombies are designed to move slowly. Their appearance visibly shows injuries and signs of infection on their arms and legs. These elements suggest that they were infected during an earlier stage of the outbreak.

[h3]● In-Game:[/h3] Walkers serve as minor obstacles that impede the progress of survivors. These zombies slowly approach survivors but can grab them within a certain range.
If a Walker zombie raises both hands to attack you, it’s highly recommended to dodge.

[previewyoutube][/previewyoutube]
Here is a video of a Walker zombie performing a grab attack. If grabbed by a Walker, press [F] repeatedly to escape.

However, since Walkers move slowly, survivors have the option to either bypass them or take them out. Thus, Walkers require survivors to make important strategic decisions.

[h2][Runner][/h2]



[h3]● Appearance & Design Elements:[/h3] Runner zombies have a much leaner appearance compared to Walkers. The infection is more advanced, showing swollen skin and severe decay in certain areas of the body. Their slim build emphasizes that they are fast-moving zombies. Their aggressive stance immediately signals danger to survivors.

[h3]● In-Game:[/h3] Runners are aggressive disruptors that pose a significant threat to survivors. They quickly approach and attack survivors, making them difficult to shake off. In most cases, it’s challenging to ignore them, so survivors are advised to swiftly eliminate them. The presence of Runners keeps survivors on edge, requiring quick decisions and precise reactions.

[previewyoutube][/previewyoutube]
Check out the speed of the Runner zombie in this video.

[h2][Detailed Design Process][/h2]

[h3]● Face & Skin Texture:[/h3] The face of each zombie is a key element in indicating their threat level, with each being carefully designed to match the characteristics of Walkers and Runners. Walkers have relatively less decayed faces, while Runners feature severely decayed skin and exposed muscles.

[h3]● Clothing & Accessories:[/h3] Walkers are dressed in everyday clothing, reflecting the appearance of ordinary citizens with items like belt pouches and sneakers. Runners, on the other hand, are designed with a more aggressive appearance, featuring minimal clothing that exposes their decayed bodies.

[h3]● Body Deformities & Blisters:[/h3] The zombies’ bodies show various deformities depending on the level of infection, with blisters and swellings effectively conveying their deteriorated state. These visual details powerfully express the long-lasting state of living death that these zombies endure.

[h2][Conclusion][/h2]

Each zombie has its own unique role and threat level, offering survivors a diverse and intense gameplay experience. In future development stages, we plan to delve deeper into how these zombies interact within the game and how they influence survivors’ choices. Stay tuned for the next devlog!

https://store.steampowered.com/app/2795540/The_Midnight_Walkers/