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The Midnight Walkers News

Announcement of the 1st public play test

Hello, Survivors!
The first public playtest for The Midnight Walkers is about to begin!
Are you ready to fight in Liberty Grand Center?
Don’t miss the chance to experience new content before anyone else!


[h3][Playtest Schedule][/h3]
● Start: October 22, 2024, 2:00 PM
● End: October 26, 2024, 11:59 PM

[h3][How to Join][/h3]
Joining is super simple! Just go to the The Midnight Walkers Steam store page and click the “Request Access” button. Once your request is approved, you’ll be able to join the playtest when it starts. All access requests will be approved on the day of the test.

[h3][Important Updates and Notices][/h3]
We’ll notify you of any bugs or areas that need adjustment discovered during the test via an announcement. Join our Discord to stay updated and provide your valuable feedback!

Expect patch notes for upcoming updates as well. Survivors, we look forward to your participation and feedback! :)

https://store.steampowered.com/app/2795540/The_Midnight_Walkers/

Design Your Own Zombie!

Do you have a unique zombie idea?
Now’s your chance to see it come to life in The Midnight Walkers!
Create your own terrifying zombie, describe its appearance and abilities, and submit your entry on our [h3]Discord server![/h3]

[h3]👑 Rewards:[/h3]
The winning design will be implemented as an official in-game zombie!
The winner will also receive the special Discord role of “Zombie Creator”!
You can find all event details and participation guidelines on The Midnight Walkers Discord in the #event-notice channel.
Show us your creativity and unique zombie designs!

https://store.steampowered.com/app/2795540/The_Midnight_Walkers/

Devlog#6

Survivors, are you ready to uncover the hidden secrets of Liberty Grand Center?
In this dev log, we’re excited to introduce a new Lock and Unlock System that will provide you with a more strategic and immersive experience.

You’re about to face challenges beyond just defeating enemies. Now, you have the chance to find special keys or keycards to unlock doors and safes hidden throughout Liberty Grand Center, leading to exciting rewards.
Should you open every door you come across? Well, the treasure behind them may be tremendous, or you might encounter a powerful threat, no one knows for sure!

※Who knows? There might be something hidden behind the Tomato Statue※

[h2][Key Elements of the Unlock System][/h2]
The unlock system is designed to take your gameplay to the next level, adding depth to the game beyond just combat.



The types of safes will become more varied over time.
The designs are not final and may be subject to change.
[h3]●A New Experience of Finding Hidden Treasures:[/h3]
Instead of simply finding items, you’ll now be able to use special keys and keycards to unlock doors and safes and discover the treasures hidden inside.
Where you choose to use the key will be a significant decision.
Perhaps you’ll unlock the door to a secret lab, only to find yourself facing a powerful zombie.

[h3]●The Importance of Choice:[/h3]
Remember, a single choice can change your fate.
While you may find some of the best treasures hidden in Liberty Grand Center, terrifying enemies might be lurking as well.
No one can guarantee that opening a locked area is the right decision.

[h2][Development Details][/h2]

[h3]● How to Use Items:[/h3]
Once you obtain an unlock item, approach any locked door or safe.
Some locked objects will have a longer interaction time, requiring the survivor’s full concentration until the door finally opens.
If you let your guard down while opening the door, surrounding enemies may strike at any moment.

[h3]● Interaction and Visual Effects:[/h3]
As you attempt to unlock a door or safe, an interaction timer will appear, showing the process of unlocking the object.
If you approach the lock with the wrong item, a message indicating the key mismatch will be displayed.
On the other hand, when you succeed, the door or safe will open, and you’ll face whatever is hidden behind it.



Left image: No unlock item available for the locked door
Right image: Unlock item available for the locked door
- Click or enlarge the image for a detailed view. - This image is a placeholder for understanding the system.
[h3]● Game Economy: [/h3]
Unlock items are not just one-time consumables.
They can be bought and sold via the in-game marketplace.
The rare key you find may hold immense value among other survivors.
For example, one key might be the only key to access a location where a powerful zombie is sleeping, so be cautious when trading it.

[h3]● Unlock Items (Keycards and Keys): [/h3]


These aren’t just regular security cards.
Keycards serve as critical keys that grant survivors access to the hidden secrets within Liberty Grand Center.
Without a keycard, you won’t be able to reach some of the most important places in Liberty Grand Center.


While the keys may seem familiar, the The Midnight Walkers logo and Mogenco corporation logo engraved on them symbolize much more than just unlocking mechanisms. These keys are directly connected to key elements of the game’s lore.

Soon, you’ll encounter an even greater variety of locked doors and safes, with powerful enemies and unimaginable rewards hidden inside.
Where will you use your key? That decision is yours.

https://store.steampowered.com/app/2795540/The_Midnight_Walkers/

2024 Q4 ~ 2025 Q1 Development Schedule

Hello, Survivors.

We would like to share our plans for the first quarter of next year after our recent private technical test.



There was some change in the schedule.
We had originally wanted to participate in the Steam Next Fest coming this October but have shifted it to February 2025. In the real sense of it, for the overall progress, we were fast with development however, at every place, we felt that we missed something. We decided to push this event back so as to provide a unique playing experience.

I do sincerely apologize to the fans who are waiting.
However, the October playtest will proceed as planned. Details are as follows:

※ Please note that the development schedule may be adjusted based on the development status. We will provide updates if there are any changes. ※

[h3]● First Public Test (October 22 for 5 days)[/h3]
*Click the image for more details*
- The First Public Stability Test will introduce a new class zombies with a new look, and systems that grant access to special vaults and secret rooms where even better rewards can be found. Key cards and keys will add to the loot experience and make it even better.

[h3]● Final Public Test (January 2025)[/h3]
*Click on the image for more details*
- Last but not least, this will be the final public test for key features of the game, such as sharing common team escape routes, mission system, and floor rotation system.
- As well as many other unique weapons that can be in the category of masterpieces.
- There will be new areas of combat, including new zombies and themed levels.
- The detailed schedule of tests shall be issued in due course.

[h3]● Steam Next Fest (February 2025) [/h3]

- You can experience all of that for one week and realize what complete and stable gameplay The Midnight Walkers can offer, where a play cycle would be over a week. We will use this version to prepare for Early Access.

Lastly, we remain a small team, low resourced for development, but with high spirits to deliver gameplay uniquely found in The Midnight Walkers. Thank you for being with us.

With all our sincerity, OneWay Ticket Studio & Director Ray.

https://store.steampowered.com/app/2795540/The_Midnight_Walkers/

Devlog#5

In this development log, we will introduce the zombie design rework of The Midnight Walkers.

[h2][Design Concept][/h2]
The zombie characters that have been redesigned this time are based on occupations that can be frequently seen in the zombie world, and the goal is to provide a more realistic and intuitive sense of fear.
We are trying to increase the immersion in the game by turning real occupations such as firefighter zombies, police zombies, rider zombies, and high-class zombies into zombies while dealing with zombies.



[h2][External Characteristics and Story][/h2]
*The zombie story is not finalized and may change during the development process.*

[h3]● Firefighter Costume Zombie[/h3]



- Appearance:
They wear fire suits and helmets, and have burn marks.
They move clumsily due to their heavy equipment, but are designed to look like they have high defense or health.

- Story:
They were originally under Mr. Nobody. However, they rebelled due to their dissatisfaction with Mr. Nobody, but were eventually subdued and punished by being put in charge of maintenance work for the survival show held at Liberty Grand Center.
While preparing to renovate and reopen the place after the survival show ended, they were infected by zombies that were left behind while artificially introducing zombies into the show or while putting out a fire that had spread with Molotov cocktails.
However, there is no need for sympathy. They are not honorable beings.
Their greed and betrayal caused internal divisions within the Mr. Nobody organization, and their downfall was self-inflicted.
In the zombie world, the scariest thing is not zombies. It is people.

[h3]● Front and Military Uniform Zombie[/h3]



- Appearance:
They have traces of wearing bulletproof vests, helmets, and military gear, and their rotten skin is characteristic.
They are designed to look difficult to deal with because of their job characteristics of military training and combat gear.

- Story:
They made a living as mercenary soldiers or riot squads during their lifetime, and acted as the main military force of Mr. Nobody. After the spread of the virus, they were hired to suppress riots and coups, and played a key role in maintaining order under Mr. Nobody's power.
However, in the process, there were personnel who suffered serious injuries from unexpected accidents or were attacked by zombies, and Mr. Nobody showed cruelty by turning them into zombies instead of killing them and using them for survival shows.
This is because survival shows always need zombies.
As they were once powerful beings who protected Liberty Grand Center, it is said that survival shows became very difficult to survive and escape after they were turned into zombies.

[h3]● Rider Costume Zombie[/h3]



- Appearance:
Designed to look like a fast-moving zombie wearing a bicycle helmet and light sports clothing.

- Story:
They are in charge of light material supply at Liberty Grand Center, and their primary means of transportation is bicycles.
In the world of The Midnight Walkers, electric vehicles are so valuable that they are only used when moving large quantities of materials or high-ranking officials, and general material deliveries are made by bicycle. They are responsible for quickly delivering important resources and information by bicycle.
Success brought great rewards, but failure brought a cruel fate of death or transformation into a zombie.
Before the infection, they were a vital link between survivors, playing a key role in delivering resources and information between other survivor camps and Liberty Grand Center. Success in delivering brought them great fame and rewards, but they paid a harsh price in the form of zombie transformation due to unexpected or intentional accidents.

[h3]● High-end Clothing Zombie[/h3]



- Appearance:
His once clean purple shirt, vest, and suit pants are now torn and dirty, hinting at his pre-infection social status. The glowing red eyes indicate that the infection has progressed, and the large body is designed to feel like a threatening presence capable of making slow but powerful attacks.

- Story:
This zombie is a high-ranking figure who fell victim to a power struggle at Liberty Grand Center.
In life, he played a prominent role in the community due to his resources and power, but he was pushed out of the internal power struggle and became the target of a conspiracy. His rivals deliberately infected him in order to eliminate him, and the person he trusted most was his wife.
For many years, he trusted her as his companion and political partner, but his wife secretly plotted to gain power for him. Eventually, she colluded with his enemies and forcibly threw him into the zombie horde.
He struggled to survive, but was eventually transformed into a zombie, and now he had no choice but to show the survivors his anger toward the wife he once trusted.

[h2][Planning and Development Intention][/h2]
The zombies that have been reworked this time have not yet been confirmed in terms of their detailed stats, such as their functions and health.
The zombies' stories are also the same.
Currently, we are focusing only on the external changes to provide a visually new experience.
This is to flexibly develop the zombies' abilities and characteristics by collecting various feedbacks from the upcoming playtests.

In addition, we plan to measure the psychological effect of the zombies' appearances on gameplay through A/B testing of the existing zombies and the zombies with the reworked design. Through this process, we plan to secure basic data for adjusting the game balance and scaling the difficulty.

Currently, the appearance has simply changed, but the roles and stats of each zombie may be specified based on the test results in the future. Through this, we plan to design certain zombies to play a more important tactical role in the game.

[h2][Conclusion and Future Development Plans][/h2]
We are currently improving the abilities and visual details of various zombie characters, and testing the challenges and threats each zombie will present to survivors in the game.
We will continue to update the various zombie types to further enhance the abilities and visuals of zombies through additional feedback, and to provide players with new combat strategies.
We would appreciate your participation in the upcoming playtest and various feedback.

https://store.steampowered.com/app/2795540/The_Midnight_Walkers/