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Update Announcement – V1.3.15

Update Announcement – V1.3.15


We've been hard at work fixing bugs and making improvements based on your valuable feedback. Thank you for your continued support! Here’s what’s new in this update:

[h2]Controller Adjustments[/h2]
  • Added dead zones to controller analog sticks to prevent unintended character movement caused by minor stick drift.

[h2]Game Closing Issue (Windows & Mac)[/h2]
  • Fixed an issue where selecting "Exit to Desktop" sometimes failed to properly close the game, causing it to appear as still running on Steam.

[h2]Connection Stability[/h2]
  • Fixed a bug where the game would freeze for other players if someone disconnected during the join process.

[h2]Customer Behavior Improvements[/h2]
  • Improved customer movement algorithms for smoother and more accurate navigation.
  • Resolved a visual glitch with the Aggressive Guy special customer when exiting the venue.

[h2]Object Placement Fixes[/h2]
  • Fixed a bug where knocking out a player while they were building would make the object unplaceable.
  • Resolved an issue where objects could disappear if construction was interrupted before completion.
  • Made improvements to the object placement mechanism.

[h2]Interaction Fixes[/h2]
  • Fixed a bug where table boxes couldn’t be picked up after being removed from chests.
  • Resolved an issue where the game would sometimes default to keyboard input, preventing controller buttons from working.
  • Fixed a bug where drink machines occasionally became non-interactable.
  • Resolved an issue where player knockback would occur while attacking.

[h2]Visual & UI Fixes[/h2]
  • Fixed a bug where the guest count text sometimes displayed the wrong number of customers.
  • Fixed a rare issue where the Starter Kit UI was missing an item image.
  • The To-do list now closes after every object in the list is placed.
  • Fixed a rare bug in the settings menu where interaction could become stuck, causing the menu to keep sliding.

[h2]Map Collider Fixes[/h2]
  • Fixed several map collider issues that could cause players to get stuck.
  • Fixed an issue where objects could go outside the map.

[h2]UX Improvements[/h2]
  • Tools are now highlighted when the player clicks the ping button.
  • Made visual improvements to the mixer machine.


Thank you all for your feedback and support! Stay tuned for more updates coming soon.