MagicBookAutoBattler Version 0.0.2973 Update
Dear valued players,
We have made some important enhancements to our game in this latest update. Theseimprovements include a comprehensive database overhaul. which has necessitated somechanges to our version archives. We understand that these changes may cause someinconvenience and we truly appreciate your understanding and patience.
We are committed to providing you with the best possible gaming experience and we believethese updates will greatly enhance your enjoyment of the game
Thank you for your continued support and we hope you continue to have a wonderful timeplaying our game.
Best regards.
[h3]New Additions[/h3]
- 1 new treasure
- 2 Ranger weapons
- 2 Rogue weapons
- New Priest, Rogue, and Ranger bonds
- New English language support
- New Adventure Career Settlement page
[h3]Adjustments[/h3]
- Optimized the appearance of some weapons to make them more gorgeous
- Optimized some special effects, making magic in battle more splendid
- Optimized the formula for resistance calculation
- Optimized skill animations for some of the Warrior's weapons
- Optimized the animation performance for the Rogue class
- Optimized the display of character base attributes, which can be viewed on the detailed interface
- Optimized the display method and rules for damage numbers to make them clearer and more intuitive
- Optimized the combat system, now you can experience various knockback and knock-up effects
- Optimized the difficulty curve of levels
- Optimized the amount of gold required for upgrading the Magic Book and the cost of refreshing
- Slightly increased the probability of high-quality equipment appearing in recasting
- Removed primary equipment from the recasting feature and added a Ranger equipment, which only appears in recasting
- Adjusted the stats of some weapons and equipment
- Adjusted character attributes
- Replaced some bond effects
- Strengthened some treasure effects
- The three-choice feature can no longer be refreshed
- Replaced the game music
- Temporarily removed the character level feature, which may be re-implemented later
[h3]Update Directions[/h3]
- More new equipment, weapons, and treasures
- More class and weapon bond combinations. We know you are looking forward to items like class change bonds, which will meet you in the future
- Multiple bond effects for weapons, more types of weapon combinations
- More attractive characters
- More bosses and mechanisms
- More combat scenes
- Continuous optimization of combat experience, difficulty curve, and strategic depth
- Continuous iteration on music, sound effects, and special effects
- Blessing system and event system added to the game, which will affect surprises in battle and when refreshing the Magic Book!
- Exclusive equipment for endless mode and new modes, welcome to challenge at that time
- New mode! We have designed an additional mode for players who like player-versus-player combat, allowing you to compete with the shadows of other "players" to see who has the stronger lineup
- The Encyclopedia system is online, where you can preview some stories and descriptions about our game
We look forward to hearing your voice and welcome communication with us to understand your thoughts. Do you want to see more combinations or more mechanisms, interesting boss battles, etc!
We have made some important enhancements to our game in this latest update. Theseimprovements include a comprehensive database overhaul. which has necessitated somechanges to our version archives. We understand that these changes may cause someinconvenience and we truly appreciate your understanding and patience.
We are committed to providing you with the best possible gaming experience and we believethese updates will greatly enhance your enjoyment of the game
Thank you for your continued support and we hope you continue to have a wonderful timeplaying our game.
Best regards.
[h3]New Additions[/h3]
- 1 new treasure
- 2 Ranger weapons
- 2 Rogue weapons
- New Priest, Rogue, and Ranger bonds
- New English language support
- New Adventure Career Settlement page
[h3]Adjustments[/h3]
- Optimized the appearance of some weapons to make them more gorgeous
- Optimized some special effects, making magic in battle more splendid
- Optimized the formula for resistance calculation
- Optimized skill animations for some of the Warrior's weapons
- Optimized the animation performance for the Rogue class
- Optimized the display of character base attributes, which can be viewed on the detailed interface
- Optimized the display method and rules for damage numbers to make them clearer and more intuitive
- Optimized the combat system, now you can experience various knockback and knock-up effects
- Optimized the difficulty curve of levels
- Optimized the amount of gold required for upgrading the Magic Book and the cost of refreshing
- Slightly increased the probability of high-quality equipment appearing in recasting
- Removed primary equipment from the recasting feature and added a Ranger equipment, which only appears in recasting
- Adjusted the stats of some weapons and equipment
- Adjusted character attributes
- Replaced some bond effects
- Strengthened some treasure effects
- The three-choice feature can no longer be refreshed
- Replaced the game music
- Temporarily removed the character level feature, which may be re-implemented later
[h3]Update Directions[/h3]
- More new equipment, weapons, and treasures
- More class and weapon bond combinations. We know you are looking forward to items like class change bonds, which will meet you in the future
- Multiple bond effects for weapons, more types of weapon combinations
- More attractive characters
- More bosses and mechanisms
- More combat scenes
- Continuous optimization of combat experience, difficulty curve, and strategic depth
- Continuous iteration on music, sound effects, and special effects
- Blessing system and event system added to the game, which will affect surprises in battle and when refreshing the Magic Book!
- Exclusive equipment for endless mode and new modes, welcome to challenge at that time
- New mode! We have designed an additional mode for players who like player-versus-player combat, allowing you to compete with the shadows of other "players" to see who has the stronger lineup
- The Encyclopedia system is online, where you can preview some stories and descriptions about our game
We look forward to hearing your voice and welcome communication with us to understand your thoughts. Do you want to see more combinations or more mechanisms, interesting boss battles, etc!