MagicBookAutoBattler 0.1.0 Version Update
Dear Players,
In this version update, we have made significant changes to the game system and its features. If you encounter any issues during gameplay or have any valuable suggestions for the new system, we welcome you to join our Discord social group to provide feedback. We will continue to optimize and hope to bring you a better gaming experience. Thank you for your support!
[h3]Save or Archive[/h3]
This update will refresh the database, and all game saves will be reset.
[h3]New Features[/h3]
-Tutorial Guide: A concise tutorial guide has been added to help players quickly get started, and can be viewed at any time from the main interface when in doubt.
-Equipment and Treasure Expansion: A variety of new weapons and treasures have been introduced.
Elite Challenge Upgrade: Special elite and boss units have been added, increasing combat strategy and challenge.
-Magic Book Revamp: A new health system for the Magic Book has been introduced to alleviate the burden of failure, making decision-making more relaxed rather than desperate.
-New Characters: New characters can be recruited once the Magic Book level reaches 4.
-Character Passives: New character passive skills have been added.
-Blacksmith's Universal Materials: Universal synthesis materials have been added to reduce the difficulty of weapon and equipment cultivation.
-Weapon Selection: After passing the normal difficulty, the weapon selection system is unlocked, allowing for a personalized combat style.
-Album System: The album system is now open, allowing you to view the equipment and treasures obtained in the game. Some content is locked and will be released in the official version.
[h3]Optimizations[/h3]
-Scroll Challenge: The rewards for the scroll challenge have been optimized, offering the opportunity to challenge stronger enemies and win richer rewards.
-Level Difficulty Layering: The length of levels has been optimized, with two difficulty options, easy and normal, to accommodate the needs of different players.
-Bonding System Optimization: The bonding system has been upgraded, allowing for growth in conjunction with equipment, and the effects of bonds can be switched at will to try more combinations.
-Failure Judgment Optimization: The game's failure mechanism has been adjusted, with the Magic Book's health depletion being the only criterion for failure, enhancing the gaming experience.
-UI/UX Update: The UI animations and character combat effects have been optimized for a smoother combat experience. (The effect of the Ice Crystal Spear has received an "epic" update)
-Interaction Logic Upgrade: The interaction logic of the main interface and in-game has been optimized to improve convenience.
In this version update, we have made significant changes to the game system and its features. If you encounter any issues during gameplay or have any valuable suggestions for the new system, we welcome you to join our Discord social group to provide feedback. We will continue to optimize and hope to bring you a better gaming experience. Thank you for your support!
[h3]Save or Archive[/h3]
This update will refresh the database, and all game saves will be reset.
[h3]New Features[/h3]
-Tutorial Guide: A concise tutorial guide has been added to help players quickly get started, and can be viewed at any time from the main interface when in doubt.
-Equipment and Treasure Expansion: A variety of new weapons and treasures have been introduced.
Elite Challenge Upgrade: Special elite and boss units have been added, increasing combat strategy and challenge.
-Magic Book Revamp: A new health system for the Magic Book has been introduced to alleviate the burden of failure, making decision-making more relaxed rather than desperate.
-New Characters: New characters can be recruited once the Magic Book level reaches 4.
-Character Passives: New character passive skills have been added.
-Blacksmith's Universal Materials: Universal synthesis materials have been added to reduce the difficulty of weapon and equipment cultivation.
-Weapon Selection: After passing the normal difficulty, the weapon selection system is unlocked, allowing for a personalized combat style.
-Album System: The album system is now open, allowing you to view the equipment and treasures obtained in the game. Some content is locked and will be released in the official version.
[h3]Optimizations[/h3]
-Scroll Challenge: The rewards for the scroll challenge have been optimized, offering the opportunity to challenge stronger enemies and win richer rewards.
-Level Difficulty Layering: The length of levels has been optimized, with two difficulty options, easy and normal, to accommodate the needs of different players.
-Bonding System Optimization: The bonding system has been upgraded, allowing for growth in conjunction with equipment, and the effects of bonds can be switched at will to try more combinations.
-Failure Judgment Optimization: The game's failure mechanism has been adjusted, with the Magic Book's health depletion being the only criterion for failure, enhancing the gaming experience.
-UI/UX Update: The UI animations and character combat effects have been optimized for a smoother combat experience. (The effect of the Ice Crystal Spear has received an "epic" update)
-Interaction Logic Upgrade: The interaction logic of the main interface and in-game has been optimized to improve convenience.