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Quantum Odyssey News

Learn the Gameplay first. Beautiful puzzle solving, without texts at the start!

Patch nr. 20 is here, bringing the "Mechanics of the Fracture" (30 fresh puzzles right at the start) designed to teach game mechanics without dragging you through quantum theory. These are arranged by pure visual difficulty, without absolutely any texts being shown. Just trust your gut and let your brain adjust.

Let's see the streamers developing some quantum intuition now... before being bombarded by lessons on Quantum Theory!

The gameplay is built 1:1 out of visualizing the math that defines all possible quantum behavior. If you want to be explained the interactions of the quantum gates with less jargon talk (the Sages do like to preach everything from 0 to quantum hero...), try watching some of the tutorials here:
https://www.youtube.com/watch?v=buswF8XBSaM&list=PLGIBPb-rQlJs_j6fplDsi16-JlE_q9UYw

I’ll keep an eye on the learning curve. You just worry about breaking through the Fracture.

Big one!

30 new puzzles right at the start.
A lot of small changes to texts and the general difficulty curve of the game.
Some last remaining small and insignificant bugs squashed.

Game Tutorials are LIVE. If you are stuck, check this.

Fellow Seekers,
I've noticed many of you got stuck reading the alien language of our fellow Sages.

For this reason, here on Earth, I am on a mission to build QO tutorials that hope provide both insights into what the puzzles want to teach and a framework on how -as a human being- and not as an interdimensional being you should be approaching these puzzles.

So... unless you've already reached Quantum Enlightenment, please check my tutorials. Would love to hear your feedback and I am down to update them in case I spoke some nonsense.

GAME TUTORIALS:
https://www.youtube.com/playlist?list=PLGIBPb-rQlJs_j6fplDsi16-JlE_q9UYw

I will keep doing these for most of the game content, except the IMPOSSIBLE challenges (because I think it wouldn't be fair otherwise).

Should I add these to in the game for ease of access?

Version 1.2.15 is out!

This patch fixes an issue whereby the player is placed in the incorrect solution bracket depending on the number of gates the solution had.

Version 1.2.14 is out!

We fixed an issue with not being able to progress in a certain module (a regression introduced in the previous version).