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Dragon Is Dead News

Winter Sale Is Live!

[p]Defy death. Hoard power. Slaughter gods. Dragon Is Dead is 40% off for the Steam Winter Sale!

The Rift update is now live!
Defeat Rifts to earn Rift-exclusive gems and apply new legendary options directly to your gear. Compete in the season leaderboards.
[/p][p]Sale runs Dec 18 (10AM PT)–Jan 5 (10AM PT).[/p][p][c]
[/c][dynamiclink][/dynamiclink][/p]

Dragon is Dead v1.1 Update

[p][/p][h3]New Content: Rift[/h3]
  • [p]After clearing Adventure Difficulty, talk to NPC ‘Andes’ to enter the Rift through the Source of Succession.[/p][p][/p]
  • [p]The Rift is an end-game content where you defeat enemies pouring in across 10 maps for about 10 minutes, then quickly select Artifacts and various Items.[/p]
  • [p]Defeating the final boss of the 10th wave in the Rift grants a special gem.[/p][p][/p]
    • [p]Number of Gem Options[/p]
      • [p]Normal: 1[/p]
      • [p]Magic: 2[/p]
      • [p]Rare: 3[/p]
      • [p]Legendary: 4[/p]
      • [p]Mythic: 5[/p]
    • [p]Legendary options exclusive to Legendary gems[/p]
      • [p]Random Artifact Synergy +1[/p]
      • [p]All Additional Skill Levels +1~3[/p]
    • [p]Mythic options exclusive to Mythic gems[/p]
      • [p]All Vulnerability Damage also APPLY your Critical Damage.[/p]
      • [p]Each time you deal Overwhelm damage to an enemy, your Shield duration increases by 0.1~0.2 seconds.[/p]
      • [p]When hit, gain a Shield equal to 100%~300% of your maximum Health for 8 seconds. This stacks with all other Shields. (Cooldown: 15 seconds)[/p]
      • [p]When dealing Vulnerability Damage, has a 70% chance to summon a Dark Blade from the sky, dealing 1500~3000% Damage.[/p]
[p][/p][h3]New Gem-Exclusive NPC[/h3]
  • [p]Two new NPCs appear in front of Cliffshire.
    [/p]
  • [p]Offer Legendary gear as tribute to the new NPC, Camilla, to infuse Legendary gear options into gems.
    [/p]
[p][/p][h3]Rift Leaderboard[/h3]
  • [p]The Rift has been upgraded for community competition to align with its end-game content purpose.[/p]
  • [p]Through the leaderboard system, Steam ID, profile image, highest tier, and score will be shared.
    [/p]
  • [p]The leaderboard resets at the end of each season. Season-exclusive Gear/Rewards will be added to provide ongoing motivation for challenges.[/p]
  • [p]This update is a Pre-Season. Its purpose is to verify balance and stabilize systems before the official season. Player feedback will be incorporated to deliver a more refined competitive environment in the official season.[/p]
[p][/p][h3]Balance[/h3]
  • [p]Equipment maximum level increased to 99.[/p]
  • [p]Mythic grade gear can now have its attributes swapped by applying Hank's Refining Hammer.[/p]
  • [p]Mythic grade gear can now have additional options added by applying Embers of Transcendence to Hank.[/p]
  • [p]Mythic grade gear can now have the value of one option amplified by applying Rune Tempering to Hank.[/p]
[p][/p][h3]Convenience Improvements[/h3]
  • [p]Added a new content unlock marker.[/p]
  • [p]Added a display showing the maximum obtainable gear level per stage.[/p]

Preview of new content update

[p]Hello, all you Successors! It's been a while since we last spoke.[/p][p]Since the official launch, we've been continuously addressing the flood of bugs and have spent considerable time internally deliberating on what content to introduce next.[/p][p]As a result, for the next update, we've prepared a new system called ‘The Rift’ as end-game content. This system will allow you to test your character's limits and complete even more powerful equipment builds.[/p][p][/p][p]The ‘Rift’ system was designed to enhance the fun of character growth and gear collection beyond simply repeating the same content after clearing adventure difficulty.[/p][p]Rifts are end-game content designed to maximize character performance within a short, focused run of about 10-15 minutes. They allow you to complete your own combat deck by directly applying desired legendary options through rift-exclusive gems.[/p][p][/p][h3]The Rift Overview[/h3][p]Available on December 16th, he Rift is compressed combat content where you consecutively break through three areas.[/p][p]Each area features three consecutive wave battles, with the final area introducing that area's boss.[/p][p]Skill trees cannot be opened during combat; build adjustments are only possible during the Select Rewards time between waves.[/p][p]Immediate leveling and Artifact selection occur via the Rift Chest that appears after each battle.[/p][p][/p][h3]Participation Requirements[/h3][p]After clearing Adventure Difficulty, you can enter The Rift through NPC ‘Andes’ at the Source of Succession.[/p][p]Players with a history of clearing the existing Adventure Difficulty can enter The Rift immediately.[/p][p]The Rift uses a sequential entry system. Clearing each stage grants access to the next stage and its corresponding rewards.[/p][p][/p][h3]Rift-Exclusive Gems & Legendary Option Infusion[/h3][p]Two new NPCs appear in front of Cliffshire.[/p][p]Defeating bosses in The Rift grants special gems.[/p][p]Take these gems to Camilla and offer legendary gear as tribute to infuse the options from the offered legendary gear into the gem.[/p][p]This completes the core progression loop for crafting your own build and combat deck.[/p][p]The central slot is designed exclusively for Mythic Gems, allowing you to pursue the ultimate combinations.[/p][p]Additionally, defeating The Rift bosses spawns exclusive chests, yielding various loot including Legendary~Mythic grade gear and The Rift Gems.[/p][p][/p][h3]Competition: Season Leaderboards[/h3][p]The Rift has upgraded community competition to align with the purpose of end-game content.[/p][p]Through the leaderboard system, Steam ID, profile image, highest tier, and record time are shared.[/p][p]At the end of each season, the leaderboards reset, and season-exclusive gear/rewards will be added to provide ongoing motivation for challenges.[/p][p][/p][h3]Pre-Season Notice[/h3]
  • [p]This update will proceed as a Pre-Season.[/p]
  • [p]Its purpose is to verify balance and stabilize systems before the official season. We plan to incorporate Player feedback to provide a more refined competitive environment in the official season.[/p]
[p][/p][hr][/hr][p]Challenge your limits to build your ultimate battle deck and dominate the leaderboards.[/p][p]We can't wait to see your amazing builds![/p]

Dragon is Dead v1.0783 Update

[h3]Bug Fixes[/h3]
  • [p]Fixed a bug where Ashat's invincibility state would not end after using the Phase 1 Groggy Pattern.[/p]
  • [p]Fixed a bug where camera shake did not stop after the Audience Chamber.[/p]
  • [p]Fixed a bug where the Iron Spear effect description could not be loaded in the Legendary Gear Craft popup.[/p]
  • [p]Fixed a bug where the Player Character's current HP decreased upon leveling up.[/p]
  • [p]Fixed a bug where an item's effect was not applied when picking up an item from its equipped slot with the mouse and then re-equipping it to the same slot.[/p]

Dragon is Dead v1.0773 Update

[h3]Bug Fix[/h3]
  • [p]Fixed a bug where the first set of talents was not applying to stats.[/p]
  • [p]Fixed a bug where the second set of talents was not applying intermittently.[/p]
  • [p]Fixed a bug where the Mythic grade Helm of Iron Blood effect was not increasing Mastery Skill Damage proportionally to current Resources.[/p]
  • [p]Set the maximum number of price increases for Blacksmith Refining Hammer and Ember of Transcendence, and fix an issue where the cost would continue to increase after the maximum number of increases had been reached.[/p]
    • [p]Maximum number of price increases for Refining Hammer (100)[/p]
    • [p]Maximum number of price increases for Ember of Transcendence (30)[/p]