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Crea News

AutoForge Announcement

After several years of development I'm excited to finally be announcing my new game project, AutoForge. Much like Crea, AutoForge is a 2D sandbox game. However, it has a pretty big twist - it is a factory building game too!

Visit the official website for more information: http://playautoforge.com/


[previewyoutube][/previewyoutube]

[h3]Wishlist AutoForge on Steam[/h3]
https://store.steampowered.com/app/1960480/AutoForge

[h3]Join the discord community[/h3]


[h3]Questions[/h3]
I'm happy to answer any questions you may have. You can ask away here or over on the Discord server. Thank you everyone for your continued support. I'm excited to share a bit of what I've been working on for so long.

Celebrating Ten Years

Ten years ago the seed of Crea was planted into my head. I immediately began work not knowing that it'd lead me on such an exciting and long journey. While there were many struggles along the way, as explained in my last update, there were far more wonderful moments. I would have never made it as far as I did without your support. Thank you for all of the kind words and encouragement throughout the years.

As a thank you and way to celebrate all of this time, Crea will be 75% off for the next week! Be sure to share this great deal with your friends, family, enemies, and any other dressed mannequins you know.

Crea's True Future

[h2]Greetings everyone![/h2]

It has been over two years since my last official post, so first off I want to thank everyone for being patient with me and apologize that it has taken this long. This post is a mixture of both great news and not so great news.

TL;DR: Crea will not be receiving any substantial updates in the future; however, I'm not done with either the world of Crea nor the game concept.

This is undoubtedly upsetting to many of you as many people have told me that “the game has so much potential.” I too share that feeling, but it gives me hope for the future! Before looking forward to the future let's take a look at the past - storytime!

The world of Crea was born nearly 20 years ago as an RPG Maker 2k game that I was working on in High School. In true indie gamedev style, the scope of the game I designed was way beyond my abilities at the time. Years later I revisited the Crea mythos in the form of a card game inspired by Final Fantasy 8/9. Once again years later in February 2012 I was inspired to take the world I had been working on for so long and began shaping it into Crea, the sandbox RPG game you know today.

I worked on it during nights and weekends while holding a fulltime job. The successful Crea Kickstarter gave me the confidence to quit my job and work on Crea full time. In my youthful naivete, I sincerely believed the game would be released in just a few months. Instead, it took another 4 years to a 1.0 release and several years of post 1.0 updates.

During Crea's development I was continually revising the vision for the game while constantly behind the unrealistic schedule I had set for myself. This led to making many poor decisions and a relentless pressure, primarily from myself, to get Crea released. Unsurprisingly, years of this pressure resulted in burnout and depression. It has taken me the majority of the last 3 years to recover to the point that I could even resume game development.

During that time I did somehow manage to release the latest Crea update in August 2019. With a new update out and an acquaintance offering to dedicate some development time, things were looking up for Crea. I was excited and shared that excitement in my last post, “Crea’s Future”. Unfortunately not everything turned out the way I had hoped.

My wife and I had a newborn, and things got very challenging with the newborn and toddler. We enrolled the toddler into preschool so that I could have more time to work. That backfired as the toddler was sick just as often as she wasn’t, and the rest of the family would become ill too. Things were finally starting to look up again in the second half of February 2020...when it all fell apart again. As we all know the pandemic affected everyone and in different ways. For my family it meant going back into survival mode with two little kids stuck at home. Struggling with exhaustion and burnout again, I barely touched game development until the beginning of December 2020. At that point I felt it was best to start something new that I would be truly excited about.

My new project, AutoForge, is a 2D sandbox base building automation game (Terraria meets Factorio) being developed in a new engine I plan to use for future projects. Autoforge will take some time to develop and afterwards, then I would love to work on a Crea followup. I've already designed out a large chunk of what a new Crea game would look like. It would be a great undertaking which is why I'm trying to build up to it - both engine and development team. The best way I believe I can achieve that is making a smaller game such as AutoForge.

I apologize to fans who were looking forward to the updates that I promised in the last “Crea’s future” post. As I hope you can see from this post, Crea has been a part of my life in some form for the last 20 years. It’s truly a part of me and not something I've chosen to carelessly abandon.

I’m moving forward with a new project because I believe that’s what’s best for my career and mental health. I don’t know exactly what my future holds, but I do know that I'm going to keep working hard on making even better games. If you have any questions you are welcome to ask them in the comments below and I’ll do my best to answer. Thank you for all of the support and I hope I will continue to have it moving forward.

The Future Of Crea

As some of you may had noticed Crea's updates have gotten less and less frequent leading up to the release of "Chaos Awakening". This is about to change!

I'm excited to announce that Crea has a new developer helping out part-time. Andrew (Wacko) is a talented developer with over a decade of experience working on games such as Starcraft 2. All of the work Andrew is doing is completely volunteer - that's just how awesome he is. If you see Wacko around be sure to give him some love.

With Chaos Awakening released we are planning out and starting development on the next major update, v1.8. Our focus will be setting the stage for bigger and better future updates. One of the major changes we are making is modernizing the custom engine that Crea runs on. With these changes Crea will run smoother on more machines including proper 4k and Mac OSX support. We are also listening closely to feedback and you can expect to see some of that addressed as soon as v1.8.

Before completely moving onto the next update, I am planning to put out at least one more patch addressing issues recently reported. Thank you everyone for reporting issues so diligently and for your patience while I fix them.

Welcome New Players

Hello to all of you new players that have joined Crea's community recently! I hope you are all enjoying Crea's latest update, Chaos Awakening. I wanted to give you a bit of useful information.

Developer Livestreams

I do daily development livestreams where you are welcome to join to follow development, ask questions, request support, or tell me how much you love me.
https://www.twitch.tv/siegegames

Official Discord Server

Great place to find other players to play with, provide feedback, report issues, or just chat away.
https://discord.gg/crea

Supporting Crea

Thank you for all of the support thus far! The best way to continue supporting Crea is to share it with your friends, friends, and favorite influencers. Leaving a review is also a great way to show your support and provide feedback - be sure to give details!

Patch v1.7.3

Speaking of support, I have just released a new patch v1.7.3 that has resolved several issues. You can check out the details here:
https://steamcommunity.com/app/280520/discussions/0/1640918469750611138/?ctp=2#c1640919103674778989