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Atre: Dominance Wars News

Second playtest on 28th October and Kickstarter Launch!

[p]Hello everyone,[/p][p][/p][p]Reminder to apply for playtest simply click below > "Request Access" on the main store page[/p][p][/p][p]We will be launching a big Kickstarter for Atre: Dominance Wars that will be focused on delivering you Campaign to play the game, multiple endings, all the cool stuff.[/p][p][/p][p]Check our Kickstarter page here:[/p][h3]Important date: Tuesday , 28th October, Kickstarter[/h3][p] Let's make history together and make this gem as shiny as possible![/p][p][/p][p][/p][p]On the same date we will be also launching Second Playtest[/p][p][/p][p]October 28th[/p]
  • [p]Kickstarter launch[/p]
  • [p]Gameplay reveal trailer[/p]
  • [p]Second playtest - Play the prologue demo ~20-30 min gameplay[/p]
[p][/p][p][/p][p][/p][p][/p][p]Wishlist us here:[/p][p] [dynamiclink][/dynamiclink][/p]

Release date moved to first half of 2026!

[p]Hello Elders,[/p][p][/p][p]Ok first thing's first, we will need to move game release back to first half of 2026, there is a lot of things we still want to do, and a lot of polish that we feel that this game needs so all of you can have a nice and smooth game experience.[/p][p][/p][p]There are few major areas that we are focusing on[/p]
  • [p]more content[/p]
  • [p]a game that can run on 10 year old PCs (yes you heard correctly) - we still have some work to do here but idea is to optimize the game as much as possible while keeping highest possible GFX settings[/p]
  • [p]UI polish[/p]
[p][/p][p]We also had a very small closed alpha, which went very well![/p][p][/p][p]Keep applying for playtest as we will be having more of those happening usually on weekends and letting more people in. They will become more and more public up to the major huge playtest with more then few thousands players who have already applied![/p][p][/p][p]To apply for playtest simply click below > "Request Access" on the main store page[/p][p][/p][p]Also Kickstarter is going up soon, don't miss it :)[/p][p]Kickstarter[/p][p][/p][p]And some figurines ideas that might be in the works? How would you feel about owning those units?[/p][p][/p][p][/p][p][/p][p]More news coming soon![/p][p][/p][p]Link to kickstarter: Kickstarter[/p][p] [/p][p]
[/p]

Call for PLAYTEST and new trailer!

[p]Hello everyone,[/p][p]Well.. let's start with trailer :)[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]To apply for playtest simply click below > "Request Access" on the main store page[/p][p][/p][p]We are also preparing a kickstarter to go for final polish of the game, and to give you the best possible version of it. Check our story here:[/p][p]Kickstarter[/p][p][/p][p][/p][p]More news coming soon! In the meantime, some new screens.[/p][p][/p][p][/p][p][/p][p]Wishlist us here!

[dynamiclink][/dynamiclink][/p][p]
That's it for now, closed beta is heavily in the works, we just need to fix all the bugs before that, you know how it goes, get's a bit tricky sometimes with all those spellcasters around :)[/p]

Spellcasting, denial of spells, inviting other Elders

[p]Hello everyone,[/p][p]One more time to talk about magic.[/p][p][/p][p]Last week we talked about Initiating and casting spells, this week.. we continue![/p][p]
Spellcasting[/p]
  • [p]Inviting others[/p]
  • [p]Denying spells[/p]
  • [p]Reserving spells?[/p]
[p][/p][p]Atre Magical planes[/p][p]Just a short reminder on four of our magical planes[/p]
  • [p]Atre Wud magical plane is about manipulation of mana[/p]
  • [p]Atre Men is about knowledge, power, and necromancy[/p]
  • [p]Atre Haad is all about destruction[/p]
  • [p]Atre Erol is about growth and economy[/p]
[p]
Powerful spells[/p][p]Certain spells like God spells cost a tons of mana but they can alter the entire course of the game.[/p][p][/p][p]Current list of some of the most powerful spells in the game are[/p]
  • [p]Army of the Dead[/p]
  • [p]Traveler of the Fabric [/p]
  • [p]Thirst of the Hollow[/p]
  • [p]Call of the Guardian[/p]
  • [p]Destroy Region[/p]
  • [p]Summon Haad Lord[/p]
  • [p]Gaze of the Mother[/p]
  • [p]Riftwall[/p]
[p]Can you guess based on the available lore to which faction those spells belong to? Or imagine what the more obscure ones to?[/p][p][/p][p]Here are some effects to get your mind going. Try to connect it with a spell :)[/p][p][/p][p][/p][p]Inviting other Elders[/p][p]If you are in need of help or if you forcefully enslave an enemy Elder, you can invite him to join your spell, that Elder benefit is that he will be advancing in the research of that spell while helping you cast it, which might be useful if his knowledge in that magical plane is very low, it's a "cheap" way of advancing forward unless your Emperor demands a tons of mana from you.[/p][p][/p][p]The more players or other AI you manage to get into your spell, the faster it will cast, enabling you to truly wreck havoc across the map.[/p][p][/p][p]Denying Spells[/p][p]There is one trick tho. If you start casting a spell on the enemy, he can fire back with a Deny spell. At that point it becomes the contest of "who can invest more mana faster".[/p][p][/p][p]The way deny works is that the enemy elder needs to cast a deny spell on you and fulfill certain mana requirements in order to instantly deny your spell.[/p][p]The thing is.. you can also cast a deny spell on his deny.. and he can cast deny spell on your deny.. and.. well you get the idea, it can get pretty crazy, and each deny is slightly cheaper.[/p][p][/p][p]Information is everything, so casting a proper information spell like - "Intrusion of Mind", will help greatly with shooting down enemy spells.[/p][p][/p][p]Our famous quote regarding the deny spell:[/p][p]"Sometimes magic is like the flow of a river. And sometimes like a tavern fistfight."[/p][p][/p][p][/p][p][/p][p]Reserving Spells[/p][p]This is not yet in but we would like to hear your opinion on this, idea is that you will be able to "reserve" your spells, which means you invest mana into the spell, you "finish" it's casting and at the end it burns certain portion of your mana to maintain it's "ready" state.[/p][p][/p][p]Advantage of this method would be, if you are preparing for battle, or for defense, you can reserve spells upfront, and then just pop them on enemy at any time.[/p][p][/p][p]Let u s know what you think.[/p][p][/p][p]And some screenshot of UI in progress for the end.[/p][p][/p][p]Wishlist us here!

[dynamiclink][/dynamiclink][/p][p]
That's it for now, closed beta is heavily in the works, we just need to fix all the bugs before that, you know how it goes, get's a bit tricky sometimes with all those spellcasters around :)[/p]

Spellcasting, sorcery, arcane arts, all the good stuff!

[p]Hello everyone,[/p][p]This time we will talk about magic.[/p][p]
Spellcasting[/p]
  1. [p]Initiating spells & Casting spells[/p]
  2. [p]Completing spells & Countering spells (next week)[/p]
[p]
Atre Magical planes[/p][p]Just a short reminder on four of our magical planes[/p]
  • [p]Atre Wud magical plane is about manipulation of mana[/p]
  • [p]Atre Men is about knowledge and power[/p]
  • [p]Atre Haad is all about destruction[/p]
  • [p]Atre Erol is about growth and economy[/p][p]
    [/p]
[p]When you are selecting your character you get to choose how many points you have at each of your attribute, which also determines the speed of your research.[/p][p][/p][p][/p][p]Every point above one will give you additional research speed for all spells of that plane. Once we have picked our attributes it's time to jump to our research tree in the game.[/p][p]
There is tons of spells for researching, and it’s up to you to pick on which ones you want to focus first. This is also a crucial part of your strategy.[/p]
  • [p]Do you want to focus on your weakest magical plane, or do you want to get strongest spells in the game from your own magical plane first, it’s totally up to you.[/p]
  • [p]There is no requirement other then your Omnipresence of which spell you can research, so you can skip spells that you are not interested in[/p]
[p]

Note: UI is not final, and it will be improved, this is just an example[/p][p]
Research and levels of the spell[/p][p]Once the spell is successfully researched it’s not over. Your knowledge of that spell will be barely enough for you to cast it, and while you have access to all of the spell levels straight away, you will simply not be able to invest enough mana to cast a spell in any reasonable time. [/p]
  • [p]I mean you can always try casting a powerful spell for one full year, but is it worth it?[/p]
[p]
[/p][p]It’s smart to invest into researching same spell further, and gain as much knowledge about it as possible, later this will enable you to cast higher levels of that same spell in a very few days, which might be the difference between victory and defeat.[/p][p][/p][p]Each spell takes a certain amount of days to successfully cast it, and once it’s casted the spell will take effect.[/p][p][/p][p]Certain factors can affect your spellcasting, we will talk more about them in our next blog next week when we talk about Initiating spells & Casting spells[/p][p][/p]
  • [p]Unless it’s denied by an enemy(or friend?)[/p]
  • [p]Or your friend decides to abandon the spellcasting and you do not have enough plane difficulty to cast a spell[/p]
  • [p]Or you run out of mana[/p]
[p][/p][p] Example of endgame spell where you siphon mana from all the inhabitants of the region[/p][p][/p][p]We know a lot of you are eager to jump into a playtest, but we just want to get game into a really polished state, so that we get some advanced and cool feedback.[/p][p][/p][p]We are also working on a new gameplay showcase and trailer for you all.
[/p][p]Wishlist us here! https://store.steampowered.com/app/2805850/Atre_Dominance_Wars [/p][p]Stay tuned for more next week! [/p]