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Worshippers of Cthulhu News

Midweek Deal

[p]Hail, Cult Leaders![/p][p]
The stars have aligned, and the Great Old One stirs—bestowing upon us a most eldritch blessing: a Steam Midweek Deal has descended from the void![/p][p][/p][p][/p][p][/p][p]By His will, a 40% discount now graces our sacred offering until August 5th. The cult grows, our faith deepens, and our whispers echo further into the cosmos.[/p][p][/p][p]But the madness does not end here. Another boon slithers ever closer: the Artbook and Original Soundtrack, torn from the abyss and soon to be revealed in their full unspeakable glory.[/p][p][/p][p]The sacrifices… were worth it.[/p]

Portuguese Spanish fix

Now chainging language to Spanish sets Spanish and changing to Protuguese sets Portugese. There was a bug where these two languages were switched, sorry!

Patch: 1.0.0.2 – The Whispered Patch

[p]Acolytes of the Abyss[/p][p]A new patch slithers forth, weaving refinement into madness and offering clarity amid the chaos. The sigils have been corrected. The scripts, translated. The eldritch architecture, stabilized. And for our Portuguese-speaking brethren, the veil is lifted.[/p][p][/p]
  • [p]Portuguese Language Support has been fully added. The gospel of the Great Old One now echoes in more tongues.[/p]
  • [p]The Remains effect in Chapter III now vanishes once all remains are burned, as it was foretold.[/p]
  • [p]Save files will no longer disappear under strange and cursed conditions.[/p]
  • [p]A new notification now appears when a Ceremony becomes ready, ensuring no sacred rite is forgotten.[/p]
  • [p]New Setting is added which allows you to define the maximum number of auto-saves to be stored - because memory is a fragile vessel.[/p]
  • [p]Resolved an issue where buildings could be placed beneath stones in Chapter III. The land no longer swallows its own.[/p]
  • [p]Corrected the Dreamspire quest in Chapter III. The ship count now matches the prophecy.[/p]
  • [p]The pillar in Chapter IV shall no longer vanish after the chapter’s end. It endures, as do all truths.[/p]
  • [p]Fixed building placement beneath the bridge in Chapter II. The foundation is now firm.[/p]
  • [p]The camera shake setting now functions as intended in Chapter IV. Feel the tremor or command the stillness.[/p]
  • [p]Resolved an issue where the Autocomplete Ritual option vanished after placing the Sacrificial Altar. The rite is restored.[/p]
  • [p]Camera rotation speed now remains consistent, even after remapping controls.[/p][p]
    [/p]
[p]We thank you, Cult Leaders, for reporting the strange, the broken, the unseen. Your gaze keeps the void in check.[/p][p]May your horrors grow wise and your rituals precise.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Patch 1.0.0.1 - bugfixes

Fixed achievement for uniting both factions in Chapter IV – it now unlocks correctly upon completion.
Damaged building effect ona Chapter IV – buildings on conquered islands were not affected by the damage-related debuff (no work if slightly damaged); now they are.
Follower assignment window – fixed sorting by workplace, which previously displayed incorrect or inconsistent results.
Fixed bug in Chapter III when attempting to collect ruins from the defensive ttower – gathering now proceeds as intended.
Dreamspire quest in Chapter III – text now correctly states the requirement of 35 Acolytes instead of 25.
Fixed UI bug involving the Deep Sea Altar and Beacon Altar – both menus now behave properly and no longer block input.
Prevented softlock when Deep Sea Altar required Tier 3 Followers – Fungus resource now appears on the first island in Chapter III.
Reeducator exploit resolved – dismantling the Reeducator building no longer gives back Sandstone, preventing progression-breaking exploits.
Pillar bug in Chapter IV – players could delete and repair the Pillar, which is now no longer possible.

The Stars Have Aligned - Worshippers of Cthulhu 1.0 Has Awakened



Cult Leaders, the prophecy is fulfilled.
The final glyph has been etched in blood. The last chant has risen beneath the crimson moon.
The veil has torn. There is no turning back.

Worshippers of Cthulhu has clawed its way from the void. Version 1.0 has awakened.
It is complete. It is terrible. It is divine.



What began as a whisper in the dark, a spark beneath the tides, has become a sprawling, seething testament to your devotion.
With every sacrificial offering, every feedback rune etched in sanity’s remnants, you helped shape this grotesque creation.

The cult is whole. The rite is sealed.



[h2]Each is a gift. Each, a curse. All await your command.[/h2]

  • Chapters 3 & 4 unlocked – witness the culmination of your unholy work.
  • A new Ceremony – unlike any ritual before it, binding fate in ways no mind should comprehend.
  • A new Horror emerges – one that does not knock, but slithers into dreams.
  • A new Environment revealed – serene on the surface, unspeakable beneath.
  • A new Ritual – its cost is steep, its power unfathomable.




Today, May 22nd, marks the end of Early Access.
The archipelago trembles.
The cult rises unshackled.
The stars are right.

Your journey through madness has forged something more than a game. It is a realm now eternal. A shrine to all that should not be.

Go forth, Cult Leaders.
Spread the word. Stir the void.
Leave a mark where others may follow
And may your review serve as a sigil of your allegiance.

Worshippers of Cthulhu 1.0 is out now.
The descent is complete. The madness... eternal.

https://store.steampowered.com/app/2807150/Worshippers_of_Cthulhu/