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Worshippers of Cthulhu News

The Time Draws Nearer

Cult Leaders, the time is neigh. The ritual has completed, and the final chapters are upon us in a matter of days. Blessings unto the masses, prepare your loyal followers for the grand reception of Worshippers of Cthulhu 1.0 on May 22nd.

A Journey Carved in Madness

When our cult first stirred beneath the waves, few could fathom what would emerge. From the primordial darkness came your guidance, and with it, the game began to twist and deepen. You walked with us as new environments unfolded and unspoken mechanics took shape. Sandbox mode was born - unbound by narrative, yet still drenched in dread. Rituals were honed. Horrors were sculpted. Decorations bloomed like strange fungi in the dark. With each update, the Archipelago shifted: subchapters expanded, ceremonies grew more intricate, and monstrous specializations changed the very nature of power itself. You helped us refine it all. Every altar placed, every cultist assigned, every bug exorcised - these were not mere changes, but shared invocations. This journey has been one of chaos and clarity, and it has been an honor to walk this spiraling path beside you.



Soon, the veil shall lift.

Mark the date. Prepare your will.
The reckoning draws near.


Patch 0.9.6.1 (hotfix)

Fixed an issue on Steam Deck and gamepad where the game would stop registering input after closing the production window

Call of the New Lands is Here - 1.0 Arrives May 22

Faithful Acolytes,

The stars have whispered, and now they scream.
A date has been etched into the void.


On May 22nd, 2025, Worshippers of Cthulhu shall fully awaken. The 1.0 release rises from the depths, no longer bound by Early Access. What was once a whisper in the dark becomes a thunderous call across the cosmos.

But the stars do not mark this moment alone.

Today, a new trailer emerges - etched in shadow, shaped by memory.
A glimpse into the world we've built together, and a single, sacred truth:
The reckoning begins May 22.

[previewyoutube][/previewyoutube]

With the rising comes:
  • A 20% discount during the Lovecraftian Days on Steam
  • A New Update: The Call of the New Lands


Call Of The New Lands

The tide rises, and with it, new depths of power and madness await. This update brings a mysterious new sandbox map, horrifyingly empowered Horrors, and new tools to help your cult rule across the archipelago more efficiently.

This is the final major update of Early Access, a preparation for what lies beyond - but not the end of change. The descent continues.

[h3]New Sandbox Map: The Echoing Shores[/h3]
A fresh sandbox map has emerged, offering new challenges, unique modifiers, and special missions. Strategic experimentation awaits as you expand your dominion across this uncharted realm.



[h3]Horror Specializations[/h3]
Your Horrors have grown stronger. Cultists with Horror specializations now enhance their summoned monsters, unleashing devastating power upon your enemies.



[h3]Flexible Specializations[/h3]
Some followers are now blessed with Flexible specializations, allowing them to perform efficiently in any building. Your cult’s adaptability has reached new heights.

[h3]Cult Management Window[/h3]
Command your cult across islands with ease. A new UI panel allows for quick, streamlined transfer of followers between locations, improving mid- and late-game control.



[h3]Follower Experience Preservation[/h3]
Followers no longer lose their levels when transferred between islands. Their loyalty and power remain intact.

[h3]Additional Filters in Follower Lists[/h3]
New filtering options allow you to sort, select, and assign cultists more efficiently than ever before.

[h2]Fixes & Improvements[/h2]
  • Decorative objects now render correctly on lower settings, ensuring that even shadows retain their elegance.
  • The Dreamspire mission no longer obscures tutorials in Subchapter III, allowing the vision to remain unclouded.
  • Horror and Festival of Wrath effects now stack properly, allowing the rage of the Old Ones to flow unimpeded.
  • Reload time and DPS stats for monsters now display accurately when boosted, so you may know the true strength of the unspeakable.
  • The incorrect icon for the Star’goroth Horror has been replaced - every god deserves its proper face.


A Glimpse into the Future

What awaits when the 1.0 release descends on May 22?

  • Chapter III and Chapter IV bring new environments, challenges, and lore
  • A new Ceremony, new Ritual, and new Horror rise from the deep
  • Visual upgrades and polish across the experience
  • Secrets whispered only to the most faithful





This is not the end. It is the beginning of something far older. The islands stir. The cult hungers. The veil grows thin.
Mark the date, Acolytes.
May 22. Your cult’s reckoning. The world’s unraveling.

Will you rise… or be devoured?

https://store.steampowered.com/app/2807150/Worshippers_of_Cthulhu/

0.9.5.1 - hotfix

Fixed:
* Festival Altar couldn't be placed on Subchapter III
* Festival of Wrath effect was not fully working for Star'goroth Horror

(no restart needed)

Forgotten Archipelago Awakens

Faithful Acolytes,

The ancient stars align once more. New Subchapter: Forgotten Passage emerges from shadowed depths, unveiling cursed islands, defiled altars, and twisted paths. Prepare your cult - the Archipelago demands sacrifice, cunning, and devotion.

Your devotion will again be tested. Will you brave what awaits?

A New Subchapter - Forgotten Passage is here.
"It is absolutely necessary, for the peace and safety of mankind, that some of earth’s dark, dead corners and unplumbed depths be let alone…" – H.P. Lovecraft, The Call of Cthulhu.

Cursed Islands Resurface
The archipelago, long concealed from mortal eyes, emerges - its islands cursed, its altars defiled. The Sacrifice Altar lies dishonored by unbelievers; reclaiming it is merely the beginning of your trials. Each victory strengthens the resistance of islands yet untouched, each conquest deepening the archipelago’s defiance.



Ancient Roads
Ancient roads now crisscross the Archipelago - permanent, unchangeable routes that quicken your travel and expand your buildings reach. Choose wisely; their permanence may dictate your cult’s fate.



New Horror Emerges
Summon forth a new eldritch terror. Weak alone, it hides quietly in shadows. But beware - its presence empowers nearby horrors, transforming your minions into devastating instruments of chaos.



Decorations Amidst Madness
Even within the abyss, beauty may bloom. Twelve new decorations now allow your cult’s settlement to display a chilling elegance. Is it genuine beauty or simply the comforting illusion of order in a world already lost to madness?




[h3]Improvements[/h3]

  • Gamepad Cursor is locked on-screen - no more accidental slips into the void.
  • Building menus selection resets to default on reopen, ensuring swift decisions in the heat of ritual.
  • A new minus button swiftly removes cultists from their workplaces, reducing idle hands and maintaining ruthless efficiency.
  • A new "Add All" button instantly deposits required ritual offerings, expediting devotion without delay.
  • Nonblocking cutscenes can now be experienced without camera shake, providing clarity amidst chaos.




[h3]Balance & Fixes[/h3]
  • Enhanced Mission Clarity (Subchapter I): The mission description now accurately reflects that four Dreamspire quests are required - truth restored, confusion banished.
  • Pylon amount modifiers now function as intended, ensuring your decisions carry proper weight within the void.
  • Cemetery upkeep cost have been rebalanced - honoring the fallen no longer burdens your cult's economy.
  • Fixed gamepad navigation in ritual menus, ensuring your commands flow smoothly from one dark task to the next.


The Forgotten Archipelago awaits. Conquer its islands, reclaim your altars, and bring glory to the Great Old Ones. Your sacrifices fuel this dark awakening.

The Archipelago calls. It awaits your response.
Will you answer?

https://store.steampowered.com/app/2807150/Worshippers_of_Cthulhu/