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Galaxies DLC Preview

Hello, faithful souls, our Galaxies DLC is almost finished. Thank you for your patience! But before we start an open beta test in December, I can already talk about the new features and heat up the anticipation. Please let us know what you think of the new features and support Imagine Earth with a review!

[h2]Game Mode[/h2]



In this campaign style game mode, we colonize entire galaxies and coordinate our progress on a central space station. The corporations compete to establish thriving colonies on several planets.

[h2]Colonization of whole Galaxies[/h2]



The corporation that has earned the most victory points at the end of the pioneer phase is announced as main administrator of the galaxy.

[h2]The Space Station[/h2]

You get a space station. It serves as our headquarters and central hub for your planetary colonies. It also enables interplanetary research and licensing of technology and allows you to unlock extensions for your city centers. Here you can also trade at a much better rate than in your colonies.



[h2]Orbital Lift[/h2]



With this new high-tech construct you can move your resources and items quickly and free of charge between the colonies and your headquarters space station and thus also ensure exchange between the planets.

[h2]Extensions[/h2]



Extensions provide special abilities for your city centers. You can install a maximum of 3 of them per city center. You can install them directly in your landing capsules right here or install them in your city centers later, which comes at additional costs.

[h2]Story Campaign[/h2]



There is also a four-planet Story Campaign centered around the Genesis Seed Initiative, starring our new USN Advisor Ixas.

[h2]Space Capsule Delivery[/h2]



Your City Center capsules can now pack items from your space station. You can redefine the extensions to be installed before landing.

I hope these infos can raise the excitement about the DLC. We're also curious to see exactly how a beta test event like this works on Steam, this is our first attempt...

If you like Imagine Earth, please support us with a review on Steam and tell others about the current sale! Thank you and see you next month!

Martin & Jens

Game Update 1.17

[h2]Dear all, [/h2]

Before we finally get down to finishing the long-awaited Galaxies DLC, we're serving you one last polish update today. And it's definitely the last tidy-up before we can manage entire galaxies. You wouldn't believe how happy we are about it ( as they say in German ). But as you can see, some important and fundamental things are being straightened out here.

As always, please let us know what you think of all this and don't spare us your ideas and suggestions. It's great that you've all stuck with us and Imagine Earth for so long. Oh, and as a small indie studio, it can't be said often enough. If you haven't written a review yet, you should definitely do it, it helps our game tremendously.

But now have fun with Update 1.17!, Jens & Martin

[h2]Switch off voice output[/h2]

Finally you can choose between voice output, radio noises or complete silence. I personally can forgive the professor for speaking so strangely slowly, especially since the dubbing was so expensive ;D. But voice acting is basically a matter of taste and many people prefer to read and listen to music, especially if they don't understand English.

[h2]Game speed[/h2]

We have built a tutorial into the game that allows you to freely set the time faster and slower, because we have noticed that many people get bored in the game before they realize what extensive control they have over the game speed.

[h2]Reset campaign[/h2]

You can now reset the campaign completely. Of course, you will lose all your progress and savegames, but it's worth the chance to start from scratch!

[h2]Security Complex[/h2]

We have improved the abilities of the security district because some of you found it too superfluous. It no longer creates a negative atmosphere and protects surrounding warehouses from pirate looting. Martin also felt the need to formulate the description of the building in a more positive way ;D

[h2]Quick start button[/h2]

There is now such a button in the competitive and endless game, so that you can quickly colonize a planet without a lot of configuration work.

[h2]Building production[/h2]

We have limited the basic supply of item-generating buildings to a maximum of 5, because we have noticed that sometimes a lot of superfluous items are generated, which players are annoyed to have to sell. Although this is an okay extra income, it somehow doesn't make sense for the game experience.

[h2]Music enhancement[/h2]

When the mission is completed, the enthusiastic success music no longer comes too late, but in time with the dialog and the fireworks. We have optimized the transition of the background music, previously when a threat occurred, the atmosphere seemed to be interrupted and always started again when the danger was over. We've also made sure that the music in the campaign menu is continuous and doesn't constantly restart between planets and galaxies.

[h2]Diplomacy[/h2]

Mood for gifts now improves immediately, sometimes the context was not clear.

[h2]Warnings[/h2]

When you are informed about disasters in the message panel, you can now click directly on the message to jump to the event.

[h2]User interface[/h2]

It has never bothered us, but we have received a lot of feedback about it: When you click on buildings, the information no longer hangs out of the screen. A few modifications make it possible and the camera also pans a little when you click on a building too close to the edge.

[h2]Mission corrections[/h2]

[h3]Planet Edora[/h3]

Fixed: When taking rare resources from a supply capsule on planet EDORA, the number of rare resources available for sale decreases and can go negative.

[h3]Planet Bora[/h3]

Fixed: The landing sequences of the other factions are also skipped on this planet
Fixed: The goal "Make fire with the pyramid" stops too many mission hints if you don't fulfill it.

[h3]Planet Rounos[/h3]

Fixed: With 2 new building types, the tech panel opens automatically, but the buildings are not highlighted.
Fixed: Leen gives us the financial district, builds it next to him, but you never realize that, he has to get a mission icon.

[h2]Bugfixes[/h2]

Workshop animation when crafting works again
If you go to the stock screen with a tool on the cursor, for example, the sell option is not available
Item Trader never has room to buy anything
City Energy Shield disappears when leveling up and is not centered

[h2]Update 1.17.1[/h2]

Fixed rare error in Rounos mission, where Leen could not land on the planet
Fixed exception related to parallel access to sounds
Fixed exception related to movement of units

[h2]Update 1.17.2[/h2]

Fixed bug that allowed to apply world congress results multiple times (thanks HenryG123789!)

[h2]Update 1.17.3[/h2]

Removed outdated privacy button
Introduced opt-in for crash & error reporting

Ocean Day Sale

[h3]WDC World Ocean Day Charity Sale [/h3]

We are excited to announce that we are supporting WDC, Whale and Dolphin Conservation for World Ocean Day!
The WDC World Ocean Day Sale starts today and runs until 15th June, 10am PDT 2024, and you can save a fin-tastic 55% off Imagine Earth. We will also donate 20% of our net profits to WDC to support their conservation work.*

[h3]Who is WDC?[/h3]

WDC, Whale and Dolphin conservation is the leading global charity dedicated to the protection and conservation of whales and dolphins.
Their expert-led teams in the UK, Europe, the Americas, and Australasia work across the whole spectrum of threats, from climate breakdown to accidental entanglements in fishing gear. They bring together, and work hand-in-hand with, businesses, philanthropists, scientists, NGOs, governments and grassroots communities to find solutions to the problems faced by whales and dolphins.
Their aim is to reverse the global decline in whale and dolphin populations by creating safe seas for these majestic creatures.
Entanglement in fishing gear, or ‘bycatch’ as it’s known, is the biggest threat whales and dolphins face. Many hundreds of thousands die in nets or get tangled up in fishing gear every year. As air-breathing mammals like us, when they get trapped in a net, panic can take over and they can sustain terrible injuries before either escaping, or suffocating. It is a massive problem and so WDC are working on some innovative solutions. 

[h3]What WDC has been doing so far [/h3]

WDC have been working across the globe to protect whales, dolphins and porpoises from dying in fishing gear:


  • They’re collaborating with creel fishers in Scotland to trial new types of fishing gear to reduce entanglements of humpback and minke whales.
  • They’re working with colleagues and partner organisations in the Central Baltic Sea to develop a recovery plan for a critically endangered group of Baltic harbour porpoises.
  • On the west coast of the United States, critically endangered North Atlantic right whales are facing extinction. Entanglement is a massive threat to their survival, and WDC have been working with fishers to trial alternative gear types.

Imagine Earth is now available on macOS

[h3]That's basically it.[/h3]

The headline says it all. After Imagine Earth came into Early Access 2014 it’s now today finally available for Mac players. We hope it runs without any unwanted surprises, please try it and let us know what you experience.



Maybe we have some funny record in game development in terms of time spending again ;D.. Of course I wanted to write an epic history for this special moment about the weirdly long development odyssey but to be honest it's far from over…



[h3]Not only is there a DLC..[/h3]

ready to be released as far as the game is on all platforms. Also tomorrow Imagine Earth will be landing on Switch and Playstation!
[h3]Please have a look at the brand new game trailer on the store page![/h3]
Well ...it's still uploading but i don't have time for that. I'll fire out the news right now ;)



[h3]Also check out the cool new cover art[/h3] we made for our climate crisis city builder survival thriller!
Have good rest of the day! Where ever you are on this little planet.

Greatings,
Jens & Martin




Earth Day Donations

[h3]Happy Earth Day, Humans🌍![/h3]

[h3]Today all proceeds from Imagine Earth are donated to reforestation![/h3]

The game is also part of the Earth Appreciation Fest starting at 7pm. You'll get 30% off & 10% are donated all week long. You'll notice the banner on top of Imagine Earth's store page as soon as it kicked off later today.



[h3]Yearly Impact Report[/h3]

We document our efforts to generate real world impact with this game project in the annual impact report. Check out what we achieved last year.

[h3]Mac Release Date is May 9[/h3]

Also big news for us: Imagine Earth will release on May 9 for Mac on Steam, Switch , Playstation 4 / 5. Wishlist now!